#ifndef slic3r_Bonjour_hpp_ #define slic3r_Bonjour_hpp_ #include #include #include #include #include #include #include #include #include #include #include namespace Slic3r { struct BonjourReply { typedef std::unordered_map TxtData; boost::asio::ip::address ip; uint16_t port; std::string service_name; std::string hostname; std::string full_address; TxtData txt_data; BonjourReply() = delete; BonjourReply(boost::asio::ip::address ip, uint16_t port, std::string service_name, std::string hostname, TxtData txt_data); std::string path() const; bool operator==(const BonjourReply &other) const; bool operator<(const BonjourReply &other) const; }; std::ostream& operator<<(std::ostream &, const BonjourReply &); /// Bonjour lookup performer class Bonjour : public std::enable_shared_from_this { private: struct priv; public: typedef std::shared_ptr Ptr; typedef std::function ReplyFn; typedef std::function CompleteFn; typedef std::function&)> ResolveFn; typedef std::set TxtKeys; Bonjour(std::string service); Bonjour(Bonjour &&other); ~Bonjour(); // Set requested service protocol, "tcp" by default Bonjour& set_protocol(std::string protocol); // Set which TXT key-values should be collected // Note that "path" is always collected Bonjour& set_txt_keys(TxtKeys txt_keys); Bonjour& set_timeout(unsigned timeout); Bonjour& set_retries(unsigned retries); // ^ Note: By default there is 1 retry (meaning 1 broadcast is sent). // Timeout is per one retry, ie. total time spent listening = retries * timeout. // If retries > 1, then care needs to be taken as more than one reply from the same service may be received. // sets hostname queried by resolve() Bonjour& set_hostname(const std::string& hostname); Bonjour& on_reply(ReplyFn fn); Bonjour& on_complete(CompleteFn fn); Bonjour& on_resolve(ResolveFn fn); // lookup all devices by given TxtKeys // each correct reply is passed back in ReplyFn, finishes with CompleteFn Ptr lookup(); // performs resolving of hostname into vector of ip adresses passed back by ResolveFn // needs set_hostname and on_resolve to be called before. Ptr resolve(); // resolve on the current thread void resolve_sync(); private: std::unique_ptr p; }; struct BonjourRequest { static const boost::asio::ip::address_v4 MCAST_IP4; static const boost::asio::ip::address_v6 MCAST_IP6; static const uint16_t MCAST_PORT; std::vector m_data; static boost::optional make_PTR(const std::string& service, const std::string& protocol); static boost::optional make_A(const std::string& hostname); static boost::optional make_AAAA(const std::string& hostname); private: BonjourRequest(std::vector&& data) : m_data(std::move(data)) {} }; class LookupSocket; class ResolveSocket; // Session is created for each async_receive of socket. On receive, its handle_receive method is called (Thru io_service->post). // ReplyFn is called if correct datagram was received. class UdpSession { public: UdpSession(Bonjour::ReplyFn rfn); virtual void handle_receive(const boost::system::error_code& error, size_t bytes) = 0; std::vector buffer; boost::asio::ip::udp::endpoint remote_endpoint; protected: Bonjour::ReplyFn replyfn; }; typedef std::shared_ptr SharedSession; // Session for LookupSocket class LookupSession : public UdpSession { public: LookupSession(const LookupSocket* sckt, Bonjour::ReplyFn rfn) : UdpSession(rfn), socket(sckt) {} void handle_receive(const boost::system::error_code& error, size_t bytes) override; protected: // const pointer to socket to get needed data as txt_keys etc. const LookupSocket* socket; }; // Session for ResolveSocket class ResolveSession : public UdpSession { public: ResolveSession(const ResolveSocket* sckt, Bonjour::ReplyFn rfn) : UdpSession(rfn), socket(sckt) {} void handle_receive(const boost::system::error_code& error, size_t bytes) override; protected: // const pointer to seocket to get hostname during handle_receive const ResolveSocket* socket; }; // Udp socket, starts receiving answers after first send() call until io_service is stopped. class UdpSocket { public: // Two constructors: 1st is with interface which must