Commit Graph

30 Commits

Author SHA1 Message Date
bubnikv
519f2b62e5 Fix of Perl bindings after ExtrusionEntity::clone() refactoring 2019-09-16 15:38:27 +02:00
bubnikv
ed2ee2f6f3 Merged support_fills with support_interface_fills.
When extruding supports, the support is interleaved with interface
if possible (when extruded with the same extruder).
Otherwise the base is extruded first.
2017-04-07 17:37:30 +02:00
bubnikv
e016c4e423 New extrusion class: ExtrusionMultiPath
This is similar to an ExtrusionLoop, but it is open.
It may contain multiple chained paths with differing parameters.
This allows one to have a hierarchy of paths, where the ExtrusionEntityCollection
will be chained by the G-code generator, but ExtrusionMultiPath will not.
2017-01-19 13:35:55 +01:00
bubnikv
483a658144 Method ExtrusionEntity::polygons_covered() and derived were split
into polygons_covered_by_width() and polygons_covered_by_spacing().

Bugfix of ExtrusionLoop::split_at(const Point &point),
where the split ExtrusionPaths were not initialised correctly.
2016-11-04 00:10:35 +01:00
bubnikv
7b6b609df1 ExtrusionEntity and derived classes: Documented, short methods made
inline for efficiency and readability, grow() renamed to polygons_covered().
2016-11-03 10:24:32 +01:00
bubnikv
95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
Alessandro Ranellucci
4913e90e10 Remove any Perl related code from libslic3r 2015-12-08 00:39:54 +01:00
Alessandro Ranellucci
b4515cf695 Finished porting PerimeterGenerator to C++ 2015-07-23 15:53:02 +02:00
Alessandro Ranellucci
7f70da97b4 New experimental autospeed feature. #2810 2015-05-31 22:04:32 +02:00
Alessandro Ranellucci
1f8ef2a63c Fixed regression introduced by the recent PerimeterGenerator refactoring causing spiral vase not to be correctly skipped on multi-loop layers. Includes regression test. #2761 2015-04-12 20:16:27 +02:00
Alessandro Ranellucci
6cab5668e3 Restore correct ordering of concentric infill loops, preventing them from being reordered during G-code generation 2015-03-09 18:28:07 +01:00
Alessandro Ranellucci
e0a3d2577c Initial work for 3D rendering of toolpaths 2015-01-15 20:06:30 +01:00
Alessandro Ranellucci
bf02062a67 Bugfix: random but frequent crashes after recent perimeter code refactoring 2015-01-14 22:55:11 +01:00
Alessandro Ranellucci
9264db7ecd Removed useless thing added in e79aa2e81c 2014-12-17 00:52:01 +01:00
Alessandro Ranellucci
e79aa2e81c New --solid-infill-extruder option. Includes a refactoring of the strategy used to order layer extrusions according to their extruder and island; toolchanges and travel moves should be more optimized now. #618 2014-12-17 00:34:00 +01:00
Alessandro Ranellucci
6adc3477c9 Moved C++ code into new libslic3r directory 2014-08-03 19:42:29 +02:00
Alessandro Ranellucci
76a8ec3d9e Replace to_SV_ref() and to_SV_clone_ref() with templated glue functions 2014-05-08 14:52:48 +02:00
Petr Ledvina
115aa6885f Implement type checking for XS objects
Type handling is mainly done using templates.
Template Slic3r::ClassTraits is used to store info about exported types (perl class name). Currently only perl class name and refference name is used.
Template values are initialized by REGISTER_CLASS macro. This macro is used in .cpp file of class ( it needs to be used exactly for each type).

Ref<type> class is used to return value as perl reference. Operator overloading is used to make c++ and XSpp happy, only pointer value should be possible to return.

Clone<type> class is used to return copy of value ( using new and copy constructor). Copy is created on assigment, this should be probably improved (memory leak on multiple assignments).
It is overloaded to be able to return type, type* and type&.

Typechecking in ExtrusionEntityCollection updated to check all passed types.
2014-04-27 19:38:56 +02:00
Alessandro Ranellucci
f6897a346a Fix islands not being ordered efficiently with the logic that completes each of them before moving to the next one (which is now the default behavior). #1137 2014-04-25 19:11:17 +02:00
Alessandro Ranellucci
ca4d4211c9 Refactored signatures of many C++ methods for more efficient and safer style. Includes a bugfix for Point::nearest_point() which was returning a pointer to freed memory. #1961 2014-04-24 16:40:10 +02:00
Alessandro Ranellucci
52de292a48 Fixed wrong refactoring of perimeter tree traversal. #1832 2014-03-15 02:16:04 +01:00
Alessandro Ranellucci
7f5442265e Include thin walls in general top-level perimeter sorting to get more efficient paths 2014-03-09 20:19:30 +01:00
Alessandro Ranellucci
e0da81e8bf Introduce a ->count method for all collections to save time 2013-09-17 23:38:23 +02:00
Alessandro Ranellucci
aef5c05c57 Update brim generation code. Includes regression test. #1440 2013-09-16 10:33:30 +02:00
Alessandro Ranellucci
907ba55aab Some minor fixes needed after the xsdata merge. #1421 2013-09-06 22:52:56 +02:00
Alessandro Ranellucci
1741301973 Fix segfault when appending an ExtrusionPath::Collection to another Collection 2013-08-31 01:23:47 +02:00
Alessandro Ranellucci
d2e4bba074 Fixed memory leak in ExtrusionPath::Collection and return collection items by reference 2013-08-31 00:37:17 +02:00
Alessandro Ranellucci
bd7b0e2aed Ported ExtrusionPath::Collection->chained_path 2013-08-29 11:47:59 +02:00
Alessandro Ranellucci
1b285f3f46 Thread-safe integration of ExtrusionPath::Collection 2013-07-18 22:29:12 +02:00
Alessandro Ranellucci
c030e38908 Ported ExtrusionPath::Collection 2013-07-18 19:09:07 +02:00