Compensated slices have negative orientation...
Move efc to common params
Fix elefant foot compensation reversed contours
Remove redundant assertions and don't apply absolute correction if zero
but causes an issue #3642 (G-Code Export button visible in "non-default" position)
All Show/Hide() of active buttons are processed inside show_action_buttons() function
if the number of top / bottom solid layers was set to zero while
the top / bottom minimum shell thickess was set nonzero.
With this commit, if the top / bottom solid layers is set to zero,
there are no top / bottom solid layers generated independent from
the minimum top / bottom shell thickness.
Opening saved project removes Print Host settings #3655
Octoprint Settings when Opening a .3MF file #3244
When loading a configuration file (from AMF, 3MF, .ini or .gcode),
and if the host settings ("print_host", "printhost_apikey", "printhost_cafile")
in the configuration file is empty, then the config is considered to be anonymized,
and these anonymized keys are loaded from the referenced "derived from" profile,
if it exists in user's PrusaSlicer configuration directory.
We are aware that this is a patch work and a better long term solution
is to separate physical printer settings from logical printer settings,
but this is a good enough solution for PrusaSlicer 2.2.0 release.
Exceptions thrown by Flow calculation were made explicit classes derived
from std::invalid_argument.
The PresetHints::recommended_thin_wall_thickness() newly catches these
exceptions and it shows the reason of why the hint is invalid.
when for Parameter validation dialog "Selecting NO caused no change".
OSX:TextCtrl:wxEVT_KILL_FOCUS: Second call is suppressed
+ Under OSX set a little bit more wider width for Fields
+ msw_rescale() is overridden for PrinterTab to rescale of all the option Pages and not just a respect to current print technology
+ A Setting of the option.width in PrintConfig is no need anymore
Interior mesh can be empty and TriangleMeshSlicer would fail in that case.
Also, recalculating shared vertices after repair should probably be done, TMS relies on it.
Reverted the time estimate number stored into the G-code from
days/hours/minutes to days/hours/minutes/seconds, because who knows
who is already parsing the file.
(SlicedInfo: Removed secondes from estimated times):
GCodeTimeEstimator::_get_time_dhm() shall round to minutes, old
code rounded down to minutes, new code rounds to 1/2.
which is a regression of an optimization 3e0690b37b
With the optimization disabled, the G-code generator will not be slower
than PrusaSlicer 2.1.1. I am leaving the code there to mark for
further optimization opportunities.
is enabled / disabled.
Spiral Vase forces different kind of slicing than the normal model:
In Spiral Vase mode, holes are closed and only the largest area contour is kept at each layer.
Therefore toggling the Spiral Vase on / off requires complete reslicing.
This commit moves the update to the correct location.
Fixes Connecting / expanding Bottom Layers to Vase Perimeter #253
Fixes Slicing error in vase mode #452
Fixes Slicing Issue (Vase Mode, 0.6mm dmr nozzle) #1887
Fixes Top fill pattern isn't used in spiral vase mode #2533
Fixes Cisar's vase doesn't slice correctly, creates artefacts #3595
When the model is sliced, all the contours are newly oriented
counter-clockwise (even holes), merged and then only the largest area
contour is retained. In perimeter generator, if the largest contour
splits into multiple perimeters, newly only the largest area perimeter
is retained in spiral vase mode. These two changes solve #3595 and similar.
The infill is newly calculated only for the bottom solid layers
if the spiral vase mode is active (removes various unwanted infill
along the vase walls), and the last bottom solid layer is switched
to a top solid pattern (solves #2533).
The thin walls are newly enforced to be disabled in spiral vase mode,
and the "ensure vertical shell wall" is enforced in spiral vase mode
to extend the bottom of the vase to the vase hull (fixes#253).
collisions against already printed objects: Rotation of an object
was not being taken into account.
Fixes#2450 PrusaSlicer 2.0 Sequential printing vs rotate object
Fixes#3585 Always Sequential Printing Error (Regardless of setting, placement or object size)
Fixed some collisions in sequential print just after arrangement by
making the validation using a slightly lower extruder radius value
than the arrangement.
