enricoturri1966
96803b5384
Follow-up of 09ad6d704060a6a2a9a08771e796bc9bec09479f - Code for Mesa drivers in Windows only builds
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Fixed conflicts during rebase with master
2022-05-26 11:39:35 +02:00
enricoturri1966
aaf0861da3
Tech ENABLE_GL_CORE_PROFILE - Fixed detection of OpenGL extensions and support for newer Mesa drivers
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Fixed conflicts during rebase with master
2022-05-26 11:27:00 +02:00
enricoturri1966
2b8ff607bd
Tech ENABLE_GL_CORE_PROFILE - Use thick line for layers editing profile rendering
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Fixed conflicts during rebase with master
2022-05-26 11:17:32 +02:00
enricoturri1966
106b666e18
Tech ENABLE_GL_CORE_PROFILE - Fixed rendering of GLMmSegmentationGizmo3DScene
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Fixed conflicts during rebase with master
2022-05-26 11:10:53 +02:00
enricoturri1966
41541287a1
Tech ENABLE_GL_IMGUI_SHADERS merged into ENABLE_LEGACY_OPENGL_REMOVAL
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Fixed conflicts during rebase with master
2022-05-26 11:08:24 +02:00
enricoturri1966
1a1cf108fc
Tech ENABLE_GL_SHADERS_ATTRIBUTES merged into ENABLE_LEGACY_OPENGL_REMOVAL
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Fixed conflicts during rebase with master
2022-05-26 10:50:32 +02:00
enricoturri1966
eb9af502c8
Use OpenGLManager::are_compressed_textures_supported() where needed
2022-05-26 08:11:32 +02:00
enricoturri1966
914a66e2c3
Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines
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Fixed conflicts while rebase with master
2022-05-26 08:11:04 +02:00
enricoturri1966
94305e5912
Fixes into thick_lines shader
2022-05-25 16:01:41 +02:00
enricoturri1966
8d8a5b4b41
Fixed warning
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Fixed conflicts during rebase with master
2022-05-25 16:01:16 +02:00
enricoturri1966
017784c38e
Tech ENABLE_GL_CORE_PROFILE - Use thick_lines shader where needed
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Fixed conflicts during rebase with master
2022-05-25 15:55:39 +02:00
enricoturri1966
389dc36053
Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment
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Fixed conflicts during rebase with master
2022-05-25 15:29:10 +02:00
enricoturri1966
1b09628b0d
#8332 - File association on Windows: reimplemented to allow setting PrusaSlicer as default application for .3mf and .stl files and GCodeViewer as default application for .gcode files
2022-05-25 13:14:33 +02:00
enricoturri1966
fcd3966a5b
Fixed crash when opening the preference dialog in GCodeViewer
2022-05-25 11:01:48 +02:00
enricoturri1966
ed482316ee
Revert of 39cefdad89
2022-05-25 09:36:52 +02:00
enricoturri1966
6047eec609
When, on Windows, the application tries to automatically switch to MESA OpenGL library and the system opengl32.dll is not unloaded, prompt the user with a dialog asking to rerun using the --sw-renderer option
2022-05-24 10:20:02 +02:00
tamasmeszaros
f8ec5fc9e7
Revert CMAKE_FIND_PACKAGE_PREFER_CONFIG as its from cmake > 3.13
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Do the overriding in the appropriate find modules in cmake/modules
2022-05-23 10:55:23 +02:00
enricoturri1966
6365e54b1f
Fixed loading of 3mf files containing single volume instances where the volume is shifted with respect to the instance origin
2022-05-20 10:39:51 +02:00
Lukáš Hejl
fe16fb41dd
Merge branch 'lh_lightning_infill_fix'
2022-05-19 15:17:04 +02:00
Lukáš Hejl
1582d019fb
Fixed another crash in Lightning infill.
2022-05-19 15:16:30 +02:00
Lukáš Hejl
4bde35cae3
Parallelized DistanceField::DistanceField() and Layer::getBestGroundingLocation() in Lightning infill.
2022-05-19 15:16:30 +02:00
Lukáš Hejl
95041751a1
Refactored Lightning infill before parallelization.
2022-05-19 15:16:30 +02:00
Lukáš Hejl
f82d5c52b3
Refactored Lightning infill to get rid of unnecessary std::list and std::unordered_map, which was slow.
