PavelMikus
08071d85ee
integration of the simple physical model into the refactored version
2022-08-22 11:01:58 +02:00
PavelMikus
30f072457f
Refactored version without voxel grid, init commit
2022-08-22 11:01:58 +02:00
PavelMikus
51d738c564
refactored algorithm to use AABB tree instead of edge grid
2022-08-22 11:01:58 +02:00
PavelMikus
ad4502d96e
implemented AABBTree version for lines
2022-08-22 11:01:58 +02:00
PavelMikus
e39d14bf98
finished base for curling stability tests
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added comments
2022-08-22 11:01:58 +02:00
PavelMikus
4144b73ccd
curling estimation improvements
2022-08-22 11:01:58 +02:00
PavelMikus
609f42fb18
refactoring, pressure points extracted but not accounted for
2022-08-22 11:01:58 +02:00
PavelMikus
68243edc65
vastly improved computational time by optimizing the convex hull computations
2022-08-22 11:01:58 +02:00
PavelMikus
49e6d15a67
vastly improved curling detection, 3d histogram of curled height now corresponds
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with real prints
2022-08-22 11:01:58 +02:00
Godrak
9b290bd211
debug info, problem with random freezing, also support point downward projection still has issues
2022-08-22 11:01:58 +02:00
Godrak
91a4047586
Fixed various problems with support placement.
2022-08-22 11:01:58 +02:00
PavelMikus
6f6a0e7efd
Another bulk of bug fixes. Some problems however persist, support points are still placed on weird spots
2022-08-22 11:01:58 +02:00
PavelMikus
6caec6926c
TON of bugfixes, balancing still does not work
2022-08-22 11:01:58 +02:00
Godrak
824e3f111e
extended model with balance checking - centroids of segments, bed adhesion, supports adhesion, model stability
2022-08-22 11:01:58 +02:00
Godrak
5cc9bd380b
Compilation fixes after rebase
2022-08-22 11:01:58 +02:00
Godrak
148b24bd93
accumulators given base height;
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object base split to separate islands by connectivity
2022-08-22 11:01:58 +02:00
PavelMikus
d9bd1080da
UNFINISHED!
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refactoring of algorithm to bottom up propagation of support islands
Added CentroidAccumulators for balance issues checking
2022-08-22 11:01:58 +02:00
PavelMikus
f0bdf2760c
improved voxelization - fixed bugs with sinking objects.
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testing version of flooding the weight matrix
2022-08-22 11:01:58 +02:00
PavelMikus
cfe9b27a6d
refactoring,
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initial work on weight distribution matrix
2022-08-22 11:01:58 +02:00
PavelMikus
a46e1dc79c
initial works on EdgeGrid alternative
2022-08-22 11:01:58 +02:00
PavelMikus
c14b4a5d2e
quick search simplified, removed expensive layer estimators
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added explanations and comments
2022-08-22 11:01:58 +02:00
PavelMikus
1955cd066e
include external_perimeters_first option, change paramters accordingly
2022-08-22 11:01:58 +02:00
PavelMikus
d41b20547d
greatly upgraded the algorithm for support placement -
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added dynamic splitting of long paths,
included flow width of current and previous layer,
refactored and renamed parameters
2022-08-22 11:01:58 +02:00
PavelMikus
e516ba0dd0
Moved TriangleSelectorWrapper methods to cpp file, added comment describing problems with FacetsAnnotations/TriangleSelector
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structure
2022-08-22 11:01:58 +02:00
PavelMikus
706cd63e61
Beta version of the algorithm
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Implemented long unsupported segments detection, which considers also curvature
Implemented detection of curved segments at the edge of the previous layer - danger of warping/curling
2022-08-22 11:01:57 +02:00
PavelMikus
adf39805bc
work in progress:
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hooked in new step: posSupportableIssuesSearch
created layout of the processing
2022-08-22 11:01:57 +02:00
enricoturri1966
e9f5551450
#8563 - Fix icon scaling causing crash on startup. Ported from c8bb0a46b8
2022-08-22 09:53:51 +02:00
Lukas Matena
6690d49bea
Bumped up version to 2.5.0-rc1
2022-08-19 16:41:23 +02:00
Lukáš Hejl
9430387354
Windows specific: Use mipmaps generated through OpenGL for AMD graphics cards with drivers newer than 22.6.1.
