This website requires JavaScript.
Explore
Help
Sign In
3DPrinting
/
PrusaSlicer-NonPlainar
Watch
1
Star
0
Fork
0
You've already forked PrusaSlicer-NonPlainar
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
18,428
Commits
1
Branch
1
Tag
249
MiB
a5ff37013b
Commit Graph
3 Commits
Author
SHA1
Message
Date
enricoturri1966
cc2b8da6a4
#7461
- Use three floats for defining vertex normal to render travel toolpaths. This fixes a crash on NVIDIA Quadro graphics cards when turning on travel moves visibility in preview.
2021-12-14 13:53:37 +01:00
enricoturri1966
af30a3ab7e
Code cleanup
2020-08-27 09:13:30 +02:00
enricoturri1966
ac8a6fccbe
Renamed shaders
2020-08-25 08:12:28 +02:00