Enrico Turri
489bce5a18
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-06-05 10:53:20 +02:00
bubnikv
d05d3cb652
Initial working implementation of the "Fix by Netfabb" function.
2018-06-04 21:22:42 +02:00
bubnikv
e65fac5e84
Added initial implementation of fixing 3MFs through the Netfabb
...
API provided through the Windows 10 Universal Windows Platform API.
2018-06-04 17:27:33 +02:00
bubnikv
03518d2ff2
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2018-06-04 15:47:51 +02:00
bubnikv
03fea392d5
Merge remote-tracking branch 'remotes/origin/wipe_tower_gcode_preview'
2018-06-04 15:45:10 +02:00
Enrico Turri
d74b85f3fe
Another set of 3DScene methods moved to c++
2018-06-04 15:42:34 +02:00
Enrico Turri
9729c71691
Fixed opengl initialization on linux
2018-06-04 14:38:41 +02:00
Enrico Turri
af8e869880
3rd attempt to fix opengl initialization on linux
2018-06-04 14:28:59 +02:00
Enrico Turri
fa60917580
Fixed Linux compile
2018-06-04 13:18:04 +02:00
Enrico Turri
ac47ba5864
1st attempt to fix opengl initialization on linux
2018-06-04 13:15:28 +02:00
Enrico Turri
adca3035f9
Fixed Linux compile
2018-06-04 12:32:23 +02:00
Enrico Turri
676210d6f4
Fixed typo
2018-06-04 12:30:40 +02:00
Enrico Turri
95e7d96f52
3DScene paint event handler moved to c++
2018-06-04 12:26:39 +02:00
Enrico Turri
34a944bd1c
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-06-04 12:25:14 +02:00
Enrico Turri
109dde00b2
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-06-04 12:25:04 +02:00
Enrico Turri
78c32bdf9a
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-06-04 12:24:14 +02:00
YuSanka
16a5029d58
Fixed issue #875 and updated Slic3rPE.pot
2018-06-04 12:13:07 +02:00
Enrico Turri
8911cf6051
OpenGL info moved to c++
2018-06-04 10:14:09 +02:00
Enrico Turri
ac3408a4ab
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-06-04 09:29:07 +02:00
Enrico Turri
7d56b38e40
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-06-04 09:28:55 +02:00
Enrico Turri
2e710289eb
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-06-04 09:28:05 +02:00
Enrico Turri
56f0c8fe93
Merge branch 'master' of https://github.com/prusa3d/Slic3r
2018-06-04 09:25:12 +02:00
Enrico Turri
dab2652cb5
Fixed preference dialog behavior
2018-06-04 09:24:48 +02:00
Vojtech Kral
4df0b94b79
Beta bugfixes ( #931 )
...
* Fix: Function signature in avrdude
* Fix: Remove mockup vendor bundles
* Fix: Make ConfigWizard error handling more friendly
* Fix: Opening the datadir in AppImage-based Slic3r
2018-06-04 09:07:29 +02:00
Enrico Turri
364134515b
Refactoring and cleanup
2018-06-01 15:54:41 +02:00
Enrico Turri
2bccb43122
Attempt to fix 3DScene key event on Linux
2018-06-01 09:18:10 +02:00
Enrico Turri
94d608c6c1
3DScene mouse event handler move to c++ completed
2018-06-01 09:00:30 +02:00
Enrico Turri
6bf009edee
3DScene mouse event handler partially moved to c++ - part 2
2018-05-31 16:04:59 +02:00
Enrico Turri
276533e236
3DScene mouse event handler partially moved to c++
2018-05-31 13:51:50 +02:00
Enrico Turri
cf8e7475ca
Removed unused methods from 3DScene
2018-05-31 08:44:39 +02:00
Enrico Turri
30a3b2179b
3DScene timer and _variable_layer_thickness_action method moved to c++
2018-05-30 15:18:45 +02:00
Lukas Matena
db22b2f504
Bugfix: first color of the wipe tower preview was incorrect with some models
2018-05-30 11:02:00 +02:00
Enrico Turri
2f773a89df
3DScene set_viewport_from_scene method moved to c++
2018-05-29 15:36:09 +02:00
Lukas Matena
b95a6f2626
Fix of previous commit
2018-05-29 15:29:20 +02:00
Enrico Turri
df14a3c399
3DScene update_volumes_colors_by_extruder method moved to c++
2018-05-29 15:07:06 +02:00
Enrico Turri
5ee5465f94
3DScene mark_volumes_for_layer_height method moved to c++
2018-05-29 14:34:45 +02:00
Enrico Turri
c3b1eca2c7
Fixed a crash
2018-05-29 14:09:02 +02:00
Enrico Turri
ece27ac6f8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-29 13:56:53 +02:00
Enrico Turri
5c745485e1
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-29 13:56:41 +02:00
Enrico Turri
38d0c964d8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into 3mf_io
2018-05-29 13:55:46 +02:00
Enrico Turri
363a964ebb
3DScene render method partially moved to c++
2018-05-29 13:54:34 +02:00
Lukas Matena
cb5f5c65b0
Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width)
2018-05-29 12:41:40 +02:00
Lukas Matena
e4aff5b08a
Feedrate on the first layer of the wipe tower properly set (bugfix)
2018-05-29 09:07:23 +02:00
Enrico Turri
db260a669c
3DScene mouse wheel event moved to c++
2018-05-28 15:23:01 +02:00
Enrico Turri
aacdcd4add
3DScene layers editing mouse containment methods moved to c++
2018-05-28 14:39:59 +02:00
Enrico Turri
994222c317
3DScene _first_selected_object_id_for_variable_layer_height_editing method moved to c++
2018-05-28 14:10:02 +02:00
Enrico Turri
951e8528b4
3DScene layers editing parameters moved to c++
2018-05-28 13:43:29 +02:00
tamasmeszaros
b6f8ea0334
Progress should be displayed with synchronization.
