bubnikv
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401059066e
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Switched to Perl local::lib for local compilation.
Taken from upstream Slic3r, thanks @alexrj.
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2017-08-18 09:58:50 +02:00 |
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bubnikv
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81823fe7df
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Reduced the content of Geometry.pm, removed unused Perl subroutines.
Reduced the use Slic3r::Geometry and use Slic3r::Geometry::Clipper
clauses to only reference used subroutines.
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2017-07-19 10:45:39 +02:00 |
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Alessandro Ranellucci
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747fd25f6d
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Fix threads, tests and require the most recent Moo version
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2013-09-12 11:09:03 +02:00 |
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Alessandro Ranellucci
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566d38a472
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Replace TriangleMesh with the XS port
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2013-09-10 00:40:46 +02:00 |
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Alessandro Ranellucci
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db266cde9f
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Little optimizations in slicing
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2013-06-22 20:32:39 +02:00 |
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Alessandro Ranellucci
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08a0bbd7f0
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Optimization: split meshes automatically when avoid_crossing_perimeters is enabled, so that we reduce the complexity of the MotionPlanner graphs. This commit includes a very large refactoring of the Model class which is now responsible for duplication and arrangement
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2013-05-18 16:48:26 +02:00 |
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Alessandro Ranellucci
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bfba5b3d78
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Update tests after recent TriangleMesh optimizations
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2013-05-15 17:38:50 +02:00 |
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Alessandro Ranellucci
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de5b8b9f4d
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Rename t/stl.t to t/slice.t
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2012-12-29 19:29:22 +01:00 |
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