enricoturri1966
|
a4435d214f
|
Shader mm_contour - Customizable offset to calculate the correction to avoid z-fighting (MESA driver needs bigger one)
|
2022-04-07 12:59:11 +02:00 |
|
enricoturri1966
|
0995cfc658
|
Shader mm_contour - Correction to avoid z-fighting moved from fragment shader to vertex shader
|
2022-04-07 10:40:33 +02:00 |
|
Lukáš Hejl
|
18cff61bd2
|
Reworked visualization of selected triangles by seed fill and bucket fill inside the multi-material painting gizmo. Now is drawn boundary around a selected area, and also all triangles inside the selected area are drawn with a darker color.
|
2021-08-10 21:38:48 +02:00 |
|