Commit graph

15 commits

Author SHA1 Message Date
Lukas Matena
548ceb7acc Show info about custom supports and seam in ObjectList
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00
YuSanka
c71fe03022 Fixed rescale for nodes with itInstanceRoot | itLayerRoot types 2021-03-30 18:26:28 +02:00
Oleksandra Yushchenko
e002f0066f
Ys code refactoring ()
* GUI_ObjectList code refactoring:
The MenuFactory structure contains functions related to the context menu and bitmaps used to different volume types.
The SettingsFactory structure contains functions to getting overridden options, its bundles and bitmaps used to setting categories.

Fixed bugs/crashes:
1. Add object -> Add Settings from 3D scene -> Right click on object => Part's Settings list instead of object's
   (Same behavior if something else but Object is selected in ObjectList)
2. Add settings to the part -> Change part type to the "Support Blocker/Enforcer" -> Settings disappears (it's OK) but =>
   Save Project -> Open project => Support Blocker/Enforcer has a settings
3. Add part for object -> Change type of part -> Change monitor DPI -> old type icon appears
4. Select all instances in ObjectList -> Context menu in 3D scene -> Add Settings -> Select some category -> Crash

* ObjectLayers: Fixed a crash on re-scaling, when some layer range is selected

* Fixed OSX build

* Added menu item "Split to Objects" for multipart objects

+ Fixed bug: Add 2 parts,
             Add some settings for one part
             Delete part without settings => Single part object without settings, but settings are applied for the object.

+ Next refactoring: use same menu for Plater and ObjectList
2021-03-15 10:04:45 +01:00
Lukas Matena
1834ebe981 Fixing Clang warnings 3 2021-02-08 17:52:29 +01:00
Lukas Matena
0ff0444dcc Fixing Clang warnings 1 2021-02-08 17:52:29 +01:00
YuSanka
7f22ce63f6 Refactoring:
1. Use C++ style cast instead of C style
2. Deleted unused code from Search
2020-11-26 14:34:54 +01:00
YuSanka
e20d8f1623 MM print : Fixed re-scaling of the Extruders column in the Object list 2020-11-10 11:06:33 +01:00
Slic3rPE
42f3bfb0f6 Fixed a build under OSX 2020-08-06 10:56:14 +02:00
YuSanka
93c1671e09 Custom renderers extracted from the ObjectDataViewModel 2020-08-05 20:26:40 +02:00
YuSanka
1674d2af29 UnsavedChangesDialog improvements:
* support markup text and colored icons for cells

+ Extended BitmapTextRenderer for using of markup text
2020-08-05 19:25:04 +02:00
YuSanka
c7ef1feaf0 Added missed icons for the dark mode.
Fixed typos from the previous commit
2020-05-22 17:05:21 +02:00
dakkar
34b504d50e avoid calling GetHeight() on non-IsOk() icons
probably fixes 
2020-05-07 09:48:44 +02:00
Lukas Matena
50ebdf5293 Include cleanup in Plater, GLCanvas3D and GLGizmosManager 2020-03-03 15:53:26 +01:00
YuSanka
5e4a0b96b7 Linux issue: fixed Object's DnD with sub items 2020-02-20 14:19:00 +01:00
YuSanka
3f7ebee396 ObjectDataViewModel is extracted from wxExtentions to the separated file
+ parse_color function is moved to BitmapCache from PresetBundle
2020-02-02 22:22:40 +01:00