+ msw_rescale() is overridden for PrinterTab to rescale of all the option Pages and not just a respect to current print technology
+ A Setting of the option.width in PrintConfig is no need anymore
Interior mesh can be empty and TriangleMeshSlicer would fail in that case.
Also, recalculating shared vertices after repair should probably be done, TMS relies on it.
Reverted the time estimate number stored into the G-code from
days/hours/minutes to days/hours/minutes/seconds, because who knows
who is already parsing the file.
(SlicedInfo: Removed secondes from estimated times):
GCodeTimeEstimator::_get_time_dhm() shall round to minutes, old
code rounded down to minutes, new code rounds to 1/2.
which is a regression of an optimization 3e0690b37b
With the optimization disabled, the G-code generator will not be slower
than PrusaSlicer 2.1.1. I am leaving the code there to mark for
further optimization opportunities.
is enabled / disabled.
Spiral Vase forces different kind of slicing than the normal model:
In Spiral Vase mode, holes are closed and only the largest area contour is kept at each layer.
Therefore toggling the Spiral Vase on / off requires complete reslicing.
This commit moves the update to the correct location.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253
Fixes Slicing error in vase mode #452
Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887
Fixes Top fill pattern isn't used in spiral vase mode #2533
Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595
When the model is sliced, all the contours are newly oriented
counter-clockwise (even holes), merged and then only the largest area
contour is retained. In perimeter generator, if the largest contour
splits into multiple perimeters, newly only the largest area perimeter
is retained in spiral vase mode. These two changes solve #3595 and similar.
The infill is newly calculated only for the bottom solid layers
if the spiral vase mode is active (removes various unwanted infill
along the vase walls), and the last bottom solid layer is switched
to a top solid pattern (solves #2533).
The thin walls are newly enforced to be disabled in spiral vase mode,
and the "ensure vertical shell wall" is enforced in spiral vase mode
to extend the bottom of the vase to the vase hull (fixes#253).
collisions against already printed objects: Rotation of an object
was not being taken into account.
Fixes#2450 PrusaSlicer 2.0 Sequential printing vs rotate object
Fixes#3585 Always Sequential Printing Error (Regardless of setting, placement or object size)
Fixed some collisions in sequential print just after arrangement by
making the validation using a slightly lower extruder radius value
than the arrangement.
Refactored PrintObject coordinate system so that the PrintObject's
coordinate system is always centered in respect to its ModelObject's
geometries. This refactoring may improve path planning a bit and
it may lower the requirements on bits representing Clipper coordinates
by 1 bit.
Drain holes are not allowed to be placed on its own inner surface. This was recently (0e3ebb3)
done by forcing invalidation of the slaposDrillHoles, which also invalidates and therefore
hides the drilled mesh. However, that also hides the hollowed mesh and it is not possible
to place holes inside the cavity.
This change does not dump the drilled mesh, but checks that no raycast hit ends up in a hole.
printer configuration:
ss -> sm : Just apply the color changes of the original ss project at the active extruder.
ss -> mm : There are no tool changes stored. Ignore color changes, they are invalid because they are extruder non-specific.
sm -> ss : Apply tool changes as color changes (tool changes remember the target color), apply original color changes.
sm -> mm : Ignore both color changes and tool changes.
mm -> ss/sm : Ignore both color changes and tool changes.
The two new config keys define a minimum vertical shell thickness.
The top shell thickness is calculated as a maximum of sum over
top_solid_layers * layer heights and top_solid_min_thickness,
the bottom shell thickness is calculated as a maximum of sum over
bottom_solid_layers * layer heights and bottom_solid_min_thickness.
The results of the formula above are shown at the Print parameter page
below the two new values to hint the user about the interaction
of the old versus new config values.
top_solid_min_thickness has no meaning if top_solid_layers is zero,
bottom_solid_min_thickness has no meaning if bottom_solid_layers is zero.
by the PlaceholderParser.
Namely, all the options with the "ratio_over" reference are now handled
correctly by the PlaceholderParser with the exception
of the "first_layer_extrusion_width", which overrides speed of extrusions
by their respective extrusion type.
Also the various extrusion widths (extrusion_width, first_layer_extrusion_width,
external_perimeter_extrusion_width etc.) produce the same numbers
as if ran through the back-end, with the assumption of not overriding
layer height by the variable layer height editing tool or layer height
modifiers.
slaposHollowing was divided into slaposHollowing and slaposDrillHoles on master
This commit takes this into account on the code that was merged from lm_drilling_backend_rebased
in place of the normal mesh.
WIP: The code is inefficient (it does not store the timestamp
of the hollowed mesh, therefore it refreshes the hollowed mesh on each
scene update) and if the hollowing gets invalidated, the original mesh
is currently not being reloaded and the hollowed mesh is still visible.
where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.
Also refactored PrintObject::size() for const correctness.
remove duplicate code
Mark conversion constructors of EigenMesh3D `explicit`
Working on mesh simplification for hollowed interior
Fix bug SPE-1074: crash with empty supports and disabled pad.
fix regression after refactor
Remove unfinished code
Fix missing includes and dumb comments
SPE-1072
Working but flipped normals with the interior.
Testing on treefrog passed
Oversampling for hollowed mesh should not be less than 3x
Flip back normals after simplify and remove redundant test code.
so that the ordering code at G-code export may work directly with
pointers to PrintInstances instead of with pair of <PrintObject, copy idx>.
Also the PrintInstance knows its source ModelInstance, which allows
sorting of PrintInstances for sequential printing in the order
they appear in Plater's object list.
psWipeTower now equals to new psToolOrdering indicating that
the ToolOrdering has been calculated (only if non-sequential mode is active).
psBrim now equals to new psExtrusionPaths
psExtrusionPaths shall be the last step before psWipeTower, indicating
that all the printing extrusions are calculated for the G-code preview
slider to edit the custom per print_z color changes, tool changes etc.
Skirt loops not being honored, only producing single loop #2193
First layer skirt only has half the loops when using multiple extruders #469
The skirt generator used to prime all printing extruders at the 1st layer
if enough skirt lines were configured, while at the other layers the skirt
used to be printed with the 1st extruder printing the layer.
There was a bug introduced quite a long time ago, where not enough skirt
lines were extruded if some extruders were not needed to print the 1st layer.
Newly the skirt generator works the same way on all layers:
All the extruders planned to print a layer are primed over the skirt
if enough skirt lines are configured.
Refactoring of GCode export of color changes, extruder switches etc,
so that the "color change" like extruder switches are applied first
at the Wipe Tower / G-code export, so that adding / removing
an extruder switch at the G-code preview slider does not invalidate
slicing.
1) Don't allocate ExtruderOverrides if not necessary
2) Use boost::container::small_vector<int32, 3) for ExtruderOverrides
(usually less than 4 instances are printed))
If the Elephant foot compensation is applied to the 1st object's layer,
the uncompensated 1st object's slice is newly used for calculation
of bridges, overhans, skirt, brim, raft and supports.
Layer::slices were renamed to Layer::lslices to simplify reading
of the code, to differentiate from LayerRegion::slices.
Bugfix: SLA support tree is is now given the hollowed mesh, not the original
Added ImGui separators and change background alpha in hollowing gizmo dialog (to match the other gizmos)
into the 3MF / AMF.
Improved accuracy of ModelVolume's mesh transform back from Object's
coordinate space to its own coordinate space after reloading
from 3MF / AMF.