2018-05-25 18:21:06 +02:00
tamasmeszaros
fcef1b107e
Making some meaningful progress feedback.
2018-05-25 16:55:55 +02:00
Enrico Turri
a8311bd1bd
3DScene layer_editing_allowed method moved to c++
2018-05-25 16:28:24 +02:00
Enrico Turri
c51ce63b9b
3DScene layer editing overlay completely moved to c++
2018-05-25 15:56:14 +02:00
tamasmeszaros
5fe83110cb
Fix crashing png export on Linux.
2018-05-25 15:01:57 +02:00
Enrico Turri
455076231b
Layers editing shader moved to c++
2018-05-25 14:05:08 +02:00
Enrico Turri
bdbc86167c
3DScene volume selection methods moved to c++
2018-05-25 09:03:55 +02:00
Enrico Turri
c2e38fc6fe
Fixed compile on Linux
2018-05-24 15:22:53 +02:00
Enrico Turri
70664122af
3DScene layer height profile rendering moved to c++
2018-05-24 15:17:01 +02:00
Enrico Turri
f31c55ceed
3DScene layer editing overlay textures rendering moved to c++
2018-05-24 13:46:17 +02:00
Enrico Turri
157a34bcd9
AMF I/O - Automatic detection if open file is zip archive or xml format
2018-05-24 09:57:12 +02:00
tamasmeszaros
56db426de7
Merge remote-tracking branch 'origin/master' into feature_slice_to_png
2018-05-23 16:29:02 +02:00
tamasmeszaros
a2eecdfb25
Output directory selection changed to zip file selection with file dialog.
2018-05-23 16:28:18 +02:00
Enrico Turri
751b41b94b
3DScene picking pass moved to c++
2018-05-23 15:35:11 +02:00
Enrico Turri
6519b1dde8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-23 15:33:48 +02:00
Enrico Turri
486180c422
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-23 15:33:25 +02:00
tamasmeszaros
a52807df72
Using system libpng where present.
...
This avoids the crash caused on Linux where it should be present.
2018-05-23 15:21:13 +02:00
tamasmeszaros
3bdb12ada1
Making it compile on GCC 4.9
2018-05-23 14:16:54 +02:00
Enrico Turri
90c50b281a
3DScene mouse variables moved to c++
2018-05-23 13:56:54 +02:00
bubnikv
a9499ae45c
Fix of a crash intruduced with e8247c5646
2018-05-23 13:19:25 +02:00
Enrico Turri
91b9b8aebf
Fixed wrong layer height texture updates when using multiple objects
2018-05-23 12:49:56 +02:00
tamasmeszaros
a7298d9d89
Merge with latest master
2018-05-23 12:27:07 +02:00
tamasmeszaros
0c6eb19202
fix zip file error check
2018-05-23 12:24:11 +02:00
Enrico Turri
b36243ba10
Objects rendering moved to c++
2018-05-23 11:14:49 +02:00
tamasmeszaros
7fe9a56ef8
Added some comments and sequential version of png slice export.
2018-05-23 11:02:07 +02:00
Enrico Turri
b4beb7aae9
3DScene plain shader moved to c++
2018-05-23 09:57:44 +02:00
Enrico Turri
37ab7594fc
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-23 08:38:29 +02:00
tamasmeszaros
835e89f8c1
Delete copy constructor of Raster, we dont want to use that. Getting rid of AGG warnings.
2018-05-22 17:37:39 +02:00
tamasmeszaros
2eddacfb7e
getting rid of strerror problem
2018-05-22 16:39:47 +02:00
bubnikv
076b293fec
Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself.
