#ifndef slic3r_Line_hpp_ #define slic3r_Line_hpp_ #include #include "Point.hpp" namespace Slic3r { class Line { public: Point a; Point b; Line() {}; explicit Line(Point _a, Point _b): a(_a), b(_b) {}; void scale(double factor); void translate(double x, double y); void rotate(double angle, Point* center); void reverse(); double length() const; Point* midpoint() const; #ifdef SLIC3RXS void from_SV(SV* line_sv); void from_SV_check(SV* line_sv); SV* to_AV(); SV* to_SV_ref(); SV* to_SV_clone_ref() const; SV* to_SV_pureperl() const; #endif }; typedef std::vector Lines; } #endif