#include "Geometry.hpp" #include #include namespace Slic3r { static bool sort_points (Point a, Point b) { return (a.x < b.x) || (a.x == b.x && a.y < b.y); } /* This implementation is based on Steffen Mueller's work for the Perl module Math::ConvexHull::MonotoneChain (available on CPAN under the GPL terms) */ void convex_hull(Points points, Polygon &hull) { assert(points.size() >= 2); // sort input points std::sort(points.begin(), points.end(), sort_points); typedef const Point* PointPtr; PointPtr* out_hull = (PointPtr*)malloc(points.size()*2*sizeof(PointPtr)); /* lower hull */ size_t k = 0; for (Points::const_iterator it = points.begin(); it != points.end(); ++it) { while (k >= 2 && it->ccw(out_hull[k-2], out_hull[k-1]) <= 0) --k; Point pz = *&*it; out_hull[k++] = &*it; } /* upper hull */ size_t t = k+1; for (Points::const_iterator it = points.end() - 2; it != points.begin(); --it) { while (k >= t && it->ccw(out_hull[k-2], out_hull[k-1]) <= 0) --k; out_hull[k++] = &*it; } // we assume hull is empty hull.points.reserve(k); for (size_t i = 0; i < k; ++i) { hull.points.push_back(*(out_hull[i])); } // not sure why this happens randomly if (hull.points.front().coincides_with(hull.points.back())) hull.points.pop_back(); free(out_hull); } /* accepts an arrayref of points and returns a list of indices according to a nearest-neighbor walk */ void chained_path(Points &points, std::vector &retval, Point start_near) { PointPtrs my_points; std::map indices; my_points.reserve(points.size()); for (Points::iterator it = points.begin(); it != points.end(); ++it) { my_points.push_back(&*it); indices[&*it] = it - points.begin(); } retval.reserve(points.size()); while (!my_points.empty()) { Points::size_type idx = start_near.nearest_point_index(my_points); start_near = *my_points[idx]; retval.push_back(indices[ my_points[idx] ]); my_points.erase(my_points.begin() + idx); } } void chained_path(Points &points, std::vector &retval) { if (points.empty()) return; // can't call front() on empty vector chained_path(points, retval, points.front()); } }