enricoturri1966
60bb57404f
Fixed build on MAC OS
2023-03-17 11:39:22 +01:00
enricoturri1966
92515504c0
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential
2023-03-16 08:46:34 +01:00
enricoturri1966
cb04203f31
Fixed update of sequential print clearance contours when the final result, of manipulating objects with the gizmos, ends up in an identity matrix
2023-03-16 08:46:23 +01:00
rtyr
b463b3148d
Sync with PrusaSlicer-settings. Added XL.
2023-03-15 20:51:59 +01:00
rtyr
379c6366de
XL resources
2023-03-15 20:51:09 +01:00
Vojtech Bubnik
66abc34e88
Fixed wrong direction of bridges after "ensure vertical wall thickness"
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rework. Fixes SPE-1598
2023-03-15 18:51:04 +01:00
PavelMikus
5277ed502d
improve anchoring on lower layer solids, cut the expanded bridge strictly, which hopefully fixes tests
2023-03-15 16:13:06 +01:00
PavelMikus
46a558129d
improve translation descriptions in support alerts
2023-03-15 14:12:54 +01:00
enricoturri1966
2430eb9738
Some refactoring related to sequential print clearance contours
2023-03-15 13:33:46 +01:00
PavelMikus
f65c0b2600
Rewrite missing supports alert message, now it should be translation-friendly
2023-03-15 13:16:42 +01:00
enricoturri1966
e7f1130ece
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential
2023-03-15 09:44:31 +01:00
enricoturri1966
2dfeaf0fbc
Show and update sequential print clearance contours while manipulating the scene using Move/Rotate/Scale gizmos
2023-03-15 09:44:19 +01:00
Vojtech Bubnik
c585aaa1cb
TriangleMeshSlicer.cpp: Fixed compilation of debug output
2023-03-14 19:33:24 +01:00
Vojtech Bubnik
f2f9b89096
Fix of #9963 Bridge angle not accept degree but rad
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Fixes SPE-1583
2023-03-14 19:32:27 +01:00
PavelMikus
eb73bf7f24
Bridging over sparse infill - improve coliding regions merging, smoothen results, dissolve tiny ensuring regions around bridging
2023-03-14 16:40:55 +01:00
enricoturri1966
3eed2e8a94
Method GLCanvas3D::update_sequential_clearance() modified to use frontend data to calculate sequential print clearance contours
2023-03-14 15:37:20 +01:00
enricoturri1966
295dd0dfda
Merge branch 'et_sequential' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential
2023-03-14 15:24:45 +01:00
PavelMikus
c6fd339a39
remove cracks in boundary surface via closing - without it, the bridges were sometimes cut in half
2023-03-14 12:08:28 +01:00
PavelMikus
257837c071
Fix one and zero perimeter case - no bridging was generated
2023-03-14 12:08:28 +01:00
PavelMikus
4af37ca4a5
fix bug - layer id is not same as layer idx, because of raft (super confusing)
2023-03-14 12:08:28 +01:00
PavelMikus
822ea84e0d
Fix lambda having modify access - not needed
2023-03-14 12:08:28 +01:00
PavelMikus
12f1cd0bc0
added semi support for lightning infill
2023-03-14 12:08:28 +01:00
PavelMikus
487d9209ed
Fix and improve region filtering
2023-03-14 12:08:28 +01:00
PavelMikus
76209d89ff
Fixed lighting infill crash.
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TODO filtering of small ensuring regions
2023-03-14 12:08:28 +01:00
PavelMikus
d223eef38d
Do not generate other than sparse infill lines
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Split jobs if candidates bounding boxes do not overlap - otherwise it can become completely linearized and very slow
Improve formatting
2023-03-14 12:08:28 +01:00
PavelMikus
ad693532d3
Fixed clustering for threads issue - inverse comparison, lower job idx incorrectly initialized
2023-03-14 12:08:28 +01:00
PavelMikus
3782d24ccf
Fixed bugs with bridging area determination
2023-03-14 12:08:28 +01:00
PavelMikus
f8e7d1b01c
core implemented, now fixing the issues
2023-03-14 12:08:28 +01:00
PavelMikus
f4e44f9750
rework of bridiging over sparse infill in progress
2023-03-14 12:08:28 +01:00
Lukas Matena
993d6bd561
Fixed a hang in tree supports, caused by integer overflow on coord_t. Fixes #10048
2023-03-14 11:11:51 +01:00
enricoturri1966
e99ee946af
Avoid updating and sending to gpu sequential print clearance contours at every frame. Cache them instead and update only their transforms.
2023-03-14 08:21:38 +01:00
YuSanka
b0a8757b12
CutGizmo: Use isApprox() instead of "==" operator for Vec3d values
2023-03-13 16:32:48 +01:00
enricoturri1966
92bd782ad6
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential
2023-03-13 15:08:20 +01:00
tamasmeszaros
1154f51aab
Fix failing libnest2d tests
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Fix the test itself
2023-03-13 13:52:21 +01:00
enricoturri1966
89b82ed5ea
Merge remote-tracking branch 'origin/et_transformations' into et_sequential
2023-03-13 12:09:19 +01:00
enricoturri1966
17be299612
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential
2023-03-13 12:01:59 +01:00
enricoturri1966
eb31dcec44
Fixed crash when deleting 2nd instance of object
2023-03-13 11:13:33 +01:00
tamasmeszaros
62b84b7112
Fix arrange contour cache not addressing last segment
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- Only when shape closure type was OPEN, which it is for ExPolygon
- Also remove duplicated first corner
2023-03-13 10:34:00 +01:00
David Kocik
7a511cf7d0
Merge branch 'dk_format_fix'
2023-03-10 15:51:06 +01:00
David Kocik
2f9c983114
Fix of wrong use of GUI::format
2023-03-10 15:50:55 +01:00
David Kocik
c2fe61261d
Export STL - check path extension in lower case. #10000
2023-03-10 15:21:20 +01:00
YuSanka
035997a049
Deleted workaround related to UA localization
2023-03-10 13:47:50 +01:00
YuSanka
fd89088828
Fix for SPE-1494 - When inches is enabled, then entered negative or zero value was transformed to the wrong one
2023-03-10 13:09:07 +01:00
Lukas Matena
f6445eefe3
Fix a memory leak in placeholder parser
2023-03-10 11:49:53 +01:00
enricoturri1966
b6c1c45940
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_sequential
2023-03-10 10:10:21 +01:00
enricoturri1966
750e374357
Follow-up of f708d9fcb9
- Fixed rendering of printbed reference axes when any gizmo is open
2023-03-10 09:51:51 +01:00
Vojtech Bubnik
6f5b71b7df
Fix of ca0b218a56
2023-03-10 09:48:02 +01:00
Vojtech Bubnik
9ce81d6d12
Organic Supports improvements:
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Added support_tree_branch_distance parameter to UI
Fixed error in calculation of placeable areas, which made some trees to cut through an object.
Locked the tree tips against smoothing of their centerline path.
Reduced density of tips with zero interface layers (see continuous_tips).
Reduced default support_tree_top_rate to 15%
Refactored placement of interfaces for readability.
2023-03-10 09:42:22 +01:00
Lukas Matena
ca0b218a56
Fix of a crash in bridging over sparse #9996
2023-03-10 08:38:27 +01:00
YuSanka
906ccadfbc
Update for wxWidgets
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Related to fix for workaround for UKR localization
and Fix for #9768 - Need different fixes in interface (points 1 and 3)
2023-03-09 17:22:14 +01:00