bubnikv
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5673205d2e
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Initial implementation of a CMake build system for the Slic3r XS module.
Based on https://github.com/CReimer/Slic3r/tree/makefile_pr
Big thanks to @CReimer for his huge effort.
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2017-08-16 19:05:08 +02:00 |
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bubnikv
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7f7d2da5fe
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Use Vertex Buffer Objects for rendering of 3D volumes if possible.
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2017-03-16 14:02:28 +01:00 |
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bubnikv
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2a5095a1ea
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OpenGL support through GLEW. Only active if compiled with SLIC3R_GUI=1.
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2016-09-14 16:31:26 +02:00 |
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bubnikv
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266e1c4be1
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Initial commit of the GLEW library for calling OpenGL from the C++ code.
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2016-09-14 14:07:41 +02:00 |
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