Alessandro Ranellucci
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f6897a346a
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Fix islands not being ordered efficiently with the logic that completes each of them before moving to the next one (which is now the default behavior). #1137
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2014-04-25 19:11:17 +02:00 |
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Alessandro Ranellucci
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ca4d4211c9
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Refactored signatures of many C++ methods for more efficient and safer style. Includes a bugfix for Point::nearest_point() which was returning a pointer to freed memory. #1961
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2014-04-24 16:40:10 +02:00 |
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Alessandro Ranellucci
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52de292a48
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Fixed wrong refactoring of perimeter tree traversal. #1832
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2014-03-15 02:16:04 +01:00 |
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Alessandro Ranellucci
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7f5442265e
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Include thin walls in general top-level perimeter sorting to get more efficient paths
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2014-03-09 20:19:30 +01:00 |
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Alessandro Ranellucci
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e0da81e8bf
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Introduce a ->count method for all collections to save time
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2013-09-17 23:38:23 +02:00 |
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Alessandro Ranellucci
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aef5c05c57
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Update brim generation code. Includes regression test. #1440
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2013-09-16 10:33:30 +02:00 |
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Alessandro Ranellucci
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907ba55aab
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Some minor fixes needed after the xsdata merge. #1421
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2013-09-06 22:52:56 +02:00 |
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Alessandro Ranellucci
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1741301973
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Fix segfault when appending an ExtrusionPath::Collection to another Collection
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2013-08-31 01:23:47 +02:00 |
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Alessandro Ranellucci
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d2e4bba074
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Fixed memory leak in ExtrusionPath::Collection and return collection items by reference
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2013-08-31 00:37:17 +02:00 |
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Alessandro Ranellucci
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bd7b0e2aed
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Ported ExtrusionPath::Collection->chained_path
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2013-08-29 11:47:59 +02:00 |
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Alessandro Ranellucci
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1b285f3f46
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Thread-safe integration of ExtrusionPath::Collection
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2013-07-18 22:29:12 +02:00 |
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Alessandro Ranellucci
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c030e38908
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Ported ExtrusionPath::Collection
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2013-07-18 19:09:07 +02:00 |
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