#ifndef slic3r_Layer_hpp_ #define slic3r_Layer_hpp_ #include #include "SurfaceCollection.hpp" #include "ExtrusionEntityCollection.hpp" #include "ExPolygonCollection.hpp" #include "PolylineCollection.hpp" namespace Slic3r { typedef std::pair t_layer_height_range; typedef std::map t_layer_height_ranges; class Layer; class PrintRegion; class PrintObject; // TODO: make stuff private class LayerRegion { friend class Layer; public: Layer* layer(); PrintRegion* region(); // collection of surfaces generated by slicing the original geometry // divided by type top/bottom/internal SurfaceCollection slices; // collection of extrusion paths/loops filling gaps ExtrusionEntityCollection thin_fills; // collection of surfaces for infill generation SurfaceCollection fill_surfaces; // collection of expolygons representing the bridged areas (thus not // needing support material) ExPolygonCollection bridged; // collection of polylines representing the unsupported bridge edges PolylineCollection unsupported_bridge_edges; // ordered collection of extrusion paths/loops to build all perimeters ExtrusionEntityCollection perimeters; // ordered collection of extrusion paths to fill surfaces ExtrusionEntityCollection fills; private: Layer *_layer; PrintRegion *_region; LayerRegion(Layer *layer, PrintRegion *region); ~LayerRegion(); }; typedef std::vector LayerRegionPtrs; class Layer { friend class PrintObject; public: int id(); PrintObject* object(); Layer *upper_layer; Layer *lower_layer; LayerRegionPtrs regions; bool slicing_errors; coordf_t slice_z; // Z used for slicing in unscaled coordinates coordf_t print_z; // Z used for printing in unscaled coordinates coordf_t height; // layer height in unscaled coordinates // collection of expolygons generated by slicing the original geometry; // also known as 'islands' (all regions and surface types are merged here) ExPolygonCollection slices; size_t region_count(); LayerRegion* get_region(int idx); LayerRegion* add_region(PrintRegion* print_region); void make_slices(); protected: int _id; // sequential number of layer, 0-based PrintObject *_object; Layer(int id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z); virtual ~Layer(); void clear_regions(); void delete_region(int idx); }; class SupportLayer : public Layer { friend class PrintObject; public: ExPolygonCollection support_islands; ExtrusionEntityCollection support_fills; ExtrusionEntityCollection support_interface_fills; protected: SupportLayer(int id, PrintObject *object, coordf_t height, coordf_t print_z, coordf_t slice_z); virtual ~SupportLayer(); }; } #endif