Commit Graph

22194 Commits

Author SHA1 Message Date
enricoturri1966
60bb57404f Fixed build on MAC OS 2023-03-17 11:39:22 +01:00
enricoturri1966
92515504c0 Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential 2023-03-16 08:46:34 +01:00
enricoturri1966
cb04203f31 Fixed update of sequential print clearance contours when the final result, of manipulating objects with the gizmos, ends up in an identity matrix 2023-03-16 08:46:23 +01:00
rtyr
b463b3148d
Sync with PrusaSlicer-settings. Added XL. 2023-03-15 20:51:59 +01:00
rtyr
379c6366de
XL resources 2023-03-15 20:51:09 +01:00
Vojtech Bubnik
66abc34e88 Fixed wrong direction of bridges after "ensure vertical wall thickness"
rework. Fixes SPE-1598
2023-03-15 18:51:04 +01:00
PavelMikus
5277ed502d improve anchoring on lower layer solids, cut the expanded bridge strictly, which hopefully fixes tests 2023-03-15 16:13:06 +01:00
PavelMikus
46a558129d improve translation descriptions in support alerts 2023-03-15 14:12:54 +01:00
enricoturri1966
2430eb9738 Some refactoring related to sequential print clearance contours 2023-03-15 13:33:46 +01:00
PavelMikus
f65c0b2600 Rewrite missing supports alert message, now it should be translation-friendly 2023-03-15 13:16:42 +01:00
enricoturri1966
e7f1130ece Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential 2023-03-15 09:44:31 +01:00
enricoturri1966
2dfeaf0fbc Show and update sequential print clearance contours while manipulating the scene using Move/Rotate/Scale gizmos 2023-03-15 09:44:19 +01:00
Vojtech Bubnik
c585aaa1cb TriangleMeshSlicer.cpp: Fixed compilation of debug output 2023-03-14 19:33:24 +01:00
Vojtech Bubnik
f2f9b89096 Fix of #9963 Bridge angle not accept degree but rad
Fixes SPE-1583
2023-03-14 19:32:27 +01:00
PavelMikus
eb73bf7f24 Bridging over sparse infill - improve coliding regions merging, smoothen results, dissolve tiny ensuring regions around bridging 2023-03-14 16:40:55 +01:00
enricoturri1966
3eed2e8a94 Method GLCanvas3D::update_sequential_clearance() modified to use frontend data to calculate sequential print clearance contours 2023-03-14 15:37:20 +01:00
enricoturri1966
295dd0dfda Merge branch 'et_sequential' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential 2023-03-14 15:24:45 +01:00
PavelMikus
c6fd339a39 remove cracks in boundary surface via closing - without it, the bridges were sometimes cut in half 2023-03-14 12:08:28 +01:00
PavelMikus
257837c071 Fix one and zero perimeter case - no bridging was generated 2023-03-14 12:08:28 +01:00
PavelMikus
4af37ca4a5 fix bug - layer id is not same as layer idx, because of raft (super confusing) 2023-03-14 12:08:28 +01:00
PavelMikus
822ea84e0d Fix lambda having modify access - not needed 2023-03-14 12:08:28 +01:00
PavelMikus
12f1cd0bc0 added semi support for lightning infill 2023-03-14 12:08:28 +01:00
PavelMikus
487d9209ed Fix and improve region filtering 2023-03-14 12:08:28 +01:00
PavelMikus
76209d89ff Fixed lighting infill crash.
TODO filtering of small ensuring regions
2023-03-14 12:08:28 +01:00
PavelMikus
d223eef38d Do not generate other than sparse infill lines
Split jobs if candidates bounding boxes do not overlap - otherwise it can become completely linearized and very slow
Improve formatting
2023-03-14 12:08:28 +01:00
PavelMikus
ad693532d3 Fixed clustering for threads issue - inverse comparison, lower job idx incorrectly initialized 2023-03-14 12:08:28 +01:00
PavelMikus
3782d24ccf Fixed bugs with bridging area determination 2023-03-14 12:08:28 +01:00
PavelMikus
f8e7d1b01c core implemented, now fixing the issues 2023-03-14 12:08:28 +01:00
PavelMikus
f4e44f9750 rework of bridiging over sparse infill in progress 2023-03-14 12:08:28 +01:00
Lukas Matena
993d6bd561 Fixed a hang in tree supports, caused by integer overflow on coord_t. Fixes #10048 2023-03-14 11:11:51 +01:00
enricoturri1966
e99ee946af Avoid updating and sending to gpu sequential print clearance contours at every frame. Cache them instead and update only their transforms. 2023-03-14 08:21:38 +01:00
YuSanka
b0a8757b12 CutGizmo: Use isApprox() instead of "==" operator for Vec3d values 2023-03-13 16:32:48 +01:00
enricoturri1966
92bd782ad6 Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential 2023-03-13 15:08:20 +01:00
tamasmeszaros
1154f51aab Fix failing libnest2d tests
Fix the test itself
2023-03-13 13:52:21 +01:00
enricoturri1966
89b82ed5ea Merge remote-tracking branch 'origin/et_transformations' into et_sequential 2023-03-13 12:09:19 +01:00
enricoturri1966
17be299612 Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential 2023-03-13 12:01:59 +01:00
enricoturri1966
eb31dcec44 Fixed crash when deleting 2nd instance of object 2023-03-13 11:13:33 +01:00
tamasmeszaros
62b84b7112 Fix arrange contour cache not addressing last segment
- Only when shape closure type was OPEN, which it is for ExPolygon
- Also remove duplicated first corner
2023-03-13 10:34:00 +01:00
David Kocik
7a511cf7d0 Merge branch 'dk_format_fix' 2023-03-10 15:51:06 +01:00
David Kocik
2f9c983114 Fix of wrong use of GUI::format 2023-03-10 15:50:55 +01:00
David Kocik
c2fe61261d Export STL - check path extension in lower case. #10000 2023-03-10 15:21:20 +01:00
YuSanka
035997a049 Deleted workaround related to UA localization 2023-03-10 13:47:50 +01:00
YuSanka
fd89088828 Fix for SPE-1494 - When inches is enabled, then entered negative or zero value was transformed to the wrong one 2023-03-10 13:09:07 +01:00
Lukas Matena
f6445eefe3 Fix a memory leak in placeholder parser 2023-03-10 11:49:53 +01:00
enricoturri1966
b6c1c45940 Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential 2023-03-10 10:10:21 +01:00
enricoturri1966
750e374357 Follow-up of f708d9fcb9 - Fixed rendering of printbed reference axes when any gizmo is open 2023-03-10 09:51:51 +01:00
Vojtech Bubnik
6f5b71b7df Fix of ca0b218a56 2023-03-10 09:48:02 +01:00
Vojtech Bubnik
9ce81d6d12 Organic Supports improvements:
Added support_tree_branch_distance parameter to UI
Fixed error in calculation of placeable areas, which made some trees to cut through an object.
Locked the tree tips against smoothing of their centerline path.
Reduced density of tips with zero interface layers (see continuous_tips).
Reduced default support_tree_top_rate to 15%
Refactored placement of interfaces for readability.
2023-03-10 09:42:22 +01:00
Lukas Matena
ca0b218a56 Fix of a crash in bridging over sparse #9996 2023-03-10 08:38:27 +01:00
YuSanka
906ccadfbc Update for wxWidgets
Related to fix for workaround for UKR localization
and Fix for #9768 - Need different fixes in interface (points 1 and 3)
2023-03-09 17:22:14 +01:00