be resolved before calling this UdpSocket(Bonjour::ReplyFn replyfn , const boost::asio::ip::address& multicast_address , const boost::asio::ip::address& interface_address , std::shared_ptr< boost::asio::io_service > io_service); UdpSocket(Bonjour::ReplyFn replyfn , const boost::asio::ip::address& multicast_address , std::shared_ptr< boost::asio::io_service > io_service); void send(); void async_receive(); void cancel() { socket.cancel(); } protected: void receive_handler(SharedSession session, const boost::system::error_code& error, size_t bytes); virtual SharedSession create_session() const = 0; Bonjour::ReplyFn replyfn; boost::asio::ip::address multicast_address; boost::asio::ip::udp::socket socket; boost::asio::ip::udp::endpoint mcast_endpoint; std::shared_ptr< boost::asio::io_service > io_service; std::vector requests; }; class LookupSocket : public UdpSocket { public: LookupSocket(Bonjour::TxtKeys txt_keys , std::string service , std::string service_dn , std::string protocol , Bonjour::ReplyFn replyfn , const boost::asio::ip::address& multicast_address , const boost::asio::ip::address& interface_address , std::shared_ptr< boost::asio::io_service > io_service) : UdpSocket(replyfn, multicast_address, interface_address, io_service) , txt_keys(txt_keys) , service(service) , service_dn(service_dn) , protocol(protocol) { assert(!service.empty() && replyfn); create_request(); } LookupSocket(Bonjour::TxtKeys txt_keys , std::string service , std::string service_dn , std::string protocol , Bonjour::ReplyFn replyfn , const boost::asio::ip::address& multicast_address , std::shared_ptr< boost::asio::io_service > io_service) : UdpSocket(replyfn, multicast_address, io_service) , txt_keys(txt_keys) , service(service) , service_dn(service_dn) , protocol(protocol) { assert(!service.empty() && replyfn); create_request(); } const Bonjour::TxtKeys get_txt_keys() const { return txt_keys; } const std::string get_service() const { return service; } const std::string get_service_dn() const { return service_dn; } protected: SharedSession create_session() const override; void create_request() { requests.clear(); // create PTR request if (auto rqst = BonjourRequest::make_PTR(service, protocol); rqst) requests.push_back(std::move(rqst.get())); } boost::optional request; Bonjour::TxtKeys txt_keys; std::string service; std::string service_dn; std::string protocol; }; class ResolveSocket : public UdpSocket { public: ResolveSocket(const std::string& hostname , Bonjour::ReplyFn replyfn , const boost::asio::ip::address& multicast_address , const boost::asio::ip::address& interface_address , std::shared_ptr< boost::asio::io_service > io_service) : UdpSocket(replyfn, multicast_address, interface_address, io_service) , hostname(hostname) { assert(!hostname.empty() && replyfn); create_requests(); } ResolveSocket(const std::string& hostname , Bonjour::ReplyFn replyfn , const boost::asio::ip::address& multicast_address , std::shared_ptr< boost::asio::io_service > io_service) : UdpSocket(replyfn, multicast_address, io_service) , hostname(hostname) { assert(!hostname.empty() && replyfn); create_requests(); } std::string get_hostname() const { return hostname; } protected: SharedSession create_session() const override; void create_requests() { requests.clear(); // BonjourRequest::make_A / AAAA is now implemented to add .local correctly after the hostname. // If that is unsufficient, we need to change make_A / AAAA and pass full hostname. std::string trimmed_hostname = hostname; if (size_t dot_pos = trimmed_hostname.find_first_of('.'); dot_pos != std::string::npos) trimmed_hostname = trimmed_hostname.substr(0, dot_pos); if (auto rqst = BonjourRequest::make_A(trimmed_hostname); rqst) requests.push_back(std::move(rqst.get())); trimmed_hostname = hostname; if (size_t dot_pos = trimmed_hostname.find_first_of('.'); dot_pos != std::string::npos) trimmed_hostname = trimmed_hostname.substr(0, dot_pos); if (auto rqst = BonjourRequest::make_AAAA(trimmed_hostname); rqst) requests.push_back(std::move(rqst.get())); } std::string hostname; }; } #endif