Commit Graph

18933 Commits

Author SHA1 Message Date
enricoturri1966
6cb860ba50 Fix into OpenGLManager::GLInfo::to_string() 2022-05-26 11:39:53 +02:00
enricoturri1966
17293056d5 Refactoring in shader dashed_thick_lines 2022-05-26 11:39:53 +02:00
enricoturri1966
7b3db7a88a Techs ENABLE_LEGACY_OPENGL_REMOVAL and ENABLE_GL_CORE_PROFILE set as default into GLShaderProgram 2022-05-26 11:39:53 +02:00
enricoturri1966
3df99ab974 Tech ENABLE_GL_CORE_PROFILE set as default into Point.hpp 2022-05-26 11:39:53 +02:00
enricoturri1966
db583640ad Tech ENABLE_GL_CORE_PROFILE set as default into GLModel::Geometry 2022-05-26 11:39:53 +02:00
enricoturri1966
8718c20a9e Tech ENABLE_GL_CORE_PROFILE - Modified message for required OpenGL version 2022-05-26 11:39:52 +02:00
enricoturri1966
96803b5384 Follow-up of 09ad6d704060a6a2a9a08771e796bc9bec09479f - Code for Mesa drivers in Windows only builds
Fixed conflicts during rebase with master
2022-05-26 11:39:35 +02:00
enricoturri1966
aaf0861da3 Tech ENABLE_GL_CORE_PROFILE - Fixed detection of OpenGL extensions and support for newer Mesa drivers
Fixed conflicts during rebase with master
2022-05-26 11:27:00 +02:00
enricoturri1966
2b8ff607bd Tech ENABLE_GL_CORE_PROFILE - Use thick line for layers editing profile rendering
Fixed conflicts during rebase with master
2022-05-26 11:17:32 +02:00
enricoturri1966
106b666e18 Tech ENABLE_GL_CORE_PROFILE - Fixed rendering of GLMmSegmentationGizmo3DScene
Fixed conflicts during rebase with master
2022-05-26 11:10:53 +02:00
enricoturri1966
41541287a1 Tech ENABLE_GL_IMGUI_SHADERS merged into ENABLE_LEGACY_OPENGL_REMOVAL
Fixed conflicts during rebase with master
2022-05-26 11:08:24 +02:00
enricoturri1966
1a1cf108fc Tech ENABLE_GL_SHADERS_ATTRIBUTES merged into ENABLE_LEGACY_OPENGL_REMOVAL
Fixed conflicts during rebase with master
2022-05-26 10:50:32 +02:00
enricoturri1966
eb9af502c8 Use OpenGLManager::are_compressed_textures_supported() where needed 2022-05-26 08:11:32 +02:00
enricoturri1966
914a66e2c3 Tech ENABLE_GL_CORE_PROFILE - Thick lines shader enhanced to render dashed lines
Fixed conflicts while rebase with master
2022-05-26 08:11:04 +02:00
enricoturri1966
94305e5912 Fixes into thick_lines shader 2022-05-25 16:01:41 +02:00
enricoturri1966
8d8a5b4b41 Fixed warning
Fixed conflicts during rebase with master
2022-05-25 16:01:16 +02:00
enricoturri1966
017784c38e Tech ENABLE_GL_CORE_PROFILE - Use thick_lines shader where needed
Fixed conflicts during rebase with master
2022-05-25 15:55:39 +02:00
enricoturri1966
389dc36053 Tech ENABLE_GL_CORE_PROFILE - Use OpenGL core profile context - 1st installment
Fixed conflicts during rebase with master
2022-05-25 15:29:10 +02:00
enricoturri1966
1b09628b0d #8332 - File association on Windows: reimplemented to allow setting PrusaSlicer as default application for .3mf and .stl files and GCodeViewer as default application for .gcode files 2022-05-25 13:14:33 +02:00
enricoturri1966
fcd3966a5b Fixed crash when opening the preference dialog in GCodeViewer 2022-05-25 11:01:48 +02:00
enricoturri1966
ed482316ee Revert of 39cefdad89 2022-05-25 09:36:52 +02:00
enricoturri1966
6047eec609 When, on Windows, the application tries to automatically switch to MESA OpenGL library and the system opengl32.dll is not unloaded, prompt the user with a dialog asking to rerun using the --sw-renderer option 2022-05-24 10:20:02 +02:00
tamasmeszaros
f8ec5fc9e7 Revert CMAKE_FIND_PACKAGE_PREFER_CONFIG as its from cmake > 3.13
Do the overriding in the appropriate find modules in cmake/modules
2022-05-23 10:55:23 +02:00
enricoturri1966
6365e54b1f Fixed loading of 3mf files containing single volume instances where the volume is shifted with respect to the instance origin 2022-05-20 10:39:51 +02:00
Lukáš Hejl
fe16fb41dd Merge branch 'lh_lightning_infill_fix' 2022-05-19 15:17:04 +02:00
Lukáš Hejl
1582d019fb Fixed another crash in Lightning infill. 2022-05-19 15:16:30 +02:00
Lukáš Hejl
4bde35cae3 Parallelized DistanceField::DistanceField() and Layer::getBestGroundingLocation() in Lightning infill. 2022-05-19 15:16:30 +02:00
Lukáš Hejl
95041751a1 Refactored Lightning infill before parallelization. 2022-05-19 15:16:30 +02:00
Lukáš Hejl
f82d5c52b3 Refactored Lightning infill to get rid of unnecessary std::list and std::unordered_map, which was slow. 2022-05-19 15:16:30 +02:00
Lukas Matena
41b64e189a Bumped up version to 2.6.0-alpha0:
the development of 2.5.x will be separated and based on 2.4.2.
master branch will be used for development of 2.6.x
2022-05-19 12:39:51 +02:00
enricoturri1966
910db38ae8 Fixed rotation, using gizmo, for instances whose offset does not match with bounding box center 2022-05-19 12:34:43 +02:00
enricoturri1966
39cefdad89 Tech ENABLE_REMOVE_ASSOCIATION_TO_FILE_FOR_WINDOWS_8_AND_LATER - Disable association to 3mf and stl files if the application is run on Windows 8 or later 2022-05-17 13:19:33 +02:00
tamasmeszaros
e6750a524f Fix collision after arrange when 'complete Individual objects' is ON
fixes #8335
2022-05-17 13:14:13 +02:00
Vojtech Bubnik
cc79a9fe7a Merge branch 'master' of https://github.com/Prusa3D/PrusaSlicer 2022-05-17 12:49:08 +02:00
Lukáš Hejl
6df1b6d074 Fixed an issue that some trees in the Lightning infill weren't connected to perimeters. 2022-05-17 12:41:28 +02:00
Lukas Matena
51211e265a SendSystemInfoDialog: fixed check of internet connection on Windows:
S_FALSE is returned when COM interface is already initialized, it should be considered a success.
2022-05-17 12:14:03 +02:00
Slicer
b27264a8c9 Changed http::ca_file_supported function to return false for OSX. 2022-05-17 11:58:43 +02:00
Vojtech Bubnik
a552a55cce Follow-up to f5ec76c230
Compile-time instantiation of the MutablePriorityQueue
with run-time resetting of indices when removing items from the queue
active in debug mode only.
2022-05-17 11:57:04 +02:00
tamasmeszaros
8c6f67a164 Fix Boost build not forwarding osx sdk flags to the compiler 2022-05-17 10:14:44 +02:00
Vojtech Bubnik
f5ec76c230 Follow-up to dc3931ec1f:
Fix mutable priority queue being wiped when moving out of function
    Without move constructor, the clean() gets called when returning an instance from a function.
The above fix was applied also to MutableSkipHeapPriorityQueue.

