tamasmeszaros
d069591514
Write hollow flag to SL1 files if any object is hollowed.
2021-04-21 16:29:12 +02:00
tamasmeszaros
949b0e63e8
Fix integer overflows in libnest2d tests
2021-04-21 16:08:38 +02:00
tamasmeszaros
dca67822d1
Eliminate warnings caused by changes to aid new libslic3r backend
2021-04-21 16:02:31 +02:00
tamasmeszaros
ad19ab219d
New custom backend for libnest2d using libslic3r types
...
Adapted to new clipper->eigen mod
2021-04-21 16:02:25 +02:00
Vojtech Bubnik
bb8112f099
and the final Perl unit test fix
2021-04-21 15:47:28 +02:00
Vojtech Bubnik
dcfa1d10cf
Yet another Perl test
2021-04-21 15:46:47 +02:00
Vojtech Bubnik
ee53894c40
Another last perl unit test fix
2021-04-21 15:43:41 +02:00
Vojtech Bubnik
39deffdf5b
One more perl unit test fix
2021-04-21 15:40:43 +02:00
Vojtech Bubnik
c013b73308
Fixing perl unit tests
2021-04-21 15:38:00 +02:00
Vojtech Bubnik
542d95a593
Fixing unit tests
2021-04-21 15:31:06 +02:00
enricoturri1966
82d577645e
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 14:52:52 +02:00
Vojtech Bubnik
0c1953a929
Further fixes of the first_layer_height refactoring.
2021-04-21 14:34:49 +02:00
YuSanka
4ce7ea40f0
Updated splashscreen images
2021-04-21 13:49:24 +02:00
enricoturri1966
16c55a3e4c
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 13:45:37 +02:00
Vojtech Bubnik
ba94fa4867
Fixed unit tests.
2021-04-21 13:30:32 +02:00
enricoturri1966
c8b83ae011
Tech ENABLE_ALLOW_NEGATIVE_Z -> Allow move gizmo to place an object under the printbed
2021-04-21 12:41:43 +02:00
enricoturri1966
c7771a576b
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection
2021-04-21 12:32:17 +02:00
Vojtech Bubnik
d9ed9149ae
1) Moved first_layer_heigth frrom PrintObjectConfig to PrintConfig.
...
Thus the first_layer_height is no more object specific. That makes
a lot of sense due to the brim calculation being performed over
all layers at once and due to future merging of supports of
different objects at first layer.
2) Because now first_layer_height is print specific, the relative
first layer height derived from the object layer height was partially
disabled: First the relative first layer height is converted to
an absolute value when importing config, second the side text
was changed from "mm or %" to "mm". Still the UI allows entering %.
Both changes may be controversial, let's wait for user feedback.
2021-04-21 12:09:43 +02:00
Lukáš Hejl
49928e131c
Added missing include (GCC 9.3)
2021-04-21 06:08:46 +02:00
rtyr
8b41285e31
0.0.16 Updated CR6-SE start g-code. Added and updated filament profiles.
2021-04-20 20:38:27 +02:00
rtyr
b71fa0d634
Bumped up version to 0.0.16
2021-04-20 20:35:49 +02:00
rtyr
e25adaf221
Merge pull request #6394 from pmjdebruijn/creality
...
Creality Various
2021-04-20 20:33:39 +02:00
Pascal de Bruijn
2cb268c947
Revert "creality.ini: Extrudr NX2 slightly lower temps"
...
This reverts commit 41c56f2eb8
.
2021-04-20 18:13:21 +02:00
Pascal de Bruijn
d50c2872bd
creality.ini: disable explicit ABL for CR6-SE ( #6383 )
...
this is also better in line with Creality's intended behavior
2021-04-20 18:12:08 +02:00
enricoturri1966
9cd5ba13f2
Some refactoring into ProjectDirtyStateManager
2021-04-20 16:07:39 +02:00
Vojtech Bubnik
4f950343c8
MMU segmentation refactoring: Most of the MMU segmentation code
...
was extracted to its own file.
2021-04-20 15:07:05 +02:00
Lukas Matena
bf1fc7d436
Info in ObjectList: Added variable layer height
2021-04-20 15:07:05 +02:00
Lukas Matena
e48bc7a5e8
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-20 15:07:05 +02:00
Lukas Matena
61528cbdc8
Show info about custom supports and seam in ObjectList
...
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-20 15:07:05 +02:00
rtyr
9153874041
Disabled thick bridges, updated support settings. Bundle refactoring.
2021-04-20 15:07:05 +02:00
enricoturri1966
6be2a1be2c
Removed mutable members from class GLVolume
2021-04-20 12:55:23 +02:00
enricoturri1966
0e3090fb28
Removed mutable members from class GLCanvas3D
2021-04-20 12:16:55 +02:00
enricoturri1966
b0bb1e7b1d
Removed mutable members from class OpenGLManager::GLInfo
2021-04-20 11:42:34 +02:00
enricoturri1966
f486dedb52
Disabled tech ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW
2021-04-20 10:41:38 +02:00
David Kocik
f191c06f17
Merge branch 'dk_notifications'
2021-04-20 09:19:40 +02:00
David Kocik
453884f908
Check of correct suffix during PrintHostSend dialog.
2021-04-20 09:18:50 +02:00
David Kocik
429675db2d
Error appearance of upload notification and dividing lines with lesser impotance of spaces
2021-04-20 09:18:50 +02:00
David Kocik
d7b385f144
compare upload notification by id and not show id in text
2021-04-20 09:18:50 +02:00
David Kocik
fb645c6394
two line text for upload progress bar notification
2021-04-20 09:18:50 +02:00
David Kocik
c140974bf4
Changed ToolpathOuside error notification from plater to slicing error notification type so it is grayed out correctly
2021-04-20 09:18:50 +02:00
David Kocik
9118de4e3c
Upload notification text fix
2021-04-20 09:18:50 +02:00
David Kocik
78e61eddf8
typo fix
2021-04-20 09:18:50 +02:00
David Kocik
441cf62ad3
fix of notification states and upload progress bar notification fadeout
2021-04-20 09:18:50 +02:00
enricoturri1966
c691464659
Project dirty state manager -> Improvements update of plater dirty state after save commands
2021-04-20 09:09:06 +02:00
enricoturri1966
3e09334162
Removed mutable members from class Bed3D
2021-04-20 08:53:56 +02:00
Lukáš Hejl
40d9e51b5e
WIP: Added support for top and bottom layers for MMU segmentation.
2021-04-19 19:21:06 +02:00
Lukas Matena
ffe036df1f
Merge branch 'lm_info_in_object_list'
2021-04-19 16:11:58 +02:00
Lukas Matena
dfe926ef63
Info in ObjectList: Added variable layer height
2021-04-19 16:10:40 +02:00
Lukas Matena
df3fb31268
Info in ObjectList: Settings should be above the new info items, info items are selectable
2021-04-19 16:10:40 +02:00
Lukas Matena
548ceb7acc
Show info about custom supports and seam in ObjectList
...
Slight refactoring in GLGizmosManager so it is easier to open a gizmo from the ObjectList
2021-04-19 16:10:40 +02:00