Commit Graph

1386 Commits

Author SHA1 Message Date
Alessandro Ranellucci
7c89476602 Move fan_always_on in the Enable options group. #1166 2013-05-13 18:33:44 +02:00
Alessandro Ranellucci
1aae311148 Fix menus for --no-plater. #1112 2013-05-13 18:30:12 +02:00
Alessandro Ranellucci
f6dc712158 Bugfix: most of the File menu items didn't work with --no-plater. #1112 2013-05-13 18:22:47 +02:00
Alessandro Ranellucci
d2425748a3 Code cleanup and remove arc compensation code 2013-05-13 13:18:58 +02:00
Alessandro Ranellucci
5efa409c7c Move gap fill to its own method 2013-05-13 13:07:22 +02:00
Alessandro Ranellucci
1d94618c5e Correctly detect external hole perimeters 2013-05-13 12:52:57 +02:00
Alessandro Ranellucci
ca549cd2fe Perimeters refactoring complete 2013-05-11 21:30:26 +02:00
Alessandro Ranellucci
67b24efd49 Incomplete work - still wrong order 2013-05-11 21:05:29 +02:00
Alessandro Ranellucci
df62c25c8f One more offset_ex() optimization 2013-05-11 09:39:38 +02:00
Alessandro Ranellucci
0e100827f8 Avoid useless looping and usage of ExPolygons 2013-05-11 09:35:33 +02:00
Alessandro Ranellucci
6e216e2fd9 New traverse_pt() 2013-05-11 09:24:48 +02:00
Alessandro Ranellucci
7953dcfb12 Merge branch 'better-brim'
Conflicts:
	lib/Slic3r/Geometry/Clipper.pm
	lib/Slic3r/Print.pm
2013-05-11 09:19:23 +02:00
Alessandro Ranellucci
bac5093de4 Alwyas apply disable_fan_first_layers, even if cooling is disabled, since fan_always_on is applied in that case as well. Update descriptive text and have it appear in case of disabled auto cooling. #1166 2013-05-10 15:09:27 +02:00
Alessandro Ranellucci
6b8894cf9a Rename ex_int_offset2 to offset2_ex 2013-05-10 13:56:29 +02:00
Alessandro Ranellucci
993fcd9182 Revert "Smarter ordering of brim loops. #687" until new Math::Clipper is out
This reverts commit 4aad2f6243.
2013-05-10 13:51:28 +02:00
Alessandro Ranellucci
5bf3f5f5e4 Make sure brim paths don't overlap 2013-05-10 13:47:40 +02:00
Alessandro Ranellucci
4aad2f6243 Smarter ordering of brim loops. #687 2013-05-09 14:52:56 +02:00
Alessandro Ranellucci
855ba90332 New script to generate vertical section cuts from any given G-code file 2013-05-02 11:42:51 +02:00
Alessandro Ranellucci
dde3e6e870 Disable Net::DBus. #1015 2013-04-29 15:57:07 +02:00
Alessandro Ranellucci
c2301c5796 Don't extend solid layers when fill density is 0 2013-04-29 15:55:50 +02:00
Alessandro Ranellucci
f7153d67d0 Make preset placeholders available in Quick Slice too. #921 2013-04-28 23:26:50 +02:00
Alessandro Ranellucci
bde730a611 Little fix in SectionCut.pm 2013-04-28 11:31:03 +02:00
Alessandro Ranellucci
6db8afe36d New option to remember last output directory. #698 2013-04-27 21:07:30 +02:00
Alessandro Ranellucci
f5bda326b8 Version check. #1006 2013-04-27 20:55:43 +02:00
Alessandro Ranellucci
bc9ff47d3f New module to output SVG vertical sections of extrusion paths with real width and height. The commit includes a bugfix to the Polyline->grow() method and some simplification in the Line class which is now child of Polyline 2013-04-27 15:02:13 +02:00
Alessandro Ranellucci
6842114d3d Fix for rectilinear infill failing in plates with new caching 2013-04-26 17:14:30 +02:00
Alessandro Ranellucci
24fd152ce4 Bugfix: cooling buffer was broken. #1149 2013-04-24 11:19:08 +02:00
Mark Hindess
8c26f0da30 Avoid memory leaks by breaking reference cycle: Print -> Fill -> Print 2013-04-18 22:49:43 +01:00
Mark Hindess
aac2c45450 Avoid merging meshes when there is only one mesh to merge.
