#ifndef slic3r_Format_3mf_hpp_ #define slic3r_Format_3mf_hpp_ namespace Slic3r { class Model; // Load a 3mf file into the given model. extern bool load_3mf(const char* path, Model* model); // Save the given model into a 3mf file. // The model could be modified during the export process if meshes are not repaired or have no shared vertices extern bool store_3mf(const char* path, Model* model); }; // namespace Slic3r #endif /* slic3r_Format_3mf_hpp_ */