PavelMikus
38a287fec4
first implementation, but for overhangs the code is not run for some reason
2022-12-14 14:49:20 +01:00
Filip Sykala - NTB T15p
c60e626cbf
Fix for type Scalar
2022-10-12 22:24:32 +02:00
Filip Sykala - NTB T15p
8343e81053
Fix test
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+ Comment debug output
+ Add was_canceled in cut surface
2022-10-12 19:26:45 +02:00
Filip Sykala - NTB T15p
e340fa6abe
Merge branch 'master' into fs_emboss
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# Conflicts:
# src/libslic3r/AABBTreeLines.hpp
# src/libslic3r/ExPolygon.hpp
# tests/libslic3r/test_aabbindirect.cpp
2022-10-05 15:14:54 +02:00
Pavel Mikus
e02aed31d2
Added new query to AABBTree: all primitives (triangles/lines) within radius
2022-10-05 14:51:32 +02:00
Pavel Mikus
b49a2425ca
Improve Lines Distancer quality, use it also in SeamPlacer
2022-10-05 14:51:32 +02:00
PavelMikus
20bd7f9a26
improvements in islands recognition; LinesDistancer class for both Point based and Floating based lines
2022-10-05 14:51:32 +02:00
Filip Sykala - NTB T15p
ed6a1b18f3
Merge branch 'master' into fs_emboss
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# Conflicts:
# src/slic3r/GUI/GLCanvas3D.cpp
# src/slic3r/GUI/Selection.cpp
2022-09-14 11:28:36 +02:00
PavelMikus
51d738c564
refactored algorithm to use AABB tree instead of edge grid
2022-08-22 11:01:58 +02:00
PavelMikus
ad4502d96e
implemented AABBTree version for lines
2022-08-22 11:01:58 +02:00
Filip Sykala - NTB T15p
a0eecb91c8
Using aabb tree for lines to detect closest expolygons
2022-07-22 15:34:12 +02:00
PavelMikus
d0c08ec5c1
Feature: AABB tree for lines
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Small refactoring of AABB tree distance query function, to allow different primitives (apart from triangles)
Implemented Distancer and functions to create AABB tree from lines and use closest point query
Added test for the AABBTree with lines
Added Benchmark comparing EdgeGrid with AABBTree on line contours (Inside AABBTree test file, disabled under compilation flag)
2022-05-12 12:55:10 +02:00