package Slic3r::Fill::PlanePath; use Moo; extends 'Slic3r::Fill::Base'; with qw(Slic3r::Fill::WithDirection); use Slic3r::Geometry qw(scale X1 Y1 X2 Y2); use Slic3r::Geometry::Clipper qw(intersection_pl); sub angles () { [0] } sub multiplier () { 1 } sub process_polyline {} sub fill_surface { my $self = shift; my ($surface, %params) = @_; # rotate polygons my $expolygon = $surface->expolygon->clone; my $rotate_vector = $self->infill_direction($surface); $self->rotate_points($expolygon, $rotate_vector); my $distance_between_lines = scale($self->spacing) / $params{density} * $self->multiplier; # align infill across layers using the object's bounding box my $bb_polygon = $self->bounding_box->polygon; $self->rotate_points($bb_polygon, $rotate_vector); my $bounding_box = $bb_polygon->bounding_box; (ref $self) =~ /::([^:]+)$/; my $path = "Math::PlanePath::$1"->new; my $translate = Slic3r::Point->new(0,0); # vector if ($path->x_negative || $path->y_negative) { # if the curve extends on both positive and negative coordinate space, # center our expolygon around origin $translate = $bounding_box->center->negative; } else { # if the curve does not extend in negative coordinate space, # move expolygon entirely in positive coordinate space $translate = $bounding_box->min_point->negative; } $expolygon->translate(@$translate); $bounding_box->translate(@$translate); my ($n_lo, $n_hi) = $path->rect_to_n_range( map { $_ / $distance_between_lines } @{$bounding_box->min_point}, @{$bounding_box->max_point}, ); my $polyline = Slic3r::Polyline->new( map [ map { $_ * $distance_between_lines } $path->n_to_xy($_) ], ($n_lo..$n_hi) ); return {} if @$polyline <= 1; $self->process_polyline($polyline, $bounding_box); my @paths = @{intersection_pl([$polyline], \@$expolygon)}; if (0) { require "Slic3r/SVG.pm"; Slic3r::SVG::output("fill.svg", no_arrows => 1, polygons => \@$expolygon, green_polygons => [ $bounding_box->polygon ], polylines => [ $polyline ], red_polylines => \@paths, ); } # paths must be repositioned and rotated back $_->translate(@{$translate->negative}) for @paths; $self->rotate_points_back(\@paths, $rotate_vector); return @paths; } package Slic3r::Fill::ArchimedeanChords; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::ArchimedeanChords; package Slic3r::Fill::Flowsnake; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::Flowsnake; use Slic3r::Geometry qw(X); # Sorry, this fill is currently broken. sub process_polyline { my $self = shift; my ($polyline, $bounding_box) = @_; $_->[X] += $bounding_box->center->[X] for @$polyline; } package Slic3r::Fill::HilbertCurve; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::HilbertCurve; package Slic3r::Fill::OctagramSpiral; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::OctagramSpiral; sub multiplier () { sqrt(2) } 1;