#ifndef slic3r_PresetBundle_hpp_ #define slic3r_PresetBundle_hpp_ #include "Preset.hpp" #include "AppConfig.hpp" #include #include #include namespace Slic3r { // Bundle of Print + Filament + Printer presets. class PresetBundle { public: PresetBundle(); PresetBundle(const PresetBundle &rhs); PresetBundle& operator=(const PresetBundle &rhs); // Remove all the presets but the "-- default --". // Optionally remove all the files referenced by the presets from the user profile directory. void reset(bool delete_files); void setup_directories(); // Load ini files of all types (print, filament, printer) from Slic3r::data_dir() / presets. // Load selections (current print, current filaments, current printer) from config.ini void load_presets(AppConfig &config, const std::string &preferred_model_id = std::string()); // Export selections (current print, current filaments, current printer) into config.ini void export_selections(AppConfig &config); PresetCollection prints; PresetCollection sla_prints; PresetCollection filaments; PresetCollection sla_materials; PresetCollection& materials(PrinterTechnology pt) { return pt == ptFFF ? this->filaments : this->sla_materials; } const PresetCollection& materials(PrinterTechnology pt) const { return pt == ptFFF ? this->filaments : this->sla_materials; } PrinterPresetCollection printers; PhysicalPrinterCollection physical_printers; // Filament preset names for a multi-extruder or multi-material print. // extruders.size() should be the same as printers.get_edited_preset().config.nozzle_diameter.size() std::vector filament_presets; // The project configuration values are kept separated from the print/filament/printer preset, // they are being serialized / deserialized from / to the .amf, .3mf, .config, .gcode, // and they are being used by slicing core. DynamicPrintConfig project_config; // There will be an entry for each system profile loaded, // and the system profiles will point to the VendorProfile instances owned by PresetBundle::vendors. VendorMap vendors; struct ObsoletePresets { std::vector prints; std::vector sla_prints; std::vector filaments; std::vector sla_materials; std::vector printers; }; ObsoletePresets obsolete_presets; bool has_defauls_only() const { return prints.has_defaults_only() && filaments.has_defaults_only() && printers.has_defaults_only(); } DynamicPrintConfig full_config() const; // full_config() with the "printhost_apikey" and "printhost_cafile" removed. DynamicPrintConfig full_config_secure() const; // Load user configuration and store it into the user profiles. // This method is called by the configuration wizard. void load_config_from_wizard(const std::string &name, DynamicPrintConfig config) { this->load_config_file_config(name, false, std::move(config)); } // Load configuration that comes from a model file containing configuration, such as 3MF et al. // This method is called by the Plater. void load_config_model(const std::string &name, DynamicPrintConfig config) { this->load_config_file_config(name, true, std::move(config)); } // Load an external config file containing the print, filament and printer presets. // Instead of a config file, a G-code may be loaded containing the full set of parameters. // In the future the configuration will likely be read from an AMF file as well. // If the file is loaded successfully, its print / filament / printer profiles will be activated. void load_config_file(const std::string &path); // Load a config bundle file, into presets and store the loaded presets into separate files // of the local configuration directory. // Load settings into the provided settings instance. // Activate the presets stored in the config bundle. // Returns the number of presets loaded successfully. enum { // Save the profiles, which have been loaded. LOAD_CFGBNDLE_SAVE = 1, // Delete all old config profiles before loading. LOAD_CFGBNDLE_RESET_USER_PROFILE = 2, // Load a system config bundle. LOAD_CFGBNDLE_SYSTEM = 4, LOAD_CFGBUNDLE_VENDOR_ONLY = 8, }; // Load the config bundle, store it to the user profile directory by default. size_t load_configbundle(const std::string &path, unsigned int flags = LOAD_CFGBNDLE_SAVE); // Export a config bundle file containing all the presets and the names of the active presets. void export_configbundle(const std::string &path, bool export_system_settings = false, bool export_physical_printers = false); // Enable / disable the "- default -" preset. void set_default_suppressed(bool default_suppressed); // Set the filament preset name. As the name could come from the UI selection box, // an optional "(modified)" suffix will be removed from the filament name. void set_filament_preset(size_t idx, const std::string &name); // Read out the number of extruders from an active printer preset, // update size and content of filament_presets. void update_multi_material_filament_presets(); // Update the is_compatible flag of all print and filament presets depending on whether they are marked // as compatible with the currently selected printer (and print in case of filament presets). // Also updates the is_visible flag of each preset. // If select_other_if_incompatible is true, then the print or filament preset is switched to some compatible // preset if the current print or filament preset is not compatible. void update_compatible(PresetSelectCompatibleType select_other_print_if_incompatible, PresetSelectCompatibleType select_other_filament_if_incompatible); void update_compatible(PresetSelectCompatibleType select_other_if_incompatible) { this->update_compatible(select_other_if_incompatible, select_other_if_incompatible); } // Set the is_visible flag for printer vendors, printer models and printer variants // based on the user configuration. // If the "vendor" section is missing, enable all models and variants of the particular vendor. void load_installed_printers(const AppConfig &config); const std::string& get_preset_name_by_alias(const Preset::Type& preset_type, const std::string& alias) const; // Save current preset of a required type under a new name. If the name is different from the old one, // Unselected option would be reverted to the beginning values void save_changes_for_preset(const std::string& new_name, Preset::Type type, const std::vector& unselected_options); static const char *PRUSA_BUNDLE; private: std::string load_system_presets(); // Merge one vendor's presets with the other vendor's presets, report duplicates. std::vector merge_presets(PresetBundle &&other); // Update renamed_from and alias maps of system profiles. void update_system_maps(); // Set the is_visible flag for filaments and sla materials, // apply defaults based on enabled printers when no filaments/materials are installed. void load_installed_filaments(AppConfig &config); void load_installed_sla_materials(AppConfig &config); // Load selections (current print, current filaments, current printer) from config.ini // This is done just once on application start up. void load_selections(AppConfig &config, const std::string &preferred_model_id = ""); // Load print, filament & printer presets from a config. If it is an external config, then the name is extracted from the external path. // and the external config is just referenced, not stored into user profile directory. // If it is not an external config, then the config will be stored into the user profile directory. void load_config_file_config(const std::string &name_or_path, bool is_external, DynamicPrintConfig &&config); void load_config_file_config_bundle(const std::string &path, const boost::property_tree::ptree &tree); DynamicPrintConfig full_fff_config() const; DynamicPrintConfig full_sla_config() const; }; } // namespace Slic3r #endif /* slic3r_PresetBundle_hpp_ */