Alessandro Ranellucci
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5090ae561c
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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
Large refactoring. Speed gains. Removed convex hull for bridges.
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2011-10-15 21:14:13 +02:00 |
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Alessandro Ranellucci
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e410410dc7
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Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster.
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2011-10-12 14:54:49 +02:00 |
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Alessandro Ranellucci
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ea88cad8e3
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Don't extrude acute angles
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2011-10-01 14:26:54 +02:00 |
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Alessandro Ranellucci
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415d1a5170
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Optimization of travel paths for fills
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2011-09-26 10:52:58 +02:00 |
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Alessandro Ranellucci
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0cd10441a1
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Optimization of travel paths for perimeters
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2011-09-25 23:15:45 +02:00 |
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Alessandro Ranellucci
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26b05ab155
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Replaced Moose with Moo => big performance boost and easier packaging
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2011-09-06 11:50:43 +02:00 |
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Alessandro Ranellucci
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428006264d
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Generate boundaries of areas to fill (includes some refactoring)
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2011-09-04 12:04:01 +02:00 |
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