Commit Graph

3428 Commits

Author SHA1 Message Date
YuSanka
1e60acde12 Substitutions : Implemented InfoDialog 2021-08-13 13:30:50 +02:00
Vojtech Bubnik
8e28ca6f4a Fixed reading of configuration from 3MF broken
with e947a29fc8
2021-08-13 10:52:54 +02:00
Vojtech Bubnik
e947a29fc8 Follow-up to 7c01ddf996
1) Starting with this commit, configuration block exported into G-code
   is delimited by "; prusaslicer_config = begin" and "; prusaslicer_config = end".
   These delimiters look like any other key / value configuration pairs
   on purpose to be compatible with older PrusaSlicer config parsing from G-code.
2) Config parser from G-code newly searches for "; generated by ..."
   comment over the complete G-code, thus it is compatible with various
   post processing scripts extending the G-code at the start.
3) Config parser from G-code parses PrusaSlicer version from
   the "; generated by PrusaSlicer ...." header and if the G-code was
   generated by PrusaSlicer 2.4.0-alpha0 and newer, it expects that
   the G-code already contains the "; prusaslicer_config = begin / end"
   tags and it relies on these tags to extract configuration.
4) A new simple and robust parser was written for reading project configuration
   from 3MF / AMF, while a heuristic parser to read config from G-code located
   at the end of the G-code file was used before.
2021-08-12 15:27:46 +02:00
Lukas Matena
c44715f9e0 Moved 'brim_offset' option into Advanced mode (same as EFC) 2021-08-12 13:38:53 +02:00
Lukas Matena
7e0a2644e2 Fixup of previous commit 2021-08-11 13:38:28 +02:00
Lukas Matena
49ead341ba Follow-up of cf32b56 (postprocessing scripts):
- The optional output_name file might contain the .pp suffix.
- In case the file contains just filename, prepend it with the
  output dir. We don't want to save to current workdir.
2021-08-11 12:12:50 +02:00
Vojtech Bubnik
7a60e8cb3a Follow-up to 215ee293ae:
More robust CLI parser.
2021-08-11 09:49:23 +02:00
Lukáš Hejl
18cff61bd2 Reworked visualization of selected triangles by seed fill and bucket fill inside the multi-material painting gizmo. Now is drawn boundary around a selected area, and also all triangles inside the selected area are drawn with a darker color. 2021-08-10 21:38:48 +02:00
Lukáš Hejl
e5ce748b10 Added missing includes (GCC 11.1) 2021-08-10 21:37:10 +02:00
Vojtech Bubnik
cf32b56454 Implemented extension of the G-code post-processor framework:
1) New environment variable SLIC3R_PP_HOST contains one of
   "File", "PrusaLink", "Repetier", "SL1Host", "OctoPrint", "FlashAir", "Duet", "AstroBox" ...
2) New environment variable SLIC3R_PP_OUTPUT_NAME contains the name
   of the G-code file including path (for SLIC3R_PP_HOST == "File")
   or a name of the file after upload to the host (PrusaLink, Octoprint ...)
3) The post-processing script may suggest a new output file name
   (likely based on SLIC3R_PP_OUTPUT_NAME) by saving it as a single line
   into a new "output name" temp file. The "output name" file name is
   created by suffixing the input G-code file name with ".output_name".

Please note that the G-code viewer visualizes G-code before post-processing.

