%module{Slic3r::XS}; %{ #include #include "Point.hpp" %} %name{Slic3r::Point} class Point { Point(long _x = 0, long _y = 0); ~Point(); Clone clone() %code{% RETVAL=THIS; %}; void scale(double factor); void translate(double x, double y); SV* arrayref() %code{% RETVAL = THIS->to_SV_pureperl(); %}; SV* pp() %code{% RETVAL = THIS->to_SV_pureperl(); %}; long x() %code{% RETVAL = THIS->x; %}; long y() %code{% RETVAL = THIS->y; %}; int nearest_point_index(Points points); Point* nearest_point(Points points) %code{% RETVAL = new Point(); THIS->nearest_point(points, RETVAL); %}; double distance_to(Point* point) %code{% RETVAL = THIS->distance_to(*point); %}; double distance_to_line(Line* line) %code{% RETVAL = THIS->distance_to(*line); %}; double ccw(Point* p1, Point* p2) %code{% RETVAL = THIS->ccw(*p1, *p2); %}; Clone projection_onto_polygon(Polygon* polygon) %code{% RETVAL = new Point(THIS->projection_onto(*polygon)); %}; Clone projection_onto_polyline(Polyline* polyline) %code{% RETVAL = new Point(THIS->projection_onto(*polyline)); %}; Clone projection_onto_line(Line* line) %code{% RETVAL = new Point(THIS->projection_onto(*line)); %}; %{ void Point::rotate(angle, center_sv) double angle; SV* center_sv; CODE: Point center; center.from_SV_check(center_sv); THIS->rotate(angle, center); bool Point::coincides_with(point_sv) SV* point_sv; CODE: Point point; point.from_SV_check(point_sv); RETVAL = THIS->coincides_with(point); OUTPUT: RETVAL %} }; %name{Slic3r::Pointf} class Pointf { Pointf(double _x = 0, double _y = 0); ~Pointf(); Clone clone() %code{% RETVAL = THIS; %}; double x() %code{% RETVAL = THIS->x; %}; double y() %code{% RETVAL = THIS->y; %}; void translate(double x, double y); }; %name{Slic3r::Pointf3} class Pointf3 { Pointf3(double _x = 0, double _y = 0, double _z = 0); ~Pointf3(); Clone clone() %code{% RETVAL = THIS; %}; double x() %code{% RETVAL = THIS->x; %}; double y() %code{% RETVAL = THIS->y; %}; double z() %code{% RETVAL = THIS->z; %}; };