package Slic3r::GUI::Plater::3D; use strict; use warnings; use utf8; use List::Util qw(); use Slic3r::Geometry qw(); use Slic3r::Geometry::Clipper qw(); use Wx qw(:misc :pen :brush :sizer :font :cursor wxTAB_TRAVERSAL); use Wx::Event qw(); use base 'Slic3r::GUI::PreviewCanvas'; sub new { my $class = shift; my ($parent, $objects, $model, $config) = @_; my $self = $class->SUPER::new($parent); $self->{objects} = $objects; $self->{model} = $model; $self->{config} = $config; $self->{on_select_object} = sub {}; $self->{on_double_click} = sub {}; $self->{on_right_click} = sub {}; $self->{on_instance_moved} = sub {}; return $self; } sub update { my ($self) = @_; $self->reset_objects; return if $self->{model}->objects_count == 0; $self->set_bounding_box($self->{model}->bounding_box); $self->set_bed_shape($self->{config}->bed_shape); foreach my $model_object (@{$self->{model}->objects}) { $self->load_object($model_object, 1); } } 1;