Commit Graph

20 Commits

Author SHA1 Message Date
Enrico Turri
99993170eb Copy and paste -> Fixed copy of multiple instances and volumes insertion into objects list 2019-04-11 11:09:32 +02:00
Enrico Turri
8b9568797a Copy and paste -> prototype of copy and paste for objects 2019-04-10 15:55:32 +02:00
Enrico Turri
7a1fab09d4 Copy and paste -> Clipboard refactored to accept more than one object 2019-04-10 14:03:40 +02:00
Enrico Turri
6cbf9d2523 1st installment of copy and paste -> prototype for volumes copy and paste 2019-04-10 08:40:58 +02:00
Enrico Turri
0889877e26 Tweaks to selection from 3D scene 2019-04-09 15:42:00 +02:00
bubnikv
ca6a5af1dc Fixed rotation of SLA instances in case a rotation in X or Y was applied
to the instances.
2019-04-08 13:35:03 +02:00
Enrico Turri
09c7eb1d28 Follow-up of a7318dbe19 -> Do not disable other instances when an instance is selected 2019-04-08 09:49:21 +02:00
Enrico Turri
6d9180ba92 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring 2019-04-04 09:03:25 +02:00
Enrico Turri
a7318dbe19 Keeps non selected instances as disabled for any combination of current instance's volumes selection 2019-04-04 09:01:47 +02:00
Enrico Turri
28ec3415eb Keep instance mode selection when at least one instance is already selected 2019-04-03 15:28:09 +02:00
Enrico Turri
89a0c84c83 Fixed conflicts after merge with master 2019-04-02 15:13:26 +02:00
Enrico Turri
adf9c4bd40 Follow-up of d4b22cfb87 -> Fixed dragging of sla instances after slicing 2019-04-02 10:55:36 +02:00
Enrico Turri
83aaa471cf Fixed conflicts after merge with master 2019-04-01 14:21:55 +02:00
Enrico Turri
d4b22cfb87 Fix dragging of mixed instances plus volumes selections 2019-04-01 13:53:48 +02:00
Enrico Turri
d87b478d60 Camera refactoring
1) All camera related OpenGL calls moved into class

2) The Camera class now stores the view matrix, the projection matrix and the viewport

3) The Camera class now exposes methods to get the camera orientation vectors, the camera position, the view matrix, the projection matrix and the viewport

4) All the code operating on the camera or requiring camera data has been modified to use the new methods
2019-04-01 10:00:10 +02:00
Enrico Turri
ba89f04429 Fix of visual hints for rotation of full single instance selection 2019-04-01 09:11:23 +02:00
Enrico Turri
af3a32b8a0 Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_canvas_gui_refactoring 2019-03-28 09:30:23 +01:00
Enrico Turri
a4f404a6a4 Selection enabled only for 3D view and not for g-code preview 2019-03-28 08:44:46 +01:00
Enrico Turri
024efd963a Renamed private methods of Selection 2019-03-21 11:02:10 +01:00
Enrico Turri
80c1a8d8e4 GLCanvas3D::Selection as a standalone class 2019-03-19 13:30:21 +01:00