#include #include "../ClipperUtils.hpp" #include "../Surface.hpp" #include "../PrintConfig.hpp" #include "FillBase.hpp" namespace Slic3r { #if 0 // Generate infills for Slic3r::Layer::Region. // The Slic3r::Layer::Region at this point of time may contain // surfaces of various types (internal/bridge/top/bottom/solid). // The infills are generated on the groups of surfaces with a compatible type. // Returns an array of Slic3r::ExtrusionPath::Collection objects containing the infills generaed now // and the thin fills generated by generate_perimeters(). void make_fill(LayerRegion &layerm, ExtrusionEntityCollection &out) { // Slic3r::debugf "Filling layer %d:\n", $layerm->layer->id; double fill_density = layerm.region()->config.fill_density; Flow infill_flow = layerm.flow(frInfill); Flow solid_infill_flow = layerm.flow(frSolidInfill); Flow top_solid_infill_flow = layerm.flow(frTopSolidInfill); Surfaces surfaces; // merge adjacent surfaces // in case of bridge surfaces, the ones with defined angle will be attached to the ones // without any angle (shouldn't this logic be moved to process_external_surfaces()?) { SurfacesPtr surfaces_with_bridge_angle; surfaces_with_bridge_angle.reserve(layerm->fill_surfaces.surfaces.size()); for (Surfaces::iterator it = layerm->fill_surfaces.surfaces.begin(); it != layerm->fill_surfaces.surfaces.end(); ++ it) if (it->bridge_angle >= 0) surfaces_with_bridge_angle.push_back(&(*it)); // group surfaces by distinct properties (equal surface_type, thickness, thickness_layers, bridge_angle) // group is of type Slic3r::SurfaceCollection //FIXME: Use some smart heuristics to merge similar surfaces to eliminate tiny regions. std::vector groups; layerm->fill_surfaces.group(&groups); // merge compatible groups (we can generate continuous infill for them) { // cache flow widths and patterns used for all solid groups // (we'll use them for comparing compatible groups) my @is_solid = my @fw = my @pattern = (); for (my $i = 0; $i <= $num_ groups; $i++) { // we can only merge solid non-bridge surfaces, so discard // non-solid surfaces if ($groups[$i][0]->is_solid && (!$groups[$i][0]->is_bridge || $layerm->layer->id == 0)) { $is_solid[$i] = 1; $fw[$i] = ($groups[$i][0]->surface_type == S_TYPE_TOP) ? $top_solid_infill_flow->width : $solid_infill_flow->width; $pattern[$i] = $groups[$i][0]->is_external ? $layerm->region->config->external_fill_pattern : 'rectilinear'; } else { $is_solid[$i] = 0; $fw[$i] = 0; $pattern[$i] = 'none'; } } // loop through solid groups for (my $i = 0; $i <= $num_groups; $i++) { next if !$is_solid[$i]; // find compatible groups and append them to this one for (my $j = $i+1; $j <= $num_groups; $j++) { next if !$is_solid[$j]; if ($fw[$i] == $fw[$j] && $pattern[$i] eq $pattern[$j]) { // groups are compatible, merge them push @{$groups[$i]}, @{$groups[$j]}; splice @groups, $j, 1; splice @is_solid, $j, 1; splice @fw, $j, 1; splice @pattern, $j, 1; } } } } // give priority to bridges @groups = sort { ($a->[0]->bridge_angle >= 0) ? -1 : 0 } @groups; foreach my $group (@groups) { // Make a union of polygons defining the infiill regions of a group, use a safety offset. my $union_p = union([ map $_->p, @$group ], 1); // Subtract surfaces having a defined bridge_angle from any other, use a safety offset. if (@surfaces_with_bridge_angle && $group->[0]->bridge_angle < 0) { $union_p = diff( $union_p, [ map $_->p, @surfaces_with_bridge_angle ], 1, ); } // subtract any other surface already processed //FIXME Vojtech: Because the bridge surfaces came first, they are subtracted twice! my $union = diff_ex( $union_p, [ map $_->p, @surfaces ], 1, ); push @surfaces, map $group->[0]->clone(expolygon => $_), @$union; } } // we need to detect any narrow surfaces that might collapse // when adding spacing below // such narrow surfaces are often generated in sloping walls // by bridge_over_infill() and combine_infill() as a result of the // subtraction of the combinable area from the layer infill area, // which leaves small areas near the perimeters // we are going to grow such regions by overlapping them with the void (if any) // TODO: detect and investigate whether there could be narrow regions without // any void neighbors { my $distance_between_surfaces = max( $infill_flow->scaled_spacing, $solid_infill_flow->scaled_spacing, $top_solid_infill_flow->scaled_spacing, ); my $collapsed = diff( [ map @{$_->expolygon}, @surfaces ], offset2([ map @{$_->expolygon}, @surfaces ], -$distance_between_surfaces/2, +$distance_between_surfaces/2), 1, ); push @surfaces, map Slic3r::Surface->new( expolygon => $_, surface_type => S_TYPE_INTERNALSOLID, ), @{intersection_ex( offset($collapsed, $distance_between_surfaces), [ (map @{$_->expolygon}, grep $_->surface_type == S_TYPE_INTERNALVOID, @surfaces), (@$collapsed), ], 1, )}; } if (0) { require "Slic3r/SVG.pm"; Slic3r::SVG::output("fill_" . $layerm->print_z . ".svg", expolygons => [ map $_->expolygon, grep !