Commit Graph

101 Commits

Author SHA1 Message Date
Mark Hindess
f61a1f5a07 Create *::Geometry::nearest_point_index to speed up shortest_path method.
This fix gives a further 10% speedup on simcop2387's coaster.
2012-06-22 23:12:39 +01:00
Alessandro Ranellucci
7d6545dd07 Further simplification of point_in_polygon() 2012-06-17 19:09:11 +02:00
Mark Hindess
2ef565fc4d Simplify creation of $n, @x and @y in point_in_polygon test.
Gives 30% speed up on simcop2387's coaster on my laptop and it cuts the
maximum resident set size too.  I know this is going to be replaced but
thought this might be useful in the meantime.
2012-06-16 08:28:37 +01:00
Alessandro Ranellucci
82dd3c7a3e New --perimeters-extrusion-width and --infill-extrusion-width options. #302 2012-06-06 18:05:03 +02:00
Alessandro Ranellucci
9f21d5b3c2 One more debugging statement left in 2012-05-19 21:03:24 +02:00
Alessandro Ranellucci
190875d3df Debugging statement left in 2012-05-19 20:47:29 +02:00
Alessandro Ranellucci
22f8d57b36 Memory optimizations broke thin walls 2012-05-19 19:40:51 +02:00
Alessandro Ranellucci
b246480535 Massive reduction of memory usage (down to one third). 2012-05-19 17:57:38 +02:00
Alessandro Ranellucci
d03925a18d New GUI with plating facilities 2012-04-30 14:56:01 +02:00
Alessandro Ranellucci
96d5e513b8 Rename $Slic3r::resolution to $Slic3r::scaling_factor 2012-04-16 14:05:38 +02:00
Alessandro Ranellucci
d51ba94e8a Remove XXX from dependencies 2012-04-16 14:03:36 +02:00
Alessandro Ranellucci
be9886eac3 Bugfix: fill escapes perimeters. #139 2012-03-04 11:26:11 +01:00
Alessandro Ranellucci
554534fcad Optimization 2012-02-26 11:18:42 +01:00
Alessandro Ranellucci
9f5e48bd2c Wrong optimization 2012-02-25 17:40:30 +01:00
Alessandro Ranellucci
2a86932cfe Slight code optimizations 2012-02-25 17:16:55 +01:00
Alessandro Ranellucci
cc695c6c22 Support material: refactoring 2012-02-25 16:23:41 +01:00
Alessandro Ranellucci
a24ffee2aa New polygon_is_convex() function 2012-02-25 16:14:59 +01:00
Alessandro Ranellucci
eba7c10018 Faster support generation. Includes a new implementation of the Douglas-Peucker algorithm 2012-02-25 14:46:21 +01:00
Alessandro Ranellucci
776d985b26 New AMF-to-STL and STL-to-AMF converters 2012-02-19 15:45:27 +01:00
Alessandro Ranellucci
debdd164e2 Bugfix: fatal error and warnings removed when cleaning some dirty layers 2012-01-21 18:44:24 +01:00
Alessandro Ranellucci
1c7564e4a4 Thin walls. #24 2011-12-30 17:17:37 +01:00
Alessandro Ranellucci
b79ae44e3d Recent changes made Slic3r less tolerant with dirty STL files. Now we are able again to slice Prusa parts. #16 2011-12-04 19:10:43 +01:00
Alessandro Ranellucci
4fe340cc56 Many fixes to the bridge direction detection algorithm and other things. #58 2011-12-03 18:31:31 +01:00
Alessandro Ranellucci
792960aae1 Slic3r should now be able to detect optimal bridging direction for any kind of bridge. #58 2011-12-02 23:35:39 +01:00
Alessandro Ranellucci
d51a37a0ae Refactoring: moved slicing code to new TriangleMesh class, leaving in STL just what's needed to read that particular input format. Slic3r will now warn if model is not manifold. #16 2011-11-30 16:07:31 +01:00
Alessandro Ranellucci
038caddcda New fill types (hilbertcurve, archimedeanchords, octagramspiral) and ability to use different patterns for solid layers. #20 2011-11-13 18:14:02 +01:00
Alessandro Ranellucci
c5d5e4d244 Cleanup lines resulting from plane intersection before detecting polygons. This allows for more tolerance with dirty models. Performance impact depends on how many layers are detected as dirty. #16 #28 2011-11-12 10:18:20 +01:00
Alessandro Ranellucci
279bfbb10d Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21 2011-11-07 15:40:09 +01:00
Alessandro Ranellucci
6d6533831e New experimental --gcode-arcs options to generate G2/G3 commands. #23 2011-10-28 14:13:44 +02:00
Alessandro Ranellucci
56619871b2 Bugfix: some bridges had wrong perimeters inside 2011-10-13 22:22:45 +02:00
Alessandro Ranellucci
f01ddae974 Some compatibility bugs. Slic3r will still fail hard with non-manifold objects 2011-10-11 15:51:08 +02:00
Alessandro Ranellucci
bca3abb755 More fixes. 2011-10-10 17:27:00 +02:00
Alessandro Ranellucci
84abd41cf4 Fixes for bridges 2011-10-09 22:18:06 +02:00
Alessandro Ranellucci
459577f9a2 Completely rewritten the slicing algorithm
It should work with any model now. There are still problems with some
bridges.
2011-10-09 19:47:21 +02:00
Alessandro Ranellucci
ad27f25c71 Skeining algorithm totally rewritten 2011-10-08 19:02:05 +02:00
Alessandro Ranellucci
3274f3978b Additions to Geometry.pm and allow function exporting 2011-10-07 21:19:18 +02:00
Alessandro Ranellucci
743f2abcf2 Detection of optimal infill direction for bridges. Includes many fixes and improvements. 2011-10-07 19:07:57 +02:00
Alessandro Ranellucci
5daaf454b1 Faster algorithm for rectilinear fill 2011-10-06 17:13:42 +02:00
Alessandro Ranellucci
e2d2574b8b New algorithm for clipping lines to complex polygons 2011-10-06 12:20:25 +02:00
Alessandro Ranellucci
5812804d6b Refactored the can_connect() logic (includes a refactoring of the SVG library) 2011-10-06 11:55:26 +02:00
Alessandro Ranellucci
5a07137def Fixes to retraction and skirt 2011-10-05 21:25:17 +02:00
Alessandro Ranellucci
2da5ee7448 Bugfixes and improvements in surface detection 2011-10-04 22:27:45 +02:00
Alessandro Ranellucci
f1a36502e1 Additions to the polygon library 2011-10-04 20:06:17 +02:00
Alessandro Ranellucci
794b7a99d2 Fixes for hi-res STL models 2011-10-04 17:55:55 +02:00
Alessandro Ranellucci
ef201a99cc Bugfix in polyline simplification 2011-10-03 20:40:49 +02:00
Alessandro Ranellucci
25ea8a0204 Bugfixes for complex and dirty geometries 2011-09-30 15:46:48 +02:00
Alessandro Ranellucci
b0433097d4 New option to customize infill angle 2011-09-26 15:51:22 +02:00
Alessandro Ranellucci
478047fad3 Fixes and improvements after testing with more complex objects 2011-09-26 14:48:22 +02:00
Alessandro Ranellucci
415d1a5170 Optimization of travel paths for fills 2011-09-26 10:52:58 +02:00
Alessandro Ranellucci
0cd10441a1 Optimization of travel paths for perimeters 2011-09-25 23:15:45 +02:00
Alessandro Ranellucci
18c7aef1a7 Lots of changes and refactoring after testing with hollow objects 2011-09-18 19:28:12 +02:00