Alessandro Ranellucci
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2c28d2f874
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Bugfix: with 0 solid layers, no infill was generated at all on fist and last layer. #325
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2012-05-22 12:24:48 +02:00 |
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Alessandro Ranellucci
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494f4f94bf
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After recent memory optimizations, no solid layers were made when using fill density == 0
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2012-05-20 17:28:53 +02:00 |
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Alessandro Ranellucci
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12c6e39837
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Bugfix: hole compensation was making holes too large. #348
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2012-05-19 23:12:21 +02:00 |
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Alessandro Ranellucci
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fa4f2c8b97
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New option to randomize starting points across layers
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2012-05-19 22:36:29 +02:00 |
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Alessandro Ranellucci
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b246480535
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Massive reduction of memory usage (down to one third).
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2012-05-19 17:57:38 +02:00 |
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Alessandro Ranellucci
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882a022e3a
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Even more constants, less memory, more speed
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2012-05-19 16:04:33 +02:00 |
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Alessandro Ranellucci
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aa9563f00b
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More constants, less strings => ess memory usage
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2012-05-19 15:40:11 +02:00 |
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Alessandro Ranellucci
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4bffa9cb6b
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Use perimeter length, not area, to detect small perimeters. #355
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2012-05-14 00:30:52 +02:00 |
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Alessandro Ranellucci
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edbdc5ec55
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New automatic detection of additional required perimeters for better quality with domes and sloping walls. #198
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2012-05-05 16:36:10 +02:00 |
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Alessandro Ranellucci
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dde71418d4
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Bugfix: skip arc compensation when holes are not round
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2012-05-02 16:28:47 +02:00 |
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Alessandro Ranellucci
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d164d13517
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Bugfix: arc compensation code was filling some small holes
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2012-05-01 19:19:31 +02:00 |
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Alessandro Ranellucci
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710275f7c0
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Reverse perimeter order for holes. #214
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2012-05-01 15:33:24 +02:00 |
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Alessandro Ranellucci
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da43cd70b2
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Prevent tiny extrusion points. #323
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2012-05-01 15:25:35 +02:00 |
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Alessandro Ranellucci
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21893efa68
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Removed a debugging statement left in, preventing hole compensation
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2012-05-01 15:09:32 +02:00 |
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Alessandro Ranellucci
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ee33d570d7
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Use Douglas-Peucker simplification always and remove the inefficient parallel lines merging algorithm. #277
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2012-05-01 11:41:08 +02:00 |
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Alessandro Ranellucci
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a165ad4ecb
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Large memory saving and speed boost
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2012-05-01 10:53:52 +02:00 |
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Alessandro Ranellucci
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ed4a5739f6
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Multiple objects autoplating (--merge, from command line only)
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2012-04-29 12:51:20 +02:00 |
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Alessandro Ranellucci
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96d5e513b8
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Rename $Slic3r::resolution to $Slic3r::scaling_factor
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2012-04-16 14:05:38 +02:00 |
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Alessandro Ranellucci
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d51ba94e8a
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Remove XXX from dependencies
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2012-04-16 14:03:36 +02:00 |
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Alessandro Ranellucci
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1845abab70
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Bugfix: warnings when trying to process bridges with no anchors
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2012-04-12 10:30:54 +02:00 |
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Alessandro Ranellucci
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70e69be60a
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Bugfix: support material was generated under most bridges
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2012-02-25 21:39:01 +01:00 |
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Alessandro Ranellucci
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375829204f
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Removed the bogus hole code which is not necessary anymore. Also fixes #160
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2012-02-19 16:02:58 +01:00 |
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Alessandro Ranellucci
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7b67fae686
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Support material
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2012-02-19 12:03:36 +01:00 |
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Alessandro Ranellucci
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eb33c03926
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Bugfix: flow wasn't adjusted for first layer according to its height setting. #182
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2012-01-30 14:03:12 +01:00 |
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Alessandro Ranellucci
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c5b6787a19
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Print the number of bogus holes to debug output
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2012-01-21 11:24:26 +01:00 |
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Alessandro Ranellucci
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d1ad02cc71
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Removed one more fatal error caused by recent refactoring