Refactored PrintObject coordinate system so that the PrintObject's
coordinate system is always centered in respect to its ModelObject's
geometries. This refactoring may improve path planning a bit and
it may lower the requirements on bits representing Clipper coordinates
by 1 bit.
Drain holes are not allowed to be placed on its own inner surface. This was recently (0e3ebb3)
done by forcing invalidation of the slaposDrillHoles, which also invalidates and therefore
hides the drilled mesh. However, that also hides the hollowed mesh and it is not possible
to place holes inside the cavity.
This change does not dump the drilled mesh, but checks that no raycast hit ends up in a hole.
printer configuration:
ss -> sm : Just apply the color changes of the original ss project at the active extruder.
ss -> mm : There are no tool changes stored. Ignore color changes, they are invalid because they are extruder non-specific.
sm -> ss : Apply tool changes as color changes (tool changes remember the target color), apply original color changes.
sm -> mm : Ignore both color changes and tool changes.
mm -> ss/sm : Ignore both color changes and tool changes.
show just the label in the application title. For Win32, add the
" 32 bit" indicator, so that we may see clearly if somebody is running
a 32bit build on 64bit windows by a mistake.
The two new config keys define a minimum vertical shell thickness.
The top shell thickness is calculated as a maximum of sum over
top_solid_layers * layer heights and top_solid_min_thickness,
the bottom shell thickness is calculated as a maximum of sum over
bottom_solid_layers * layer heights and bottom_solid_min_thickness.
The results of the formula above are shown at the Print parameter page
below the two new values to hint the user about the interaction
of the old versus new config values.
top_solid_min_thickness has no meaning if top_solid_layers is zero,
bottom_solid_min_thickness has no meaning if bottom_solid_layers is zero.
by the PlaceholderParser.
Namely, all the options with the "ratio_over" reference are now handled
correctly by the PlaceholderParser with the exception
of the "first_layer_extrusion_width", which overrides speed of extrusions
by their respective extrusion type.
Also the various extrusion widths (extrusion_width, first_layer_extrusion_width,
external_perimeter_extrusion_width etc.) produce the same numbers
as if ran through the back-end, with the assumption of not overriding
layer height by the variable layer height editing tool or layer height
modifiers.
Left arrow = Decrease X by 1mm
Right arrow = Increase X by 1mm
Up arrow = Decrease Y by 1mm
Down arrow = Increase Y by 1mm
PgUp = Rotate 45 degrees CCW
PgDown = Rotate 45 degrees CW
slaposHollowing was divided into slaposHollowing and slaposDrillHoles on master
This commit takes this into account on the code that was merged from lm_drilling_backend_rebased
Left arrow = 90 degrees around Z axis CCW
Right arrow = 90 degrees around Z axis CW
Up arrow = 45 degrees around Z axis CCW
Down arrow = 45 degrees around Z axis CW
The test for intersection of two triangles sharing a common edge
has been optimized to reject non-overlaping triangles with
the least amount of exact arithmetics predicates.
Cherry pick of
d367762468
which now will be used for preset choosers on sidebar a preset tabs.
+ for BitmapCache class added m_scale used for correct scaling of SVG images on Retina displays
+ some code clearing from unused functions or function's parameters
in place of the normal mesh.
WIP: The code is inefficient (it does not store the timestamp
of the hollowed mesh, therefore it refreshes the hollowed mesh on each
scene update) and if the hollowing gets invalidated, the original mesh
is currently not being reloaded and the hollowed mesh is still visible.
where the PrintObject bounding box was not invalidated correctly
when the transformation matrices of instances changed.
Also refactored PrintObject::size() for const correctness.
This commit horribly cripples reload_scene function just to update volumes in scene so that Hollowing and SLASupport gizmos can be updated to the new logic
It should be later reverted and the same be achieved in a better way