Commit Graph

1367 Commits

Author SHA1 Message Date
Alessandro Ranellucci
c2301c5796 Don't extend solid layers when fill density is 0 2013-04-29 15:55:50 +02:00
Alessandro Ranellucci
f7153d67d0 Make preset placeholders available in Quick Slice too. #921 2013-04-28 23:26:50 +02:00
Alessandro Ranellucci
bde730a611 Little fix in SectionCut.pm 2013-04-28 11:31:03 +02:00
Alessandro Ranellucci
6db8afe36d New option to remember last output directory. #698 2013-04-27 21:07:30 +02:00
Alessandro Ranellucci
f5bda326b8 Version check. #1006 2013-04-27 20:55:43 +02:00
Alessandro Ranellucci
bc9ff47d3f New module to output SVG vertical sections of extrusion paths with real width and height. The commit includes a bugfix to the Polyline->grow() method and some simplification in the Line class which is now child of Polyline 2013-04-27 15:02:13 +02:00
Alessandro Ranellucci
6842114d3d Fix for rectilinear infill failing in plates with new caching 2013-04-26 17:14:30 +02:00
Alessandro Ranellucci
24fd152ce4 Bugfix: cooling buffer was broken. #1149 2013-04-24 11:19:08 +02:00
Mark Hindess
8c26f0da30 Avoid memory leaks by breaking reference cycle: Print -> Fill -> Print 2013-04-18 22:49:43 +01:00
Mark Hindess
aac2c45450 Avoid merging meshes when there is only one mesh to merge.
When slicing yoda.stl it reduces peak memory usage by 5% and speeds up
slicing by 13%.
Further optimization using a simple proxy to implement the two methods
(size/extends) needed on the merge meshes is also possible and
undoubtedly worthwhile.
2013-04-18 19:50:05 +01:00
Mark Hindess
407de02fe4 Use binary search for get_layer_range.
Gives a 13% speed up on Teethy_Tiki.stl (thing:49334) with default settings
on my laptop.
When $self->layers->[0]->slice_z == $min_z the returned $min_layer value is
0 rather than the (incorrect?) -1 returned by the old code.
2013-04-18 19:29:05 +01:00
Alessandro Ranellucci
4e6c58f749 TYpo 2013-04-18 19:49:02 +02:00
Alessandro Ranellucci
17f76c4951 Move bridge detection to its own method 2013-04-18 18:43:46 +02:00
Alessandro Ranellucci
e088d9b3f7 Cache Slic3r::Fill object 2013-04-18 18:40:59 +02:00
Alessandro Ranellucci
312bb285a0 Fix initialization of Rectilinear filler 2013-04-18 18:37:46 +02:00
Alessandro Ranellucci
c46bfc71b4 Merge branch 'master' into boost-optimizations 2013-04-18 17:48:46 +02:00
Alessandro Ranellucci
01bd9040f5 Fix syntax for ex_int_offset2() 2013-04-18 17:46:13 +02:00
Alessandro Ranellucci
b160feacfd Merge branch 'master' into clipper-optimizations 2013-04-18 17:36:42 +02:00
Alessandro Ranellucci
850690cf79 Minor optimization 2013-04-18 17:36:06 +02:00
Alessandro Ranellucci
430c825918 Align rectilinear and line infill across layers (new implementation). #712 2013-04-18 17:34:21 +02:00
Alessandro Ranellucci
bd3384525e Revert "Align rectilinear and line infill across layers. #712"
This reverts commit a0a54ea706.
2013-04-15 11:33:24 +02:00
Alessandro Ranellucci
a0a54ea706 Align rectilinear and line infill across layers. #712 2013-04-11 19:36:49 +02:00
Alessandro Ranellucci
94ed6cd239 Always move Z at travel speed. #1093 2013-04-08 22:23:51 +02:00
Jesse Vincent
7ec6332141 split apart the math in nearest_point_index and short-circuit if we know the candidate is no good 2013-04-07 19:53:15 -04:00
Jesse Vincent
e8ca1e59a6 no functional change. only return from one place for clarity 2013-04-07 19:44:32 -04:00
Jesse Vincent
da0e67a891 Only look up $point's X and Y once, rather than once on every pass through the loop.
