Commit Graph

8 Commits

Author SHA1 Message Date
bubnikv
7f7d2da5fe Use Vertex Buffer Objects for rendering of 3D volumes if possible. 2017-03-16 14:02:28 +01:00
bubnikv
955bc957ba New supports now do rafts at least to the extent the test cases run through.
New supports enabled, old supports will go away soon.
2016-12-20 12:19:13 +01:00
bubnikv
6582182e0c Adapted to the new ClipperUtils.hpp interface by @alexrj 2016-12-13 19:22:23 +01:00
bubnikv
5c23ee504c EdgeGrid::contours_simplified for supports 2016-11-29 19:28:33 +01:00
bubnikv
26349b30c5 Fixed a bug in EdgeGrid for horizontal or vertical lines ending at the grid lines. 2016-10-17 18:06:38 +02:00
bubnikv
2a5095a1ea OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1. 2016-09-14 16:31:26 +02:00
bubnikv
f73ca007e6 Fixed compilation on old gcc. 2016-09-13 15:15:44 +02:00
bubnikv
f518e0675c Initial commit of the new Pressure Equalizer, the EdgeGrid
signed distance field structure.
The EdgeGrid is used to avoid placing the seams on overhangs.
2016-09-12 16:25:15 +02:00