$_->is_solid, @surfaces ], red_expolygons => [ map $_->expolygon, grep $_->is_solid, @surfaces ], ); } SURFACE: foreach my $surface (@surfaces) { next if $surface->surface_type == S_TYPE_INTERNALVOID; my $filler = $layerm->region->config->fill_pattern; my $density = $fill_density; my $role = ($surface->surface_type == S_TYPE_TOP) ? FLOW_ROLE_TOP_SOLID_INFILL : $surface->is_solid ? FLOW_ROLE_SOLID_INFILL : FLOW_ROLE_INFILL; my $is_bridge = $layerm->layer->id > 0 && $surface->is_bridge; my $is_solid = $surface->is_solid; if ($surface->is_solid) { $density = 100; $filler = 'rectilinear'; if ($surface->is_external && !$is_bridge) { $filler = $layerm->region->config->external_fill_pattern; } } else { next SURFACE unless $density > 0; } // get filler object my $f = $self->filler($filler); // calculate the actual flow we'll be using for this infill my $h = $surface->thickness == -1 ? $layerm->layer->height : $surface->thickness; my $flow = $layerm->region->flow( $role, $h, $is_bridge || $f->use_bridge_flow, $layerm->layer->id == 0, -1, $layerm->layer->object, ); // calculate flow spacing for infill pattern generation my $using_internal_flow = 0; if (!$is_solid && !$is_bridge) { // it's internal infill, so we can calculate a generic flow spacing // for all layers, for avoiding the ugly effect of // misaligned infill on first layer because of different extrusion width and // layer height my $internal_flow = $layerm->region->flow( FLOW_ROLE_INFILL, $layerm->layer->object->config->layer_height, // TODO: handle infill_every_layers? 0, // no bridge 0, // no first layer -1, // auto width $layerm->layer->object, ); $f->set_spacing($internal_flow->spacing); $using_internal_flow = 1; } else { $f->set_spacing($flow->spacing); } my $link_max_length = 0; if (! $is_bridge) { $link_max_length = $layerm->region->config->get_abs_value_over($surface->is_external ? 'external_fill_link_max_length' : 'fill_link_max_length', $flow->spacing); print "flow spacing: ", $flow->spacing, " is_external: ", $surface->is_external, ", link_max_length: $link_max_length\n"; } $f->set_layer_id($layerm->layer->id); $f->set_z($layerm->layer->print_z); $f->set_angle(deg2rad($layerm->region->config->fill_angle)); // Maximum length of the perimeter segment linking two infill lines. $f->set_link_max_length(scale($link_max_length)); // Used by the concentric infill pattern to clip the loops to create extrusion paths. $f->set_loop_clipping(scale($flow->nozzle_diameter) * &Slic3r::LOOP_CLIPPING_LENGTH_OVER_NOZZLE_DIAMETER); // apply half spacing using this flow's own spacing and generate infill my @polylines = $f->fill_surface( $surface, density => $density/100, layer_height => $h, ); next unless @polylines; // calculate actual flow from spacing (which might have been adjusted by the infill // pattern generator) if ($using_internal_flow) { // if we used the internal flow we're not doing a solid infill // so we can safely ignore the slight variation that might have // been applied to $f->flow_spacing } else { $flow = Slic3r::Flow->new_from_spacing( spacing => $f->spacing, nozzle_diameter => $flow->nozzle_diameter, layer_height => $h, bridge => $is_bridge || $f->use_bridge_flow, ); } // save into layer { my $role = $is_bridge ? EXTR_ROLE_BRIDGE : $is_solid ? (($surface->surface_type == S_TYPE_TOP) ? EXTR_ROLE_TOPSOLIDFILL : EXTR_ROLE_SOLIDFILL) : EXTR_ROLE_FILL; out. push @fills, my $collection = Slic3r::ExtrusionPath::Collection->new; // Only concentric fills are not sorted. $collection->no_sort($f->no_sort); $collection->append( map Slic3r::ExtrusionPath->new( polyline => $_, role => $role, mm3_per_mm => $flow->mm3_per_mm, width => $flow->width, height => $flow->height, ), map @$_, @polylines, ); } } // add thin fill regions // thin_fills are of C++ Slic3r::ExtrusionEntityCollection, perl type Slic3r::ExtrusionPath::Collection // Unpacks the collection, creates multiple collections per path. // The path type could be ExtrusionPath, ExtrusionLoop or ExtrusionEntityCollection. // Why the paths are unpacked? for (ExtrusionEntitiesPtr::iterator thin_fill = layerm.thin_fills.entities.begin(); thin_fill != layerm.thin_fills.entities.end(); ++ thin_fill) { // ExtrusionEntityCollection out.append(new ExtrusionEntityCollection->new($thin_fill); } return @fills; } #endif } // namespace Slic3r