(Those lookups are expensive)
2013-04-07 18:28:08 -04:00
Jesse Vincent
3e8c5804fe Inline comparable_distance_between_points
It was called on an incredibly hot codepath from a single place. At 12313276 calls
on my test .stl, the sub call overhead alone was a significant perf hit.
2013-04-07 18:13:40 -04:00
Jesse Vincent
060d2da7fe Small optimization on an incredibly hot codepath. 2013-04-07 18:01:15 -04:00
Alessandro Ranellucci
7e51cbcf69 Allow 0.1mm slots. #959 #1056 2013-04-04 01:24:40 +02:00
Alessandro Ranellucci
b4be61b703 Bugfix: time estimates for cooling were computed for each object separately instead of the whole actual layer. #1071 2013-04-04 01:17:44 +02:00
Alessandro Ranellucci
a563801304 Merge branch 'master' of github.com:alexrj/Slic3r 2013-04-04 01:15:46 +02:00
Alessandro Ranellucci
3afeb5c7b5 Second layer commands were written multiple times 2013-04-04 00:52:11 +02:00
Alessandro Ranellucci
b725847a51 Bugfix: configuration wizard led to crash with simple mode. #1077 2013-04-03 19:26:59 +02:00
Alessandro Ranellucci
88e70a59c7 Don't wipe if option is disabled 2013-04-03 19:08:12 +02:00
Alessandro Ranellucci
d089d2b2d4 Bugfix: crash introduced by wipe 2013-04-03 19:06:33 +02:00
Devin Grady
e602aad998 inspired by f5e48a3, a seems to work to fix 1076 2013-04-01 22:12:51 -05:00
Alessandro Ranellucci
bf809d1fd0 Use linestring_length() from Boost 2013-03-31 19:50:22 +02:00
Alessandro Ranellucci
1187f4846d Some Clipper optimizations 2013-03-31 19:40:25 +02:00
Alessandro Ranellucci
0d6ff22e19 Merge branch 'wipe' 2013-03-31 11:36:04 +02:00
Alessandro Ranellucci
04d2231901 Bugfix: is_printable() wasn't discarding narrow ring-shaped top/bottom surfaces because it was only considering the contour. This caused extra shell material even in hollow prints. #1049 2013-03-30 11:22:12 +01:00
Alessandro Ranellucci
7f23e72a10 Display preview for small files too. #929 2013-03-30 00:52:45 +01:00
Alessandro Ranellucci
33a4ec660d better handling of too-small and too-short models #929.
These changes handle small models better in the plater preview.
Extremely small thumbnails are preserved instead of culled,
allowing the model to be scaled up. The scale range is extended to
100000% to allow mm-scale objects expressed in meters to be opened
and scaled to mm.
Original coding by mesheldrake
2013-03-30 00:47:13 +01:00
Alessandro Ranellucci
ac2356f66a Don't crash at the end of empty prints. #1042 2013-03-30 00:36:14 +01:00
Alessandro Ranellucci
7b7c9f6330 Launch even if config is corrupted. #1067 2013-03-30 00:30:21 +01:00
Alessandro Ranellucci
f5e48a306d Bugfix: support material and brim didn't work correctly. Includes unit test. #1074 2013-03-30 00:21:09 +01:00
Alessandro Ranellucci
d4119b0eb1 Better bridge direction detection. #1068 2013-03-29 23:49:58 +01:00
Alessandro Ranellucci
5beb2187d3 Bugfix: infill direction wasn't correctly alternated when infilling every 2 layers. #1068 2013-03-29 19:24:08 +01:00
Alessandro Ranellucci
1b79b1cb20 Refactoring: use the clone() method for inflating Surface objects 2013-03-29 19:18:06 +01:00
Alessandro Ranellucci
e563c62094 Replace SetValue with ChangeValue to avoid wxWidgets to fire useless events 2013-03-29 18:56:34 +01:00
Alessandro Ranellucci
d2b451d9a1 Merge branch 'master' into wipe 2013-03-26 16:28:01 +01:00