bubnikv
6b1a72aac9
Fix of Post processing scripst not working:
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https://github.com/alexrj/Slic3r/issues/3698
This is really a patch as it does not let the user to use the semicolon
inside a script invocation line.
2017-02-08 10:35:21 +01:00
bubnikv
e7718b385f
Added a "variable layer height" icon, active on OSX initially.
2017-02-07 19:01:58 +01:00
bubnikv
957803e60c
Added min_layer_height, max_layer_height per nozzle settings
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for controlling the support layer height & variable layer height.
Added an experimental "rear" seam option.
2017-02-07 18:46:02 +01:00
bubnikv
64c752ff9d
Extended the Slic3r::GUI::Tab::XXX::_update mechanism to deliver
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a set of updated config keys.
2017-02-07 18:41:09 +01:00
bubnikv
e386a2bf72
Documentation of the UI config update functions,
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documented missing AMF support for the variable layer thickness.
2017-02-07 18:28:53 +01:00
bubnikv
43ac693900
Added a tooltip overlay for the variable layer height edit tool.
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Short methods of PrintState made inline.
Added layer height profile to a Model class.
2017-02-07 18:17:12 +01:00
bubnikv
aceb87d188
Change of defaults. Background processing disabled by default,
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default mode set to expert.
2017-02-07 13:21:09 +01:00
bubnikv
8474f77db4
Enabled the variable layer height in the builds by default.
2017-02-03 15:53:31 +01:00
bubnikv
c2ddf537c6
Fixed a newly introduced bug in the multi material UI dialog.
2017-01-31 11:38:07 +01:00
bubnikv
4ab972b87a
When the support extruders are set to 0, support is printed with the current material without a tool change.
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A fix of support path generator.
2017-01-30 19:56:46 +01:00
bubnikv
081c1d681c
Fixed preview of ExtrusionMultiPath instances.
2017-01-20 20:20:41 +01:00
bubnikv
c0b3de6248
Hopefully fixes https://github.com/prusa3d/Slic3r/issues/90
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Latest master segfaults with perl 5.24.1 #90
The fix achives similar goal to https://github.com/alexrj/Slic3r/pull/3575
but it is simpler.
2017-01-20 16:56:37 +01:00
bubnikv
08351b5e48
Fix of ExtrusionMultiPath binding to Perl & G-code generator.
2017-01-20 15:17:32 +01:00
bubnikv
e016c4e423
New extrusion class: ExtrusionMultiPath
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This is similar to an ExtrusionLoop, but it is open.
It may contain multiple chained paths with differing parameters.
This allows one to have a hierarchy of paths, where the ExtrusionEntityCollection
will be chained by the G-code generator, but ExtrusionMultiPath will not.
2017-01-19 13:35:55 +01:00
slicer-builder
bb22f1dc8a
prototyping tweakable XY supports;
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option should be present now in advanced support menu.
Can't figure out what's going on atm; support should be moving but isn't
2017-01-03 11:46:52 +01:00
Joseph Lenox
f63c21f0f3
Added a feature to increase gap between object in XY and generated supports.
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Advanced feature, may not generate supports that are printable.
2017-01-03 11:43:18 +01:00
Joseph Lenox
4b2bc29b14
set support spacing option if support is off
2017-01-03 11:40:45 +01:00
bubnikv
07dd06c53c
Merge remote-tracking branch 'origin/supports-synchronize-layers'
2017-01-03 10:51:23 +01:00
bubnikv
479f716625
Improvements in the manual layer width editor.
2016-12-21 16:00:41 +01:00
bubnikv
955bc957ba
New supports now do rafts at least to the extent the test cases run through.
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New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
bubnikv
ff0a8956ee
Fixed previous checkin.
2016-12-14 15:42:38 +01:00
bubnikv
c79e1cc89b
Fixed UI bug on OSX, experimental features made switchable through
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environment.
2016-12-14 15:36:18 +01:00
bubnikv
79ff013ea7
Fixed crashes on shader destruction on OSX.
2016-12-14 15:09:12 +01:00
bubnikv
6582182e0c
Adapted to the new ClipperUtils.hpp interface by @alexrj
2016-12-13 19:22:23 +01:00
bubnikv
46b44fc141
User interface of the variable layer thickness. Certainly not finished yet,
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but sufficient for evaluation of the prints.
2016-12-12 18:02:24 +01:00
bubnikv
2d030f3a3c
Most of the slicing code rewritten to C++.
2016-12-12 17:56:37 +01:00
Alessandro Ranellucci
9c0c05631c
Ignore failure to call SetAutoPop when not available. #3596 @alexrj 2e82fb01a65deb4e0872de9219f47e58b7000ebf
2016-12-08 14:55:48 +01:00
Alessandro Ranellucci
5dc8a0808e
Maybe the Travis CI server has more than 16 cores?
