Mark Hindess
f61a1f5a07
Create *::Geometry::nearest_point_index to speed up shortest_path method.
...
This fix gives a further 10% speedup on simcop2387's coaster.
2012-06-22 23:12:39 +01:00
Alessandro Ranellucci
7d6545dd07
Further simplification of point_in_polygon()
2012-06-17 19:09:11 +02:00
Mark Hindess
2ef565fc4d
Simplify creation of $n, @x and @y in point_in_polygon test.
...
Gives 30% speed up on simcop2387's coaster on my laptop and it cuts the
maximum resident set size too. I know this is going to be replaced but
thought this might be useful in the meantime.
2012-06-16 08:28:37 +01:00
Alessandro Ranellucci
82dd3c7a3e
New --perimeters-extrusion-width and --infill-extrusion-width options. #302
2012-06-06 18:05:03 +02:00
Alessandro Ranellucci
9f21d5b3c2
One more debugging statement left in
2012-05-19 21:03:24 +02:00
Alessandro Ranellucci
190875d3df
Debugging statement left in
2012-05-19 20:47:29 +02:00
Alessandro Ranellucci
22f8d57b36
Memory optimizations broke thin walls
2012-05-19 19:40:51 +02:00
Alessandro Ranellucci
b246480535
Massive reduction of memory usage (down to one third).
2012-05-19 17:57:38 +02:00
Alessandro Ranellucci
d03925a18d
New GUI with plating facilities
2012-04-30 14:56:01 +02:00
Alessandro Ranellucci
96d5e513b8
Rename $Slic3r::resolution to $Slic3r::scaling_factor
2012-04-16 14:05:38 +02:00
Alessandro Ranellucci
d51ba94e8a
Remove XXX from dependencies
2012-04-16 14:03:36 +02:00
Alessandro Ranellucci
be9886eac3
Bugfix: fill escapes perimeters. #139
2012-03-04 11:26:11 +01:00
Alessandro Ranellucci
554534fcad
Optimization
2012-02-26 11:18:42 +01:00
Alessandro Ranellucci
9f5e48bd2c
Wrong optimization
2012-02-25 17:40:30 +01:00
Alessandro Ranellucci
2a86932cfe
Slight code optimizations
2012-02-25 17:16:55 +01:00
Alessandro Ranellucci
cc695c6c22
Support material: refactoring
2012-02-25 16:23:41 +01:00
Alessandro Ranellucci
a24ffee2aa
New polygon_is_convex() function
2012-02-25 16:14:59 +01:00
Alessandro Ranellucci
eba7c10018
Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm
2012-02-25 14:46:21 +01:00
Alessandro Ranellucci
776d985b26
New AMF-to-STL and STL-to-AMF converters
2012-02-19 15:45:27 +01:00
Alessandro Ranellucci
debdd164e2
Bugfix: fatal error and warnings removed when cleaning some dirty layers
2012-01-21 18:44:24 +01:00
Alessandro Ranellucci
1c7564e4a4
Thin walls. #24
2011-12-30 17:17:37 +01:00
Alessandro Ranellucci
b79ae44e3d
Recent changes made Slic3r less tolerant with dirty STL files. Now we are able again to slice Prusa parts. #16
2011-12-04 19:10:43 +01:00
Alessandro Ranellucci
4fe340cc56
Many fixes to the bridge direction detection algorithm and other things. #58
2011-12-03 18:31:31 +01:00
Alessandro Ranellucci
792960aae1
Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58
2011-12-02 23:35:39 +01:00
Alessandro Ranellucci
d51a37a0ae
Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16
2011-11-30 16:07:31 +01:00
Alessandro Ranellucci
038caddcda
New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20
2011-11-13 18:14:02 +01:00
Alessandro Ranellucci
c5d5e4d244
Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28
2011-11-12 10:18:20 +01:00
Alessandro Ranellucci
279bfbb10d
Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
2011-11-07 15:40:09 +01:00
Alessandro Ranellucci
6d6533831e
New experimental --gcode-arcs options to generate G2/G3 commands. #23
2011-10-28 14:13:44 +02:00
Alessandro Ranellucci
56619871b2
Bugfix: some bridges had wrong perimeters inside
2011-10-13 22:22:45 +02:00
Alessandro Ranellucci
f01ddae974
Some compatibility bugs. Slic3r will still fail hard with non-manifold objects
2011-10-11 15:51:08 +02:00
Alessandro Ranellucci
bca3abb755
More fixes.
2011-10-10 17:27:00 +02:00
Alessandro Ranellucci
84abd41cf4
Fixes for bridges
2011-10-09 22:18:06 +02:00
Alessandro Ranellucci
459577f9a2
Completely rewritten the slicing algorithm
...
It should work with any model now. There are still problems with some
bridges.
2011-10-09 19:47:21 +02:00
Alessandro Ranellucci
ad27f25c71
Skeining algorithm totally rewritten
2011-10-08 19:02:05 +02:00
Alessandro Ranellucci
3274f3978b
Additions to Geometry.pm and allow function exporting
2011-10-07 21:19:18 +02:00
Alessandro Ranellucci
743f2abcf2
Detection of optimal infill direction for bridges. Includes many fixes and improvements.
2011-10-07 19:07:57 +02:00
Alessandro Ranellucci
5daaf454b1
Faster algorithm for rectilinear fill
2011-10-06 17:13:42 +02:00
Alessandro Ranellucci
e2d2574b8b
New algorithm for clipping lines to complex polygons
2011-10-06 12:20:25 +02:00
Alessandro Ranellucci
5812804d6b
Refactored the can_connect() logic (includes a refactoring of the SVG library)
2011-10-06 11:55:26 +02:00
Alessandro Ranellucci
5a07137def
Fixes to retraction and skirt
2011-10-05 21:25:17 +02:00
Alessandro Ranellucci
2da5ee7448
Bugfixes and improvements in surface detection
2011-10-04 22:27:45 +02:00
Alessandro Ranellucci
f1a36502e1
Additions to the polygon library
2011-10-04 20:06:17 +02:00
Alessandro Ranellucci
794b7a99d2
Fixes for hi-res STL models
2011-10-04 17:55:55 +02:00
Alessandro Ranellucci
ef201a99cc
Bugfix in polyline simplification
2011-10-03 20:40:49 +02:00
Alessandro Ranellucci
25ea8a0204
Bugfixes for complex and dirty geometries
2011-09-30 15:46:48 +02:00
Alessandro Ranellucci
b0433097d4
New option to customize infill angle
2011-09-26 15:51:22 +02:00
Alessandro Ranellucci
478047fad3
Fixes and improvements after testing with more complex objects
2011-09-26 14:48:22 +02:00
Alessandro Ranellucci
415d1a5170
Optimization of travel paths for fills
2011-09-26 10:52:58 +02:00
Alessandro Ranellucci
0cd10441a1
Optimization of travel paths for perimeters
2011-09-25 23:15:45 +02:00
Alessandro Ranellucci
18c7aef1a7
Lots of changes and refactoring after testing with hollow objects
2011-09-18 19:28:12 +02:00