When slicing yoda.stl it reduces peak memory usage by 5% and speeds up
slicing by 13%.
Further optimization using a simple proxy to implement the two methods
(size/extends) needed on the merge meshes is also possible and
undoubtedly worthwhile.
2013-04-18 19:50:05 +01:00
Mark Hindess
407de02fe4 Use binary search for get_layer_range.
Gives a 13% speed up on Teethy_Tiki.stl (thing:49334) with default settings
on my laptop.
When $self->layers->[0]->slice_z == $min_z the returned $min_layer value is
0 rather than the (incorrect?) -1 returned by the old code.
2013-04-18 19:29:05 +01:00
Alessandro Ranellucci
4e6c58f749 TYpo 2013-04-18 19:49:02 +02:00
Alessandro Ranellucci
17f76c4951 Move bridge detection to its own method 2013-04-18 18:43:46 +02:00
Alessandro Ranellucci
e088d9b3f7 Cache Slic3r::Fill object 2013-04-18 18:40:59 +02:00
Alessandro Ranellucci
312bb285a0 Fix initialization of Rectilinear filler 2013-04-18 18:37:46 +02:00
Alessandro Ranellucci
c46bfc71b4 Merge branch 'master' into boost-optimizations 2013-04-18 17:48:46 +02:00
Alessandro Ranellucci
01bd9040f5 Fix syntax for ex_int_offset2() 2013-04-18 17:46:13 +02:00
Alessandro Ranellucci
b160feacfd Merge branch 'master' into clipper-optimizations 2013-04-18 17:36:42 +02:00
Alessandro Ranellucci
850690cf79 Minor optimization 2013-04-18 17:36:06 +02:00
Alessandro Ranellucci
430c825918 Align rectilinear and line infill across layers (new implementation). #712 2013-04-18 17:34:21 +02:00
Alessandro Ranellucci
bd3384525e Revert "Align rectilinear and line infill across layers. #712"
This reverts commit a0a54ea706.
2013-04-15 11:33:24 +02:00
Alessandro Ranellucci
a0a54ea706 Align rectilinear and line infill across layers. #712 2013-04-11 19:36:49 +02:00
Alessandro Ranellucci
94ed6cd239 Always move Z at travel speed. #1093 2013-04-08 22:23:51 +02:00
Jesse Vincent
7ec6332141 split apart the math in nearest_point_index and short-circuit if we know the candidate is no good 2013-04-07 19:53:15 -04:00
Jesse Vincent
e8ca1e59a6 no functional change. only return from one place for clarity 2013-04-07 19:44:32 -04:00
Jesse Vincent
da0e67a891 Only look up $point's X and Y once, rather than once on every pass through the loop.
(Those lookups are expensive)
2013-04-07 18:28:08 -04:00
Jesse Vincent
3e8c5804fe Inline comparable_distance_between_points
It was called on an incredibly hot codepath from a single place. At 12313276 calls
on my test .stl, the sub call overhead alone was a significant perf hit.
2013-04-07 18:13:40 -04:00
Jesse Vincent
060d2da7fe Small optimization on an incredibly hot codepath. 2013-04-07 18:01:15 -04:00
Alessandro Ranellucci
7e51cbcf69 Allow 0.1mm slots. #959 #1056 2013-04-04 01:24:40 +02:00
Alessandro Ranellucci
b4be61b703 Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer. #1071 2013-04-04 01:17:44 +02:00
Alessandro Ranellucci
a563801304 Merge branch 'master' of github.com:alexrj/Slic3r 2013-04-04 01:15:46 +02:00