bubnikv
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566bb7041a
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Optimization of the OpenGL shaders for clipping with clipping planes.
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2019-04-12 11:01:53 +02:00 |
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Lukas Matena
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3a09f66e51
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Fixed a literal in vertex shader that refused to compile on OSX
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2019-04-08 16:05:18 +02:00 |
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Lukas Matena
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9b7857aaab
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SLA gizmo clipping plane logic moved to fragment shader
This means the clipping now works again with both legacy and modern OpenGL
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2019-04-08 10:31:16 +02:00 |
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Enrico Turri
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e6369fe548
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SLA slices preview - wip 3
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2018-11-27 14:50:57 +01:00 |
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Enrico Turri
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7cff6ef6db
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Shaders loaded from files
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2018-05-21 13:08:02 +02:00 |
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