Commit Graph

12 Commits

Author SHA1 Message Date
bubnikv
6582182e0c Adapted to the new ClipperUtils.hpp interface by @alexrj 2016-12-13 19:22:23 +01:00
bubnikv
c2d5b32ee2 Changed the logic of the "ensure vertical wall thickness" feature
slightly by inflating the projected top/bottom/bottom bridge surfaces
before they are added into a surface. This ensures, that the possible
projected infill areas merge with the perimeter supporting areas,
but the perimeter supporting areas will not be inflated on their own,
if there is no touching projection of a top/bottom/bottom bridge
surface.
2016-11-11 11:13:36 +01:00
bubnikv
317e9131e8 New sparse infill: "stars" - David's star shaped infill.
This is very similar to a "triangles" infill, but maximum two lines
intersect at a single point.

added utility function get_extents_vector()
2016-11-09 15:39:12 +01:00
bubnikv
95ede7c4b8 Rewrote Fill2.pm to C++, deleted Perl infills for good.
Removed dependency on Perl Math::PlanePath module.
Fixed compilation with Visual Studio and SLIC3R_DEBUG: Visual Studio older than 2015 does not support the prinf type specifier %zu. Use %Iu instead.
C++11 move semantics enabled.
2016-11-02 10:47:00 +01:00
bubnikv
20cd34a3a5 Cubic infill. 2016-10-21 18:56:55 +02:00
bubnikv
1fb57e439e Defined the +-* operators on Pointf.
Removed the deprecated VibrationLimit feature.
Added triangle infill.
The Prusa3D fork of Slic3r has been marked as "Slic3r Prusa Edition"
with menus pointing to the prusa3d/slic3r github release page
and Prusa3D drivers downloads page.
2016-10-21 16:53:42 +02:00
bubnikv
7d7f093120 C++ supports sketched, but not finalized yet. Slic3r is still using
the old Perl supports, but this time with the C++ fillers.
2016-10-16 16:30:56 +02:00
bubnikv
8f40d9b34e Initial implementation of C++ supports,
some documentation of the existing code.
2016-10-13 16:00:22 +02:00
bubnikv
a5b7f14dfa Updates in the C++ infill code. 2016-09-13 11:26:38 +02:00
bubnikv
f767ce816b Optimized and improved rectilinear fill. 2016-04-13 20:45:44 +02:00
bubnikv
3b81bf0e33 Remove some debugging info. 2016-04-11 17:48:27 +02:00
bubnikv
be3e4caf1d Fills were reimplemented in C++.
While reimplementing the FillPlanePath code, the octagon infill was fixed to extrude the right amount of material.
2016-04-11 17:08:30 +02:00