#ifndef SLIC3R_GUI_BITMAP_CACHE_HPP #define SLIC3R_GUI_BITMAP_CACHE_HPP #include #ifndef WX_PRECOMP #include #endif #include "../../libslic3r/libslic3r.h" #include "../../libslic3r/Config.hpp" #include "GUI.hpp" namespace Slic3r { namespace GUI { class BitmapCache { public: BitmapCache() {} ~BitmapCache() { clear(); } void clear(); wxBitmap* find(const std::string &name) { auto it = m_map.find(name); return (it == m_map.end()) ? nullptr : it->second; } const wxBitmap* find(const std::string &name) const { return const_cast(this)->find(name); } wxBitmap* insert(const std::string &name, size_t width, size_t height); wxBitmap* insert(const std::string &name, const wxBitmap &bmp); wxBitmap* insert(const std::string &name, const wxBitmap &bmp, const wxBitmap &bmp2); wxBitmap* insert(const std::string &name, const wxBitmap &bmp, const wxBitmap &bmp2, const wxBitmap &bmp3); wxBitmap* insert(const std::string &name, std::vector &bmps); static wxBitmap mksolid(size_t width, size_t height, unsigned char r, unsigned char g, unsigned char b, unsigned char transparency); static wxBitmap mksolid(size_t width, size_t height, const unsigned char rgb[3]) { return mksolid(width, height, rgb[0], rgb[1], rgb[2], wxALPHA_OPAQUE); } static wxBitmap mkclear(size_t width, size_t height) { wxColour bg_clr = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); return mksolid(width, height, bg_clr.Red(), bg_clr.Green(), bg_clr.Blue()/*, 0, 0, 0*/, wxALPHA_TRANSPARENT); } private: std::map m_map; }; } // GUI } // Slic3r #endif /* SLIC3R_GUI_BITMAP_CACHE_HPP */