package Slic3r::GUI::Plater::3D; use strict; use warnings; use utf8; use List::Util qw(); use Slic3r::Geometry qw(); use Slic3r::Geometry::Clipper qw(); use Wx qw(:misc :pen :brush :sizer :font :cursor wxTAB_TRAVERSAL); use Wx::Event qw(); use base qw(Slic3r::GUI::3DScene Class::Accessor); __PACKAGE__->mk_accessors(qw(_volumes _volumes_inv)); sub new { my $class = shift; my ($parent, $objects, $model, $config) = @_; my $self = $class->SUPER::new($parent); $self->enable_picking(1); $self->enable_moving(1); $self->{objects} = $objects; $self->{model} = $model; $self->{config} = $config; $self->{on_select_object} = sub {}; $self->{on_instance_moved} = sub {}; $self->on_select(sub { my ($volume_idx) = @_; my $obj_idx = undef; if ($volume_idx != -1) { $obj_idx = $self->_volumes_inv->{$volume_idx}; $self->volumes->[$_]->selected(1) for @{$self->_volumes->{$obj_idx}}; $self->Refresh; } $self->{on_select_object}->($obj_idx) if $self->{on_select_object}; }); $self->on_hover(sub { my ($volume_idx) = @_; my $obj_idx = $self->_volumes_inv->{$volume_idx}; $self->volumes->[$_]->hover(1) for @{$self->_volumes->{$obj_idx}}; }); $self->on_move(sub { my ($volume_idx) = @_; my $volume = $self->volumes->[$volume_idx]; my $obj_idx = $self->_volumes_inv->{$volume_idx}; my $model_object = $self->{model}->get_object($obj_idx); $model_object ->instances->[$volume->instance_idx] ->offset ->translate($volume->origin->x, $volume->origin->y); #)) $model_object->invalidate_bounding_box; $self->{on_instance_moved}->($obj_idx, $volume->instance_idx) if $self->{on_instance_moved}; }); return $self; } sub set_on_select_object { my ($self, $cb) = @_; $self->{on_select_object} = $cb; } sub set_on_double_click { my ($self, $cb) = @_; $self->on_double_click($cb); } sub set_on_right_click { my ($self, $cb) = @_; $self->on_right_click($cb); } sub set_on_instance_moved { my ($self, $cb) = @_; $self->{on_instance_moved} = $cb; } sub update { my ($self) = @_; $self->_volumes({}); # obj_idx => [ volume_idx, volume_idx ] $self->_volumes_inv({}); # volume_idx => obj_idx $self->reset_objects; $self->update_bed_size; foreach my $obj_idx (0..$#{$self->{model}->objects}) { my $model_object = $self->{model}->get_object($obj_idx); my @volume_idxs = $self->load_object($model_object, 1); # store mapping between canvas volumes and model objects $self->_volumes->{$obj_idx} = [ @volume_idxs ]; $self->_volumes_inv->{$_} = $obj_idx for @volume_idxs; if ($self->{objects}[$obj_idx]->selected) { $self->select_volume($_) for @volume_idxs; } } } sub update_bed_size { my ($self) = @_; $self->set_bed_shape($self->{config}->bed_shape); } 1;