Alessandro Ranellucci
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8ed91a8ec4
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Very large refactoring. Ditched Slic3r::Polyline::Closed and reorganized geometric classes.
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2011-12-30 19:59:51 +01:00 |
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Alessandro Ranellucci
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2def6a9787
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Bugfix: medial axis code threw fatal errors sometimes
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2011-12-30 18:58:27 +01:00 |
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Alessandro Ranellucci
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1c7564e4a4
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Thin walls. #24
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2011-12-30 17:17:37 +01:00 |
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Alessandro Ranellucci
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a86bc260e7
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Bugfix: some islands having ho holes and contained in holes themselves were ignored
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2011-12-24 11:01:28 +01:00 |
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Alessandro Ranellucci
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133f3a0495
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Bugfix: Clipper error occurred under certain circumstances
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2011-12-01 19:40:45 +01:00 |
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Alessandro Ranellucci
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bde3c11e82
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Fixes to the new bridging algorithm. It appears to be working fine now
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2011-11-20 22:09:59 +01:00 |
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Alessandro Ranellucci
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a1c766cc52
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New bridging logic, more robust. #58
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2011-11-19 16:44:24 +01:00 |
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Alessandro Ranellucci
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8aca717209
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Print solid infill without cutting an internal surface under small regions such as pillars. #39
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2011-11-16 16:35:20 +01:00 |
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Alessandro Ranellucci
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038caddcda
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New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20
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2011-11-13 18:14:02 +01:00 |
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Alessandro Ranellucci
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fec816b065
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Collect undetected lines (caused by dirty or non-manifold models), warn the user, post debug info. Includes some further ExPolygon refactoring.
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2011-11-11 10:21:48 +01:00 |
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Alessandro Ranellucci
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5090ae561c
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Refactored Perimeter code with new Slic3r::Polygon and Slic3r::ExPolygon objects
Large refactoring. Speed gains. Removed convex hull for bridges.
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2011-10-15 21:14:13 +02:00 |
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