Alessandro Ranellucci
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279bfbb10d
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Organize perimeters with a nearest point search to avoid unnecessary travel moves. #21
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2011-11-07 15:40:09 +01:00 |
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Alessandro Ranellucci
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d620b46beb
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Bugfix: arcs now work (some glitches in detecting their center, though). #30
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2011-11-07 14:12:07 +01:00 |
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Alessandro Ranellucci
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6d6533831e
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New experimental --gcode-arcs options to generate G2/G3 commands. #23
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2011-10-28 14:13:44 +02:00 |
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Alessandro Ranellucci
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e410410dc7
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Refactoring. Point objects are now plain arrayrefs. Slicing is 30% faster.
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2011-10-12 14:54:49 +02:00 |
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Alessandro Ranellucci
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ea88cad8e3
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Don't extrude acute angles
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2011-10-01 14:26:54 +02:00 |
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Alessandro Ranellucci
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415d1a5170
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Optimization of travel paths for fills
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2011-09-26 10:52:58 +02:00 |
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