2022-05-19 15:16:30 +02:00
Lukas Matena
41b64e189a
Bumped up version to 2.6.0-alpha0:
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the development of 2.5.x will be separated and based on 2.4.2.
master branch will be used for development of 2.6.x
2022-05-19 12:39:51 +02:00
enricoturri1966
910db38ae8
Fixed rotation, using gizmo, for instances whose offset does not match with bounding box center
2022-05-19 12:34:43 +02:00
rk0n
1cf75100fc
Remove filament spool weight from Verbatim PLA
2022-05-18 00:51:19 +02:00
rk0n
f6661f4217
Add Verbatim PLA to all Creality printers
2022-05-18 00:51:02 +02:00
rk0n
adaed9fdec
Change Alpha to Beta Badge
2022-05-18 00:46:40 +02:00
rk0n
c0ab4dc2f5
Add profile for Creality Ender 3 S1 Pro
2022-05-17 19:41:54 +02:00
enricoturri1966
39cefdad89
Tech ENABLE_REMOVE_ASSOCIATION_TO_FILE_FOR_WINDOWS_8_AND_LATER - Disable association to 3mf and stl files if the application is run on Windows 8 or later
2022-05-17 13:19:33 +02:00
tamasmeszaros
e6750a524f
Fix collision after arrange when 'complete Individual objects' is ON
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fixes #8335
2022-05-17 13:14:13 +02:00
Vojtech Bubnik
cc79a9fe7a
Merge branch 'master' of https://github.com/Prusa3D/PrusaSlicer
2022-05-17 12:49:08 +02:00
Lukáš Hejl
6df1b6d074
Fixed an issue that some trees in the Lightning infill weren't connected to perimeters.
2022-05-17 12:41:28 +02:00
Lukas Matena
51211e265a
SendSystemInfoDialog: fixed check of internet connection on Windows:
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S_FALSE is returned when COM interface is already initialized, it should be considered a success.
2022-05-17 12:14:03 +02:00
Slicer
b27264a8c9
Changed http::ca_file_supported function to return false for OSX.
2022-05-17 11:58:43 +02:00
Vojtech Bubnik
a552a55cce
Follow-up to f5ec76c230
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Compile-time instantiation of the MutablePriorityQueue
with run-time resetting of indices when removing items from the queue
active in debug mode only.
2022-05-17 11:57:04 +02:00
tamasmeszaros
8c6f67a164
Fix Boost build not forwarding osx sdk flags to the compiler
2022-05-17 10:14:44 +02:00
Vojtech Bubnik
f5ec76c230
Follow-up to dc3931ec1f
:
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Fix mutable priority queue being wiped when moving out of function
Without move constructor, the clean() gets called when returning an instance from a function.
The above fix was applied also to MutableSkipHeapPriorityQueue.
Follow-up to 15a082b80b
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Fixed TEST_CASE("Mutable priority queue - first pop", "[MutableSkipHeapPriorityQueue]")
2022-05-16 17:27:10 +02:00
tamasmeszaros
e931800ea8
Merge branch 'tm_curl_new'
2022-05-16 15:26:43 +02:00
tamasmeszaros
1554d6a2c7
Try to fix linking of expat
2022-05-16 14:58:17 +02:00
enricoturri1966
dc3cf1f7b8
#8327 - Fixed gcode window disappearing when selecting volumetric speed in preview
2022-05-16 14:29:33 +02:00
tamasmeszaros
3a7cdeeae4
Revamp CURL integration. Exclude it from APPLE
2022-05-16 14:02:46 +02:00
Vojtech Bubnik
15a082b80b
Fix of libslic3r "Mutable priority queue - first pop" test failure #8276
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Improved readability by introducing invalid_id() getter.
Made the ResetIndexWhenRemoved flag active in both debug and release mode,
it used to be made active by Vojtech for release mode only for unknown
reason.
2022-05-16 11:34:26 +02:00
tamasmeszaros
fd0579d4a2
Add missing includes to MutablePriorityQueue
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Mainly to prevent heuristic error reports inside IDE
2022-05-16 10:30:22 +02:00
tamasmeszaros
de84fbf23d
Remove junk output to stdout from various tests
2022-05-16 10:28:43 +02:00
rtyr
6605ad926f
Merge pull request #8251 from pmjdebruijn/creality
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Fix Ender-3 Pro
2022-05-16 06:28:27 +02:00
David Kocik
ca3df3926e
typo in notification text
2022-05-13 16:54:57 +02:00
Lukas Matena
ae14f677c2
Fix of a crash when using selection rectangle with a gizmo open
2022-05-13 15:44:44 +02:00
Lukáš Hejl
28e2315e72
Merge branch 'lh_lightning_infill_fix'
2022-05-12 14:35:18 +02:00
Lukáš Hejl
7b28bdc41f
Fixed function lineSegmentPolygonsIntersection() in the Lightning infill that wasn't returns the intersection point.
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It fixed the issue that sometimes the Lightning infill produced extrusions that hung in the air without proper support.
2022-05-12 14:30:07 +02:00