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2012-01-18 19:28:49 +01:00 |
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Alessandro Ranellucci
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bba91fc0a5
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Some better debug messages and a note about self-intersecting polygons. #160
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2012-01-18 18:59:34 +01:00 |
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Alessandro Ranellucci
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90d10b24a8
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Fill gaps using medial axis detection
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2012-01-12 22:05:35 +01:00 |
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Alessandro Ranellucci
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5fefcc0dc4
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More fixes after refactoring
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2012-01-11 23:14:59 +01:00 |
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Alessandro Ranellucci
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468f09d3c1
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Bugfix: small surfaces where still infilled even with fill_density = 0
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2012-01-11 22:38:06 +01:00 |
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Alessandro Ranellucci
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0184b0f205
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Fixed many little things that were not updated along with recent large refactoring. #157 #144
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2012-01-11 20:13:26 +01:00 |
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Alessandro Ranellucci
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8ed91a8ec4
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Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
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2011-12-30 19:59:51 +01:00 |
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Alessandro Ranellucci
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f08ebe97b2
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Bugfix: fatal error for some models and thin walls not considered for skirt
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2011-12-30 18:51:48 +01:00 |
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Alessandro Ranellucci
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1c7564e4a4
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Thin walls. #24
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2011-12-30 17:17:37 +01:00 |
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Alessandro Ranellucci
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a86bc260e7
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Bugfix: some islands having ho holes and contained in holes themselves were ignored
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2011-12-24 11:01:28 +01:00 |
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Alessandro Ranellucci
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98a8c64ed7
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Extended (and fixed) unit testing to track down (and fix) an issue caused by floating point math that reversed some holes into contours when they should actually be ignored
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2011-12-22 11:24:46 +01:00 |
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Alessandro Ranellucci
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fbea5dae8f
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Bugfix: consider holes when searching for supporting surfaces
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2011-12-20 22:37:59 +01:00 |
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Alessandro Ranellucci
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e2a5c2119f
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Bugfix: some holes were skipped
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2011-12-19 12:09:14 +01:00 |
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Alessandro Ranellucci
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1e6ecd9eab
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Corrections to math. Threads are not always rectangles with semicircles. Better calculation of overlap.
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2011-12-17 19:52:34 +01:00 |
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Alessandro Ranellucci
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4bee1a12b8
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Take overlap into account for external dimensions
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2011-12-14 11:21:43 +01:00 |
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Alessandro Ranellucci
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56691c1dea
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Model extrusion threads as rectangles with semicircles at the end. Remove overlap_ratio setting. #109 #112
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2011-12-13 17:34:31 +01:00 |
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Alessandro Ranellucci
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0a74e068a3
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Merge branch 'infill-overlap'
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2011-12-08 10:53:24 +01:00 |
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Alessandro Ranellucci
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d9a70ea80d
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Customizable overlap ratio (it defaults to 0.15 now)
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2011-12-08 10:53:07 +01:00 |
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Alessandro Ranellucci
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1f64a01ed4
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Remove empty layers from bottom. They could be caused by little contact with the print bed, resulting in the need of thin walls. While thin walls will be supported one day, it's still not optimal to have so little contact on bottom layer(s), so we remove such layers. #96
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2011-12-08 10:25:19 +01:00 |
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Alessandro Ranellucci
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2ba513bdb2
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Bugfix: after recent changes, objects had slight dimension errors. #56
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2011-12-05 18:48:48 +01:00 |
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Alessandro Ranellucci
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eb64cc4965
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More fixes for bridges. #58
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2011-12-04 18:37:37 +01:00 |
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Alessandro Ranellucci
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d056535bd8
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Further corrections to the bridge angle detection algorithm. #58
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2011-12-04 17:19:03 +01:00 |
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Alessandro Ranellucci
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4fe340cc56
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Many fixes to the bridge direction detection algorithm and other things. #58
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2011-12-03 18:31:31 +01:00 |
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Alessandro Ranellucci
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792960aae1
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Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
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2011-12-02 23:35:39 +01:00 |
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Alessandro Ranellucci
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f7a9c9be63
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Bugfix: sometimes holes were detected as contours
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2011-12-01 20:57:38 +01:00 |
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