package Slic3r::Layer; use strict; use warnings; use List::Util qw(first); use Slic3r::Geometry::Clipper qw(union_ex intersection_ex); # the following two were previously generated by Moo sub print { my $self = shift; return $self->object->print; } sub config { my $self = shift; return $self->object->config; } # the purpose of this method is to be overridden for ::Support layers sub islands { my $self = shift; return $self->slices; } sub region { my $self = shift; my ($region_id) = @_; while ($self->region_count <= $region_id) { $self->add_region($self->object->print->get_region($self->region_count)); } return $self->get_region($region_id); } sub regions { my ($self) = @_; return [ map $self->get_region($_), 0..($self->region_count-1) ]; } sub merge_slices { my ($self) = @_; $_->merge_slices for @{$self->regions}; } sub make_perimeters { my $self = shift; Slic3r::debugf "Making perimeters for layer %d\n", $self->id; # keep track of regions whose perimeters we have already generated my %done = (); # region_id => 1 for my $region_id (0..$#{$self->regions}) { next if $done{$region_id}; my $layerm = $self->regions->[$region_id]; $done{$region_id} = 1; # find compatible regions my @layerms = ($layerm); for my $i (($region_id+1)..$#{$self->regions}) { my $config = $self->regions->[$i]->config; my $layerm_config = $layerm->config; if ($config->perimeter_extruder == $layerm_config->perimeter_extruder && $config->perimeters == $layerm_config->perimeters && $config->perimeter_speed == $layerm_config->perimeter_speed && $config->gap_fill_speed == $layerm_config->gap_fill_speed && $config->overhangs == $layerm_config->overhangs && $config->perimeter_extrusion_width == $layerm_config->perimeter_extrusion_width && $config->thin_walls == $layerm_config->thin_walls && $config->external_perimeters_first == $layerm_config->external_perimeters_first) { push @layerms, $self->regions->[$i]; $done{$i} = 1; } } if (@layerms == 1) { # optimization $layerm->fill_surfaces->clear; $layerm->make_perimeters($layerm->slices, $layerm->fill_surfaces); } else { # group slices (surfaces) according to number of extra perimeters my %slices = (); # extra_perimeters => [ surface, surface... ] foreach my $surface (map @{$_->slices}, @layerms) { my $extra = $surface->extra_perimeters; $slices{$extra} ||= []; push @{$slices{$extra}}, $surface; } # merge the surfaces assigned to each group my $new_slices = Slic3r::Surface::Collection->new; foreach my $surfaces (values %slices) { $new_slices->append(Slic3r::Surface->new( surface_type => $surfaces->[0]->surface_type, extra_perimeters => $surfaces->[0]->extra_perimeters, expolygon => $_, )) for @{union_ex([ map $_->p, @$surfaces ], 1)}; } # make perimeters my $fill_surfaces = Slic3r::Surface::Collection->new; $layerm->make_perimeters($new_slices, $fill_surfaces); # assign fill_surfaces to each layer if ($fill_surfaces->count > 0) { foreach my $lm (@layerms) { my $expolygons = intersection_ex( [ map $_->p, @$fill_surfaces ], [ map $_->p, @{$lm->slices} ], ); $lm->fill_surfaces->clear; $lm->fill_surfaces->append(Slic3r::Surface->new( surface_type => $fill_surfaces->[0]->surface_type, extra_perimeters => $fill_surfaces->[0]->extra_perimeters, expolygon => $_, )) for @$expolygons; } } } } } package Slic3r::Layer::Support; our @ISA = qw(Slic3r::Layer); sub islands { my $self = shift; return [ @{$self->slices}, @{$self->support_islands} ]; } 1;