2016-12-08 14:52:42 +01:00
Alessandro Ranellucci
d8082b9db4
Try to fix compilation error about the new threads default
2016-12-08 14:52:15 +01:00
Alessandro Ranellucci
9e8dae817d
Fixes and improvements to the view selection menu, cherry picked from @alexrj a7693c4719c0e0e0129aea7461706d2ed53a52cc
2016-12-08 14:51:35 +01:00
Alessandro Ranellucci
86c8207d31
Ported make_perimeters() and infill() to C++/XS, use pure C++ threads, cherry picked from @alexrj 66591bcc556c01572ec7519b1f8cb4ee2d430685
2016-12-08 14:24:40 +01:00
bubnikv
330ffed87e
Adjusted copyright header of the Perl GLShader module.
2016-12-02 11:19:27 +01:00
bubnikv
7e1af658b6
Initial experiments with vertex / fragment shaders,
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prototype to visualize layer thickness.
2016-12-02 11:14:24 +01:00
bubnikv
bd618569e1
Print the supports before the object layer at the same height.
2016-11-30 18:54:19 +01:00
bubnikv
26a8017e99
Made the support interface contact loops configurable.
2016-11-30 17:33:55 +01:00
bubnikv
38cb2842ac
support_material_synchronize_layers implementation
2016-11-30 16:06:12 +01:00
bubnikv
556204fddc
support_material_synchronize_layers configuration value
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for synchronization of object layers with print layers.
2016-11-30 16:04:15 +01:00
bubnikv
695c92fb00
CLIPPER_OFFSET_SCALE was made a power of two, the scaling functions
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inside ClipperUtils are now using bit shifts instead of multiplication
by doubles, which makes the scaling precise.
Removed the scale parameter from all offset functions.
Modified the safety offset to calculate offset per polygon instead
of over all polygons at once. The old way was not safe and very slow,
sometimes this meant a kiss of death for supports for example.
2016-11-28 17:33:17 +01:00
bubnikv
0d20a81354
Log support through boost::log
2016-11-24 13:44:51 +01:00
bubnikv
a069c41b20
On Windows, load the icon either from the exe, or fron the ico file.
2016-11-20 14:22:26 +01:00
bubnikv
79f5a16536
Reverted the perimeter generator to not save the perimeter areas.
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These could be calculated from the fill areas if needed.
On the other side, the non-classified (non-split) fill areas are stored
now for use in the "ensure vertical wall thickness" feature,
also the non-split fill areas are re-used when recalculating the infills.
This is safer than trying to stitch the fill region together from the
classified fragments.
Modified the "ensure vertical wall thickness" feature to use the non-split
fill areas instead of perimeter areas for the calculation
of non-supported regions. This is cheaper as the fill areas contain
roughly half the edges.
2016-11-17 23:22:59 +01:00
bubnikv
50f06a0fe8
Increased the gimbal lock threshold to 170 degrees from 150 degrees.
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This makes it possible to look at the bottom of an object.
2016-11-16 09:24:27 +01:00
bubnikv
7f1704b2ac
Disabled live preview by default as it is not stable and/or the calculation takes too long for interactive usage.
2016-11-13 23:35:56 +01:00
bubnikv
1070f0c0af
New feature: Propose to enable "detect bridging perimeters"
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when the supports are first enabled. Don't check keep asking,
if the user does not want the bridging perimeters to be enabled.
2016-11-11 15:05:39 +01:00
bubnikv
f4ee87ba24
Fixed https://github.com/prusa3d/Slic3r/issues/27
2016-11-11 12:00:40 +01:00
bubnikv
4460b5ce50
re-wrote PrintObject::detect_surfaces_type() to C++,
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Fixed some cracks in the fill surfaces created by rounding all surfaces inside detect_surface_type().
Fixed https://github.com/prusa3d/Slic3r/issues/12
Bridging-Angle not optimal
Extended the "Ensure veritcal wall thickness" mode (merged with the original discover_horizontal_shells function), but this a work in progress. Already Slic3r with "ensure vertical wall thickness" produces less spurious infills inside solids.
2016-11-10 19:23:01 +01:00
bubnikv
eb0ab38618
Fixes https://github.com/prusa3d/Slic3r/issues/26
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Strange behavior of Extra perimeters and ensure wall thickness
Old behavior is re-enabled when ensure vertical wall thickness is off.
2016-11-09 10:24:45 +01:00
bubnikv
e15b5f4587
Fix of https://github.com/prusa3d/Slic3r/issues/16
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Crashes while switching in preview through layers with arrow keys
Also added a check box to visualize a single layer only
in the 3D path view. The check box may be toggled with a 'S' key.
Added shift+U / shift+D buttons in the 3D path view to show a single
layer only.
2016-11-08 17:13:16 +01:00
bubnikv
b8590180d8
Fix of https://github.com/prusa3d/Slic3r/issues/20
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Slicing preview incorrect in terms of visible solid layers
2016-11-08 15:33:13 +01:00
bubnikv
bfb336df0c
Refactored Print::validate() method to not throw an exception, but
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to return a string with an error message instead. This was necessary
to avoid a hang-up on some Strawberry Perl distributions, when
a perl "croak" function is called after a C++ exception is caught.
2016-11-05 02:23:46 +01:00