Commit Graph

14 Commits

Author SHA1 Message Date
Alessandro Ranellucci
24fd152ce4 Bugfix: cooling buffer was broken. #1149 2013-04-24 11:19:08 +02:00
Alessandro Ranellucci
b4be61b703 Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer. #1071 2013-04-04 01:17:44 +02:00
Alessandro Ranellucci
2f046799f2 Removed offset() method from Slic3r::Polygon because it only works with ccw polygons 2013-03-26 14:03:24 +01:00
Alessandro Ranellucci
9c122bda5e Fix memory leak in avoid_crossing_perimeters. #1044 2013-03-19 16:02:03 +01:00
Alessandro Ranellucci
33b40eda18 Always fix self-intersecting polygons that Douglas-Peucker might return 2013-03-16 18:42:56 +01:00
Alessandro Ranellucci
73a661e6c1 shortest_path() in MotionPlanner was actually correctly named shortest_path() 2013-02-05 19:41:56 +01:00
Alessandro Ranellucci
090e3b1fe3 Rename shortest_path to chained_path, which reflects its algorithm more correctly 2013-02-05 17:27:45 +01:00
Alessandro Ranellucci
2963e54d21 Use the faster polygon_multi_linestring_intersection() 2013-01-28 00:32:19 +01:00
Alessandro Ranellucci
f1230312e3 Fixes for merge issues 2013-01-26 23:55:47 +01:00
Alessandro Ranellucci
91e9f651b5 Bugfix: --avoid-crossing-perimeters was crashing when processing empty layers 2012-09-22 15:51:18 +02:00
Alessandro Ranellucci
56a118986f External motion was crossing still too much 2012-08-23 21:19:10 +02:00
Alessandro Ranellucci
c98e9515ed Better implementation of the external motion planner 2012-08-23 21:10:04 +02:00
Alessandro Ranellucci
27090f83bd Make the motionplanner work again after recent changes to approximation 2012-08-23 17:02:50 +02:00
Alessandro Ranellucci
0eadc5adba Manual rebase of the avoid_crossing_perimeters feature 2012-08-23 15:42:58 +02:00