#ifndef slic3r_GUI_Preview_hpp_ #define slic3r_GUI_Preview_hpp_ #include #include "libslic3r/Point.hpp" #include class wxNotebook; class wxGLCanvas; class wxBoxSizer; class wxStaticText; class wxChoice; class wxComboCtrl; class wxCheckBox; class PrusaDoubleSlider; namespace Slic3r { class DynamicPrintConfig; class Print; class BackgroundSlicingProcess; class GCodePreviewData; class Model; namespace GUI { class GLCanvas3D; class GLToolbar; class View3D : public wxPanel { wxGLCanvas* m_canvas_widget; GLCanvas3D* m_canvas; #if !ENABLE_IMGUI wxPanel* m_gizmo_widget; #endif // !ENABLE_IMGUI Model* m_model; DynamicPrintConfig* m_config; BackgroundSlicingProcess* m_process; public: View3D(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process); virtual ~View3D(); wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; } GLCanvas3D* get_canvas3d() { return m_canvas; } void set_view_toolbar(GLToolbar* toolbar); void set_as_dirty(); void set_bed_shape(const Pointfs& shape); void select_view(const std::string& direction); void select_all(); void delete_selected(); void mirror_selection(Axis axis); #if ENABLE_MODE_AWARE_TOOLBAR_ITEMS void update_toolbar_items_visibility(); #endif // ENABLE_MODE_AWARE_TOOLBAR_ITEMS void enable_toolbar_item(const std::string& name, bool enable); int check_volumes_outside_state() const; bool is_layers_editing_enabled() const; bool is_layers_editing_allowed() const; void enable_layers_editing(bool enable); bool is_dragging() const; bool is_reload_delayed() const; void reload_scene(bool refresh_immediately, bool force_full_scene_refresh = false); void render(); private: bool init(wxWindow* parent, Model* model, DynamicPrintConfig* config, BackgroundSlicingProcess* process); }; class Preview : public wxPanel { wxGLCanvas* m_canvas_widget; GLCanvas3D* m_canvas; wxBoxSizer* m_double_slider_sizer; wxStaticText* m_label_view_type; wxChoice* m_choice_view_type; wxStaticText* m_label_show_features; wxComboCtrl* m_combochecklist_features; wxCheckBox* m_checkbox_travel; wxCheckBox* m_checkbox_retractions; wxCheckBox* m_checkbox_unretractions; wxCheckBox* m_checkbox_shells; DynamicPrintConfig* m_config; BackgroundSlicingProcess* m_process; GCodePreviewData* m_gcode_preview_data; // Calling this function object forces Plater::schedule_background_process. std::function m_schedule_background_process; unsigned int m_number_extruders; std::string m_preferred_color_mode; bool m_loaded; bool m_enabled; PrusaDoubleSlider* m_slider {nullptr}; public: Preview(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data, std::function schedule_background_process = [](){}); virtual ~Preview(); wxGLCanvas* get_wxglcanvas() { return m_canvas_widget; } GLCanvas3D* get_canvas3d() { return m_canvas; } void set_view_toolbar(GLToolbar* toolbar); void set_number_extruders(unsigned int number_extruders); void set_canvas_as_dirty(); void set_enabled(bool enabled); void set_bed_shape(const Pointfs& shape); void select_view(const std::string& direction); void set_viewport_from_scene(GLCanvas3D* canvas); void set_viewport_into_scene(GLCanvas3D* canvas); void set_drop_target(wxDropTarget* target); void load_print(); void reload_print(bool force = false); void refresh_print(); private: bool init(wxWindow* parent, DynamicPrintConfig* config, BackgroundSlicingProcess* process, GCodePreviewData* gcode_preview_data); void bind_event_handlers(); void unbind_event_handlers(); void show_hide_ui_elements(const std::string& what); void reset_sliders(); void update_sliders(const std::vector& layers_z); void on_size(wxSizeEvent& evt); void on_choice_view_type(wxCommandEvent& evt); void on_combochecklist_features(wxCommandEvent& evt); void on_checkbox_travel(wxCommandEvent& evt); void on_checkbox_retractions(wxCommandEvent& evt); void on_checkbox_unretractions(wxCommandEvent& evt); void on_checkbox_shells(wxCommandEvent& evt); // Create/Update/Reset double slider on 3dPreview void create_double_slider(); void update_double_slider(const std::vector& layers_z, bool force_sliders_full_range = false); void fill_slider_values(std::vector> &values, const std::vector &layers_z); void reset_double_slider(); // update DoubleSlider after keyDown in canvas void update_double_slider_from_canvas(wxKeyEvent& event); void load_print_as_fff(); void load_print_as_sla(); void on_sliders_scroll_changed(wxEvent& event); }; } // namespace GUI } // namespace Slic3r #endif // slic3r_GUI_Preview_hpp_