2018-05-22 15:18:38 +02:00
tamasmeszaros
9c2d9b2ba3
OSX build fixes, again...
2018-05-22 15:13:07 +02:00
Enrico Turri
85b6784dcb
Merge with master
2018-05-22 15:03:40 +02:00
Vojtech Kral
360b34944d
ErrorDialog: Fix size and message encoding
2018-05-22 14:33:37 +02:00
bubnikv
306d77559e
Merge remote-tracking branch 'remotes/origin/scene_manipulators'
2018-05-22 14:32:07 +02:00
bubnikv
e8247c5646
When loading a config bundle, make sure a config value is not accepted
...
if it is placed in a wrong group (for example, max_print_height
does not belong to print settings, but a printer settings, so Slic3r
will now complain about it being in print settings, and it will
remove the value from the print settings).
2018-05-22 14:17:27 +02:00
Enrico Turri
ae394ca97d
Fixed remember output directory default value set to true
2018-05-22 13:57:28 +02:00
Enrico Turri
4e29147756
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-22 11:48:45 +02:00
tamasmeszaros
73b861287c
Zipped output and tryfixes for linux and mac build.
2018-05-22 11:16:32 +02:00
bubnikv
eef1d500ec
Merge remote-tracking branch 'remotes/origin/brim_width_calculation'
2018-05-22 11:08:37 +02:00
Lukas Matena
e2f44a231e
A fix to use correct spacing with multiloop skirts
2018-05-22 10:50:38 +02:00
tamasmeszaros
e36164c76b
OSX and linux build fixes
2018-05-22 10:15:15 +02:00
Enrico Turri
451c58d58f
3DScene's enable_picking variable moved to c++
2018-05-22 09:02:42 +02:00
Enrico Turri
59af3fb866
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-22 08:33:23 +02:00
bubnikv
b694f1ac89
One day I will fix it!
2018-05-21 23:40:17 +02:00
bubnikv
512b6dfd88
Yet another fix of the previous commit.
2018-05-21 23:24:18 +02:00
bubnikv
6b4fe7975f
Fix of the previous commit: When asking the operating system to open
...
the datadir using the platform specific file explorer, enquote
and escape the path.
2018-05-21 22:10:38 +02:00
bubnikv
7b4aeef40c
Moved the "Flash firmware" menu to "Configuration",
...
removed the "Check for updates" from the "Configuration" menu,
added an "Open file explorer at the datadir" item to the Help menu.
2018-05-21 21:04:03 +02:00
Vojtech Kral
5697754c5e
avrdude: Fix exit hook not being adapted properly
2018-05-21 18:59:15 +02:00
Vojtech Kral
ee5a5df2a7
Serial port friendly name on Linux
2018-05-21 18:59:13 +02:00
bubnikv
3307dbc0fb
Another fix for linux & osx
2018-05-21 18:58:22 +02:00
bubnikv
1e8a0b69b2
Yet another fix for OSX
2018-05-21 18:58:22 +02:00
bubnikv
0a328789ef
Fixed compilation on Linux.
2018-05-21 18:58:22 +02:00
bubnikv
8917f18ef1
Fix of previous commit, fix of compilation on OSX.
2018-05-21 18:58:22 +02:00
bubnikv
d4e939fd04
Serial port fix, get description for serial ports on OSX.
2018-05-21 18:58:22 +02:00
bubnikv
33f21422e6
Added friendly names to serial ports, added automatic selection of Prusa's printers in the firmware updater dialog
2018-05-21 18:58:22 +02:00
Vojtech Kral
7f8265e2be
FirmwareDialog: Fix log clearing
2018-05-21 18:58:22 +02:00
Vojtech Kral
a43e72f696
Firmware updater: rework cancelling
2018-05-21 18:58:22 +02:00
bubnikv
4f4649d046
avrdude: Fix serial I/O timeout on Windows
2018-05-21 18:58:22 +02:00
Vojtech Kral
4723a99b15
FirmwareDialog: Fix dialog sizing
2018-05-21 18:58:22 +02:00
Vojtech Kral
e1930d57f3
Firmware updater: Disable dictionary flashing menu entry for the time being
2018-05-21 18:58:22 +02:00
Vojtech Kral
fd00ea0ca7
Firmware updater: Add cancelation
2018-05-21 18:58:22 +02:00
Vojtech Kral
98ae20c3df
Firmware updater: Perform work in a background thread
2018-05-21 18:58:22 +02:00
Vojtech Kral
a54672fb54
Firmware updater: Make the GUI less scary
2018-05-21 18:58:22 +02:00
Vojtech Kral
c5f1acfbfb
FirmwareUpdater: Disable dialog close while flashing
2018-05-21 18:58:22 +02:00
Vojtech Kral
fe21ca5510
avrdude: Build fixes
