#ifndef slic3r_AppConfig_hpp_ #define slic3r_AppConfig_hpp_ #include #include namespace Slic3r { class AppConfig { public: AppConfig() : m_dirty(false) { this->reset(); } // Clear and reset to defaults. void reset(); // Override missing or keys with their defaults. void set_defaults(); // Load the slic3r.ini from a user profile directory (or a datadir, if configured). void load(); // Store the slic3r.ini into a user profile directory (or a datadir, if configured). void save(); // Does this config need to be saved? bool dirty() const { return m_dirty; } // Const accessor, it will return false if a section or a key does not exist. bool get(const std::string §ion, const std::string &key, std::string &value) const { value.clear(); auto it = m_storage.find(section); if (it == m_storage.end()) return false; auto it2 = it->second.find(key); if (it2 == it->second.end()) return false; value = it2->second; return true; } std::string get(const std::string §ion, const std::string &key) const { std::string value; this->get(section, key, value); return value; } std::string get(const std::string &key) const { std::string value; this->get("", key, value); return value; } void set(const std::string §ion, const std::string &key, const std::string &value) { std::string &old = m_storage[section][key]; if (old != value) { old = value; m_dirty = true; } } void set(const std::string &key, const std::string &value) { this->set("", key, value); } bool has(const std::string §ion, const std::string &key) const { auto it = m_storage.find(section); if (it == m_storage.end()) return false; auto it2 = it->second.find(key); return it2 != it->second.end() && ! it2->second.empty(); } bool has(const std::string &key) const { return this->has("", key); } void clear_section(const std::string §ion) { m_storage[section].clear(); } // return recent/skein_directory or recent/config_directory or empty string. std::string get_last_dir() const; void update_config_dir(const std::string &dir); void update_skein_dir(const std::string &dir); std::string get_last_output_dir(const std::string &alt) const; void update_last_output_dir(const std::string &dir); // Get the default config path from Slic3r::data_dir(). static std::string config_path(); // Does the config file exist? static bool exists(); private: // Map of section, name -> value std::map> m_storage; // Has any value been modified since the config.ini has been last saved or loaded? bool m_dirty; }; }; // namespace Slic3r #endif /* slic3r_AppConfig_hpp_ */