Follow-up to 15a082b80b:
Fixed TEST_CASE("Mutable priority queue - first pop", "[MutableSkipHeapPriorityQueue]")
2022-05-16 17:27:10 +02:00
tamasmeszaros
e931800ea8 Merge branch 'tm_curl_new' 2022-05-16 15:26:43 +02:00
tamasmeszaros
1554d6a2c7 Try to fix linking of expat 2022-05-16 14:58:17 +02:00
enricoturri1966
dc3cf1f7b8 #8327 - Fixed gcode window disappearing when selecting volumetric speed in preview 2022-05-16 14:29:33 +02:00
tamasmeszaros
3a7cdeeae4 Revamp CURL integration. Exclude it from APPLE 2022-05-16 14:02:46 +02:00
Vojtech Bubnik
15a082b80b Fix of libslic3r "Mutable priority queue - first pop" test failure #8276
Improved readability by introducing invalid_id() getter.
Made the ResetIndexWhenRemoved flag active in both debug and release mode,
it used to be made active by Vojtech for release mode only for unknown
reason.
2022-05-16 11:34:26 +02:00
tamasmeszaros
fd0579d4a2 Add missing includes to MutablePriorityQueue
Mainly to prevent heuristic error reports inside IDE
2022-05-16 10:30:22 +02:00
tamasmeszaros
de84fbf23d Remove junk output to stdout from various tests 2022-05-16 10:28:43 +02:00
rtyr
6605ad926f
Merge pull request #8251 from pmjdebruijn/creality
Fix Ender-3 Pro
2022-05-16 06:28:27 +02:00
David Kocik
ca3df3926e typo in notification text 2022-05-13 16:54:57 +02:00
Lukas Matena
ae14f677c2 Fix of a crash when using selection rectangle with a gizmo open 2022-05-13 15:44:44 +02:00