#ifndef slic3r_Print_hpp_ #define slic3r_Print_hpp_ #include #include #include #include "PrintConfig.hpp" #include "Point.hpp" #include "Layer.hpp" #include "PlaceholderParser.hpp" namespace Slic3r { class Print; class ModelObject; enum PrintStep { psInitExtruders, psSkirt, psBrim, }; enum PrintObjectStep { posSlice, posPerimeters, posPrepareInfill, posInfill, posSupportMaterial, }; template class PrintState { public: std::set started, done; bool is_started(StepType step) const; bool is_done(StepType step) const; void set_started(StepType step); void set_done(StepType step); bool invalidate(StepType step); }; // A PrintRegion object represents a group of volumes to print // sharing the same config (including the same assigned extruder(s)) class PrintRegion { friend class Print; public: PrintRegionConfig config; Print* print(); private: Print* _print; PrintRegion(Print* print); ~PrintRegion(); }; typedef std::vector LayerPtrs; typedef std::vector SupportLayerPtrs; class BoundingBoxf3; // TODO: for temporary constructor parameter class PrintObject { friend class Print; public: // vector of (vectors of volume ids), indexed by region_id std::vector > region_volumes; Points copies; // Slic3r::Point objects in scaled G-code coordinates PrintObjectConfig config; t_layer_height_ranges layer_height_ranges; // this is set to true when LayerRegion->slices is split in top/internal/bottom // so that next call to make_perimeters() performs a union() before computing loops bool typed_slices; Point3 size; // XYZ in scaled coordinates // scaled coordinates to add to copies (to compensate for the alignment // operated when creating the object but still preserving a coherent API // for external callers) Point _copies_shift; // Slic3r::Point objects in scaled G-code coordinates in our coordinates Points _shifted_copies; LayerPtrs layers; SupportLayerPtrs support_layers; // TODO: Fill* fill_maker => (is => 'lazy'); PrintState state; Print* print(); ModelObject* model_object(); // adds region_id, too, if necessary void add_region_volume(int region_id, int volume_id); size_t layer_count(); void clear_layers(); Layer* get_layer(int idx); Layer* add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z); void delete_layer(int idx); size_t support_layer_count(); void clear_support_layers(); SupportLayer* get_support_layer(int idx); SupportLayer* add_support_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z); void delete_support_layer(int idx); // methods for handling state bool invalidate_state_by_config_options(const std::vector &opt_keys); bool invalidate_step(PrintObjectStep step); bool invalidate_all_steps(); private: Print* _print; ModelObject* _model_object; // TODO: call model_object->get_bounding_box() instead of accepting // parameter PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox); ~PrintObject(); }; typedef std::vector PrintObjectPtrs; typedef std::vector PrintRegionPtrs; class Print { public: PrintConfig config; PrintObjectConfig default_object_config; PrintRegionConfig default_region_config; PrintObjectPtrs objects; PrintRegionPtrs regions; PlaceholderParser placeholder_parser; // TODO: status_cb double total_used_filament, total_extruded_volume; PrintState state; // ordered collections of extrusion paths to build skirt loops and brim ExtrusionEntityCollection skirt, brim; Print(); ~Print(); // methods for handling objects void clear_objects(); PrintObject* get_object(size_t idx); PrintObject* add_object(ModelObject *model_object, const BoundingBoxf3 &modobj_bbox); PrintObject* set_new_object(size_t idx, ModelObject *model_object, const BoundingBoxf3 &modobj_bbox); void delete_object(size_t idx); // methods for handling regions PrintRegion* get_region(size_t idx); PrintRegion* add_region(); // methods for handling state bool invalidate_state_by_config_options(const std::vector &opt_keys); bool invalidate_step(PrintStep step); bool invalidate_all_steps(); private: void clear_regions(); void delete_region(size_t idx); }; } #endif