Joseph Lenox
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b91b98b21e
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Added prototype make_cylinder()
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2017-02-21 16:10:38 +01:00 |
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Joseph Lenox
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3bb237deee
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Added new constructor to TriangleMesh that accepts vectors of Points and make_cube function to make a new simple cube mesh.
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2017-02-21 16:10:14 +01:00 |
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Alessandro Ranellucci
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73ddd3b438
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Refactored parallelization code, cherry picked from @alexrj 36789774471a0bf9a66bb33cc3ab6984f8ede8c6
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2016-12-08 14:40:47 +01:00 |
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Alessandro Ranellucci
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70a9de085b
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Parallelize TriangleMeshSlicer::slice(), cherry picked from @alexrj 83ad123d951c6ee663d2f3b02e095c203ca794e7
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2016-12-08 14:28:09 +01:00 |
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Alessandro Ranellucci
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4913e90e10
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Remove any Perl related code from libslic3r
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2015-12-08 00:39:54 +01:00 |
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Alessandro Ranellucci
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61f0a9e4da
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Replace the flip word with mirror. #3060
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2015-11-04 23:11:30 +01:00 |
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Alessandro Ranellucci
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5eb3bc52ef
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Ported ModelObject::rotate() and ModelObject::flip() to XS, as well as axes constants
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2015-04-16 21:22:04 +02:00 |
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Alessandro Ranellucci
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8791f5a493
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Cleanup of some method signatures and of XS return types
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2015-01-19 18:53:04 +01:00 |
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Alessandro Ranellucci
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d4ae734659
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Minor improvement to IntersectionLine (now subclasses Line)
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2015-01-06 20:58:07 +01:00 |
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Alessandro Ranellucci
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73b3c06361
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Ported more things to XS
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2014-09-21 10:51:36 +02:00 |
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Alessandro Ranellucci
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5a96bad8c2
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Ported some more methods to C++
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2014-08-08 21:48:59 +02:00 |
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Alessandro Ranellucci
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b10917806a
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Ported some Model methods to XS
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2014-08-03 20:33:16 +02:00 |
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Alessandro Ranellucci
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6adc3477c9
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Moved C++ code into new libslic3r directory
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2014-08-03 19:42:29 +02:00 |
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