Commit Graph

9843 Commits

Author SHA1 Message Date
bubnikv
40b27e8332 admesh refactoring: Move the hashing structure out of stl_file 2019-06-10 16:53:08 +02:00
Enrico Turri
c7ba8c4daa Fixed conflicts after cherry-picking 932e54383d28acbc96f0af6c38c838f2bb23f21d 2019-06-10 11:57:42 +02:00
bubnikv
025f86ca3f Fix of the previous refactoring. 2019-06-10 11:04:09 +02:00
bubnikv
7dd842b294 Merge remote-tracking branch 'remotes/origin/master' into vb_admesh_fix 2019-06-06 21:01:19 +02:00
bubnikv
6da1c98139 WIP: Fixing serial for Boost 1.70.0 and newer 2019-06-06 18:51:49 +02:00
tamasmeszaros
ee2b6abd61 Exclude qhull from default dependency targets, make it optional. 2019-06-06 16:50:51 +02:00
tamasmeszaros
113c6b2eba Fix static linking to Qhull 2019-06-06 16:24:00 +02:00
tamasmeszaros
5d054d90ed Update patch for qhull to compile on Windows. 2019-06-06 16:11:52 +02:00
tamasmeszaros
d809b4894a Small addition to qhull dep handling. 2019-06-06 14:27:19 +02:00
tamasmeszaros
d4fe7b5a96 Adding rotating calipers algorithm for minimum are bounding box rotation.
Cleanup, fix build on windows and add test for rotcalipers.

Try to fix compilation on windows

With updates from libnest2d
Another build fix.


Clean up and add comments.


adding rotcalipers test  and some cleanup


Trying to fix on OSX


Fix rotcalipers array indexing


Get rid of boost convex hull.


Adding helper function 'remove_collinear_points'


Importing new libnest2d upgrades.


Disable using __int128 in NFP on OSX
2019-06-06 14:27:07 +02:00
tamasmeszaros
c55b4ff586 Small addition to qhull dep handling. 2019-06-06 12:57:05 +02:00
bubnikv
0fbebe85da Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2019-06-06 11:40:52 +02:00
bubnikv
c9a847a6a6 Support for Visual Studio 2019 Community 2019-06-06 11:40:35 +02:00
tamasmeszaros
6136fe7d92 Future-proof qhull dependency handling 2019-06-05 19:19:49 +02:00
tamasmeszaros
12797f2aa8 Re-adding missing file 2019-06-05 15:50:27 +02:00
tamasmeszaros
97cbb5344e Merge branch 'master' into tm_sla_printer_mirror 2019-06-05 15:10:02 +02:00
Enrico Turri
836f2d777f Update 3D scene when all compressed texture data are sent to GPU 2019-06-05 10:07:59 +02:00
bubnikv
c7ba48a473 Fix of perl bindings 2019-06-05 09:54:52 +02:00
Enrico Turri
a9ea9b3e0a Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-05 07:48:32 +02:00
bubnikv
8da54139c4 WIP: Admesh - replacement of C memory allocation with std vectors 2019-06-04 22:06:42 +02:00
bubnikv
3ab886b747 Fix of mesh decimation (the admesh library).
Fixes "Unable to save project (#2445)"
2019-06-04 18:25:53 +02:00
tamasmeszaros
7a5d3de1c4 Move cstdint to Zipper header.
The declarations already contain specific integers.
2019-06-04 09:26:33 +02:00
Vojtech Kral
3c8024bddd BonjourDialog: Fix dialog flags 2019-06-03 17:41:02 +02:00
Vojtech Kral
053a0af374 Add missing header 2019-06-03 17:41:02 +02:00
bubnikv
36fb615d2b Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer 2019-06-03 16:01:38 +02:00
bubnikv
050e312037 Fixed the github issue template to indicate that 3MFs cannot be attached
directly and need to be zipped
Fixes "Can't upload .3mf files to GitHub for issues #2372"
2019-06-03 16:01:02 +02:00
Enrico Turri
273c30c8ce Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-03 15:47:33 +02:00
tamasmeszaros
8376d14267 Fix for opening issues with archive files. 2019-06-03 15:27:46 +02:00
YuSanka
0ee0b546df Fixed a bug with a "gear" button near the filament preset (part of #2440) 2019-06-03 14:59:16 +02:00
Bryan Smith
3d8bd85187 Add new [total_layer_count] placeholder everywhere [layer_num] is avalible.
Missed adding [total_layer_count] to layer_gcode


Revert "Add new [total_layer_count] placeholder everywhere [layer_num] is avalible."

This reverts commit e29e766224a14e1f237908c3e5507ac5586ca5b7.

Revert "Missed adding [total_layer_count] to layer_gcode"

This reverts commit f07907a8acc450e9ae1220c6a9fe4f7c7e6d896c.

Better way to add [total_layer_count]
2019-06-03 14:47:18 +02:00
Enrico Turri
6a8c7a8705 Fixed race condition while compressing texture data and sending them to the GPU 2019-06-03 13:53:30 +02:00
Enrico Turri
4a4deef420 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-03 12:16:38 +02:00
tamasmeszaros
460887cdde Adjust miniz usage to use nowide FILE streams everywhere. 2019-06-02 22:27:35 +02:00
tamasmeszaros
15620a2fc2 Fix unclosed file after export. 2019-06-02 20:02:27 +02:00
tamasmeszaros
916016f2d4 Use nowide fopen in Zipper instead of patching miniz. 2019-06-02 19:10:13 +02:00
tamasmeszaros
f275cdafa9 Revert "Patch miniz bundled version to support unicode on Windows."
This reverts commit 8fc1eba652.
2019-06-02 19:06:29 +02:00
Enrico Turri
e6af0d3dc4 Temporary low-res texture shown while generating compressed data on the CPU 2019-06-02 11:01:51 +02:00
Enrico Turri
545c013acd Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-06-02 09:39:11 +02:00
tamasmeszaros
34663a3514 Merge branch 'tm_minz_update' 2019-05-31 18:34:59 +02:00
tamasmeszaros
8fc1eba652 Patch miniz bundled version to support unicode on Windows. 2019-05-31 16:54:42 +02:00
Enrico Turri
f0baefb6ff Asynchronous texture compression on CPU 2019-05-31 15:25:02 +02:00
tamasmeszaros
d5d6af1361 Using system miniz in Linuxes.
Also enabling miniz large file support on gnu compilers.
2019-05-31 12:33:35 +02:00
Enrico Turri
58adeb01d1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-05-31 07:41:22 +02:00
tamasmeszaros
96380180f4 Build system tweaks to get rid of cmake and boost warnings. 2019-05-30 17:48:32 +02:00
Enrico Turri
8d86192530 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_experiments 2019-05-29 08:30:23 +02:00
tamasmeszaros
9c46eed742 Don't wrap braces after control statements. 2019-05-28 15:29:06 +02:00
Enrico Turri
8012499206 Application of anisotropy to textures moved into GLTexture methods 2019-05-28 15:21:34 +02:00
tamasmeszaros
cdf85a9058 Allow all types of functions on one line.
Which would fit into the 75 char line limit.
2019-05-28 15:18:11 +02:00
tamasmeszaros
e78658ddc2 Code style for clang-format tool.
I tried to make it respect our code style as much as possible.
2019-05-28 15:09:01 +02:00
Enrico Turri
886da08f89 Texture compression set as an option 2019-05-28 12:53:16 +02:00