// title: Layer_generator // written by: Joseph Lenox // Used for generating cubes oriented about the center // for making simple modifier meshes. var width = 100; var layer_height = 0.3; var z = 30; function main() { return cube(size=[width,width,layer_height], center=true).translate([0,0,z]); } function getParameterDefinitions() { return [ { name: 'width', type: 'float', initial: 100, caption: "Width of the cube:" }, { name: 'layer_height', type: 'float', initial: 0.3, caption: "Layer height used:" }, { name: 'z', type: 'float', initial: 0, caption: "Z:" } ]; }