Fixes Broken PostProcessing when script changes out-filename #6042
2021-08-10 15:22:01 +02:00
Vojtech Bubnik
04d6b17c57 Fix of Some FDM supports fail to generate due to wrongly-translated enforcer polygons. #6739
Thanks @n8bot for finding the bug.
Also removed some dead code in MM segmentation.
2021-08-10 09:41:28 +02:00
Vojtech Bubnik
9f9cbb46f9 Suppor of "No extrusion" firmware flavor by not emitting the E axis.
Fix of https://github.com/prusa3d/PrusaSlicer/issues/6023
The fix is partial: No extrusions are shown by the final G-code preview.
2021-08-09 17:37:35 +02:00
Lukáš Hejl
b174dacc85 Added a missing include (GCC 11.1) 2021-08-07 08:29:32 +02:00
Lukas Matena
0ccc791750 Merge branch 'fs_QuadricEdgeCollapse' 2021-08-06 18:23:49 +02:00
Lukáš Hejl
666cdeecd9 Forced recomputation of seed fill selected areas when the seed fill angle is changed by ALT+mouse wheel. 2021-08-06 16:46:48 +02:00
YuSanka
d543d2f29d Fixed "volume is splittable" detection 2021-08-06 15:04:23 +02:00
Lukas Matena
01f32e18d6 Fixed build on Linux, abs->std::abs 2021-08-06 13:03:30 +02:00
Vojtech Bubnik
deda13ffc7 Fixed previous commit 2021-08-05 17:34:04 +02:00
Vojtech Bubnik
54897aeac0 Fixed previous commit 2021-08-05 17:33:41 +02:00
Vojtech Bubnik
ea5a90f08c Merge remote-tracking branch 'remotes/origin/master' into fs_QuadricEdgeCollapse 2021-08-05 17:17:18 +02:00
Vojtech Bubnik
49fdf3da7b follow-up to a86e7107a5:
Make is_converted_from_meters / is_converted_from_inches exclusive-or.
Maybe it would be better to make a single enum from the two booleans,
if they are exclusive-or?
2021-08-05 15:35:44 +02:00
Lukas Matena
215ee293ae CLI parsing: allow giving explicit values for bool options, improved error reporting:
It is now possible to use e.g. --ensure-on-bed=0 for bools (meaning the same as --no-ensure-on-bed).
Using --no- prefix on non-boolean is an error (--no-ensure-on-bed=1)
Providing a value for --no- prefixed bool is an error (--no-loglevel 5)
2021-08-05 13:45:16 +02:00
Lukas Matena
e76b54b770 Follow-up of bc81c22e (renamed the new CLI option --dont-ensure-on-bed to avoid double negatives) 2021-08-04 15:44:35 +02:00
Lukas Matena
bc81c22ea9 CLI: Ensure that objects are on bed by default, new CLI config option:
'dont-ensure-on-bed' (which allows to override). This was the original
behaviour in Slic3r and Sli3rPE, probably broken long ago when CLI
was ported from  Perl.
Also, --scale-to-fit should now work again (#5772)
2021-08-04 12:15:37 +02:00
Lukáš Hejl
9e5fc2e713 XY size compensation is ignored when the object is also painted using the multi-material painting gizmo. A user is also notified about it. 2021-08-03 13:03:06 +02:00
Lukáš Hejl
742a373c1f Added invalidation of the sliced object when gap-fill enabled/disabled if the object is painted using the multi-material painting gizmo.
Filtering of unprintable regions in multi-material segmentation depends on if gap-fill is enabled or not. So sliced object is invalidated when gap-fill was enabled/disabled by option "gap_fill_enabled" or by changing "gap_fill_speed" to force recomputation of the multi-material segmentation.
2021-08-03 13:03:06 +02:00
Lukáš Hejl
b16aada962 Added clipping of finite Voronoi edges that have coordinates that don't fit inside type coord_t. 2021-08-03 13:03:06 +02:00
Lukáš Hejl
93b86da770 Fixed the wrong threshold in the multi-material segmentation. 2021-08-03 13:03:06 +02:00
Lukáš Hejl
d13c08837c Fixed an issue that some triangles weren't selected when bucket fill was used in the multi-material painting gizmo. 2021-08-03 13:03:06 +02:00
Lukáš Hejl
5bd14cf83a Fixed the compiler warning. 2021-08-03 10:16:52 +02:00
YuSanka
e8e3279511 Shapes Gallery :
- Suppress to create a PNG-files for system shapes
 - Allow to load the OBJ files
2021-08-02 15:00:41 +02:00
Lukáš Hejl
bad51cdb52 OSX specific: Fixed darker colors of objects inside multi-material gizmo on macOS running on Arm64 CPU.
For Apple's on Arm CPU computed triangle normals inside fragment shader using dFdx and dFdy has the opposite direction. Because of this, objects had darker colors inside the multi-material gizmo.
Based on https://stackoverflow.com/a/66206648, the similar behavior was also spotted on some other devices with Arm CPU.
2021-08-02 14:59:03 +02:00
Filip Sykala
59d02aea0a Merge branch 'master' into fs_QuadricEdgeCollapse 2021-08-02 09:04:15 +02:00
Vojtech Bubnik
2f6f1f0e55 WIN32 specific Blacklisted libraries check:
1) Polished up wording of the error messages.
2) Made some messages in the SysInfo dialog localized.
3) Renamed LibraryCheck.cpp/hpp to BlacklistedLibraryCheck.cpp/hpp
4) CPPized the BlacklistedLibraryCheck WIN32 C code.
2021-07-30 15:52:52 +02:00
enricoturri1966
5aff44debe ENABLE_PROJECT_DIRTY_STATE set as default 2021-07-30 09:33:51 +02:00
Vojtech Bubnik
654cd753e2 Changed the label of "Marlin Firmware" to "Marlin 2" 2021-07-29 16:21:09 +02:00
Vojtech Bubnik
1659e4c77f Fixed splitting of triangle meshes, where the splitting function
may produce a single triangle, which is then removed by the repair function.
2021-07-29 15:02:50 +02:00
enricoturri1966
438439fd71 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2021-07-29 13:28:16 +02:00
enricoturri1966
86da45eb66 Horizontal slider in preview to show always (and only) gcode lines indices 2021-07-29 13:28:07 +02:00
David Kocik
0d74502aeb Hint notification
Reads data from hints.ini. Has hyperlinks to highlight settings, toolbars and gizmos.
2021-07-29 13:20:50 +02:00
enricoturri1966
81f4df70dc Fixed conflict after merge with master 2021-07-29 12:25:28 +02:00
Lukáš Hejl
da3a0c6332 Fixed a crash in the multi-material segmentation when projected lines are outside of the BoundingBox used for EdgeGrid. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
f577350f1f Reworked bucket fill so that all neighboring triangles are computed based on information about triangle neighbors. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
6d0e5d3b9c Enabled to set "Maximum width of a segmented region" per object. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
37f5f12f52 Replaced unnecessary double storing of edges in a graph for the multi-material segmentation by storing indices into a shared array of arcs. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
216589fdb1 Get rid of unnecessary double storage of processed input polygons in the multi-material segmentation as ExPolygons and also as Polygons. All processed input polygons are now stored as ExPolygons. 2021-07-29 11:45:02 +02:00
Lukáš Hejl
38866b65b0 Get rid of unnecessary double calling of TriangleSelector::reset() in some cases when TriangleSelector::deserialize() is called. 2021-07-29 11:45:01 +02:00
Lukáš Hejl
2569da95d5 Parallelized the projection of painted regions in multi-material segmentation. 2021-07-29 11:45:01 +02:00
Lukáš Hejl
7a60f1793c Fixed a possible overflowing of a painted area to an unpainted area in multi-material segmentation.
It was reworked graph generation for multi-material segmentation. Now only oriented arcs in one direction are added to the graph for input polygons. This direction matches the direction of the lines in the input polygons.
2021-07-29 11:45:01 +02:00
Lukas Matena
a54f5fb41a Render statistics now shows actual SwapBuffers() calls per second 2021-07-28 12:50:01 +02:00