1) Let Clipper use int32_t for representing its coordinates. This
reduces memory and allows to skip conversion between Slic3r Polygon
and Clipper polygon.
2) Disable additional offset before executing the Clipper Offset algorithm.
We don't see any reason for that and it required 64bit Clipper coordinates,
which were disabled with 1).
of the Z coordinate, compiled in the ClipperLib_Z namespace.
Update of Lukas's new brim clipping:
All the brim contours are now clipped by the ClipperLib_Z library
in one shot.