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Since AMD driver version 22.7.1, there is probably some bug in the driver that causes the issue with the missing texture of the bed. It seems that this issue only triggers when mipmaps are generated manually (combined with a texture compression) and when mipmaps are generated through OpenGL glGenerateMipmap is working.
This workaround detects the AMD driver version and generates mipmaps through OpenGL for driver versions newer than 22.6.1.
2022-08-19 15:18:33 +02:00
Lukáš Hejl
8c0db761c1
Fix #8716 , #8717 , and #8718 : The pressure equalizer was producing a malformed GCode that caused underextrusion.
2022-08-19 15:07:11 +02:00
Vojtech Bubnik
781a9535db
Fixed performance issue at backgorund processing update
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with a large number of modifier meshes:
Bounding box of a chain of modifier meshes overlapping with
an object bounding box was not correctly calculated (bounding boxes
were unioned instead of intersected).
2022-08-19 15:03:39 +02:00
Lukáš Hejl
f95a6e3d33
Follow-up to 263b23fb46
: Fixed an assert.
2022-08-19 09:09:59 +02:00
Lukáš Hejl
263b23fb46
Follow-up to 6f5813a849
: Recalculate infill surfaces when infill_only_where_needed is enabled while switching from the Lightning infill to another infill or vice versa.
2022-08-18 21:17:39 +02:00
PavelMikus
be9cae74a0
Random seam fix - pseudorandom generator instead of rand()
2022-08-18 17:19:58 +02:00
PavelMikus
d746ece41a
fix performance problem in seam placer - do not generate merged islands for each layer; use lslices insted
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affects also overhang estiamtion and thus other params
2022-08-18 17:19:58 +02:00
Lukáš Hejl
952a6c882c
Fixed an issue that the wipe was shorter when it was located where extrusion width was changing.
2022-08-18 17:00:28 +02:00
rtyr
0c22ca3ece
Sync with PrusaSlicer-settings
2022-08-18 15:48:10 +02:00
YuSanka
dcdbc6bff1
Localization: Updated dictionary for JA
2022-08-18 13:43:47 +02:00
Vojtech Bubnik
55835aa050
Optimization of GCodeViewer vertex buffer generator:
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Rounding by round_to_bin() is now 2x faster on MSVC.
2022-08-18 13:32:30 +02:00
enricoturri1966
f586a3e727
Merge remote-tracking branch 'origin/et_opengl_es_rebase'
2022-08-18 13:23:38 +02:00
enricoturri1966
c497306a60
Disabled tech ENABLE_OPENGL_ES before merging branch et_opengl_es_rebase into master
2022-08-18 13:22:10 +02:00
enricoturri1966
2b996158d2
Merge branch 'master' of https://github.com/Prusa-Development/PrusaSlicerPrivate into et_opengl_es_rebase
2022-08-18 12:51:55 +02:00
Lukáš Hejl
499c2253bb
Fix of #8704 - Travels in spiral vase mode when Arachne is used.
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Now Arachne is used just for bottom layers, and for spiralizer layers is used Classic perimeter generator.
2022-08-18 11:22:47 +02:00
Lukáš Hejl
6f5813a849
Fix of #8648 - Lightning infill wasn't connected to perimeters when it was combined with the option "Only infill where needed".
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Now Lightning infill will ignore this setting and treat it as off. Because Lightning infill and "Only infill where needed" do a similar thing, and their combination doesn't make much sense.
2022-08-18 11:22:45 +02:00
Lukáš Hejl
2115b40728
Fixed incorrectly computed starting position in Concentric infill when Arachne is used.
2022-08-18 11:22:39 +02:00
Vojtech Bubnik
c03085a1f6
Performance improvement in G-code export for support material
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in suppression of retracts when traveling over support regions.
2022-08-18 10:45:18 +02:00
Vojtech Bubnik
a93620621d
Performance improvement of GCodeProcessor:
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Replaced std::string with std::string_view for constant parameters
Replaced boost:istarts_with() with boost::starts_with()
2022-08-18 10:33:26 +02:00
Vojtech Bubnik
01031779b7
Performance improvement of GCodeProcessor:
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Replaced std::string with std::string_view for constant parameters
Replaced boost:istarts_with() with boost::starts_with()
2022-08-18 10:30:20 +02:00
Lukas Matena
e9f0f4bd0d
Fix error message (related to #8703 )
2022-08-17 22:21:09 +02:00
YuSanka
43a7398c88
ShapesGallery: Fixed save of the thumbnails for custom shapes, when name contains diacritics
2022-08-17 17:40:06 +02:00