2018-05-21 18:58:22 +02:00
Vojtech Kral
404fdbcfdf
avrdude: Fixes in error handling
2018-05-21 18:58:22 +02:00
Vojtech Kral
97b3c38148
avrdude: Fix h_addr
2018-05-21 18:58:22 +02:00
Vojtech Kral
839c0451f7
avrdude: Fix PATH_MAX
2018-05-21 18:58:22 +02:00
Vojtech Kral
4ac17daad2
avrdude: Use C99, fix alloca include in stk500
2018-05-21 18:58:22 +02:00
Vojtech Kral
af360d7097
Firmware updater GUI
2018-05-21 18:58:22 +02:00
Vojtech Kral
3d09f2a980
avrdude: bugfixes
2018-05-21 18:58:22 +02:00
Vojtech Kral
07817c8ee5
avrdude: Compilation on Windows/MSVC
2018-05-21 18:58:22 +02:00
Vojtech Kral
53b42bf921
CMake: Fix C compiler warning about C++ flags
2018-05-21 18:58:22 +02:00
Vojtech Kral
11a00b025f
avrdude integration basics (WIP)
2018-05-21 18:58:20 +02:00
Vojtech Kral
1caeab913b
avrdude base
2018-05-21 18:55:03 +02:00
tamasmeszaros
1f01dbb1ec
Fix link error on linux
2018-05-21 18:13:32 +02:00
tamasmeszaros
b3c49cbbe6
Fixing zlib and libpng build on Linux
2018-05-21 17:42:46 +02:00
tamasmeszaros
6cc4e99632
Logging file system error and formatting png output filename for equal leading zeros.
2018-05-21 16:28:00 +02:00
tamasmeszaros
e6e078cbf7
Unneccessary AGG sources removed. Added libpng and zlib sources and static build in cmake.
2018-05-21 15:58:52 +02:00
Enrico Turri
ae53c7cb2e
Volumes rendering moved to c++
2018-05-21 15:57:03 +02:00
Enrico Turri
0f035d0bae
Background rendering moved to c++
2018-05-21 15:24:52 +02:00
Enrico Turri
bf7b9eb3e7
Legend texture moved to c++
2018-05-21 14:57:43 +02:00
Enrico Turri
3fdc5e20a7
Warning texture moved to c++
2018-05-21 14:40:09 +02:00
YuSanka
c4478ccffa
Fixed wrong updating of the options group tree
2018-05-21 14:36:09 +02:00
tamasmeszaros
6b5c0073a7
Model centered when exporting to png. Added some comments to the rasterization.
2018-05-21 13:46:41 +02:00
Enrico Turri
7cff6ef6db
Shaders loaded from files
2018-05-21 13:08:02 +02:00
Enrico Turri
3fb96ff636
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 13:06:16 +02:00
Enrico Turri
308a0b5709
Remember output directory default value set to true
2018-05-21 11:50:48 +02:00
Enrico Turri
3291cbfdad
Fix of #889
2018-05-21 11:19:03 +02:00
Enrico Turri
01b6bc1dc8
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-21 08:38:05 +02:00
Enrico Turri
05dcda8ef7
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-21 08:37:53 +02:00
YuSanka
deabeaaa7f
Aligned frequently changing parameters according to presets settings on the Plater tab.
...
Fixed missing adding of the Filaments preset settings(for multy material case) to the right_panel
2018-05-20 23:58:09 +02:00
tamasmeszaros
0f552832da
PNG conversion and parallel execution working.
2018-05-18 18:11:29 +02:00
tamasmeszaros
d97939c012
Holes now printed correctly. export changed to pgm which is grayscale.
2018-05-18 15:08:18 +02:00
Vojtech Kral
fd43e53aeb
PresetUpdater: Add some more logging
2018-05-18 14:59:24 +02:00
Enrico Turri
a7fc57a176
3DScene reset_object method moved to c++
2018-05-18 14:08:59 +02:00
Enrico Turri
5fc8fdee11
3DScene axes moved to c++
2018-05-18 13:02:47 +02:00
Lukas Matena
99293011e6
Corrected brim generation (width), enabling continuity with skirt
2018-05-18 12:19:54 +02:00
Enrico Turri
1e0a8de5b1
3DScene cutting plane moved to c++
2018-05-18 11:05:48 +02:00
Enrico Turri
0584990b65
Fixed z layers indices under 3D preview sliders
2018-05-18 10:14:47 +02:00
Enrico Turri
5224acad59
Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators
2018-05-18 09:55:30 +02:00
Enrico Turri
6c6b8ccc42
Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp
2018-05-18 09:55:21 +02:00
bubnikv
3f08ef70f1
Fix of extraneous infill over thin walls.
...
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895
PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).
Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00